Poll: *The Official PlayStation (PS5/PS5 Pro) Thread*

Will you be buying a PS5 Pro on release?

  • Yes

    Votes: 52 15.5%
  • No (not at £700 Lol)

    Votes: 193 57.6%
  • No (other)

    Votes: 74 22.1%
  • Pancake

    Votes: 16 4.8%

  • Total voters
    335
If the pro is using the same cooling fan/liquid metal technique as the base ps5 then I think the decibels will be roughly the same.

I’d hope so but I’d also assume that if the system uses a larger GPU it’ll presumably draw more power and hence generate more heat? That might not translate into more noise depending on the cooling though?
 
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I’d hope so but I’d also assume that if the system uses a larger GPU it’ll presumably draw more power and hence generate more heat? That might not translate into more noise depending on the cooling though?
Must be a bit of headroom in the og ps5 as mine is caked in dust in the inlet vents and still it's not any louder, must be 50% less airflow.
 
PS4 was the worst Sony console for me

It had terrible performance in everything and the operating system was extremely laggy
Huh, maybe it's because I've only gone with the slim variants I seem to have avoided things like this. (Was it the original you had?)

My PS4 Slim was still rocking like a trooper until the PS5 Slim put it into retirement.
 
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Huh, maybe it's because I've only gone with the slim variants I seem to have avoided things like this. (Was it the original you had?)

My PS4 Slim was still rocking like a trooper until the PS5 Slim put it into retirement.

I don't know what you mean, I owned original ps4 and ps4 pro, most ps4 games have terrible performance and the operating system was slow, navigating menus, download speeds etc everything took very long to load compared to a PC - the PS5 is a massive improvement

Maybe you are used to it, but as someone who played games on pc and ps4 at the same time, the ps4's slow menus, slow loading times, slow downloads compared to PC was very frustrating
 
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Is the PS5 true performance being held back because games keep being developed to still be backwards compatible with PS4? It often feels like they never truly commit to latest gen consoles making them exclusive to it with a lot of games?
 
Is the PS5 true performance being held back because games keep being developed to still be backwards compatible with PS4? It often feels like they never truly commit to latest gen consoles making them exclusive to it with a lot of games?
There is always a crossover between generations. Maybe 3-4 years which is frustrating if you’re a day 1 upgrader. Not sure we’ve quite hit that point yet. There are an awful lot of PS4 owners still out there.
 
If the pro is using the same cooling fan/liquid metal technique as the base ps5 then I think the decibels will be roughly the same.

All depends on how RDNA3 behaves temps-wise, I'm not too familiar with AMD side of things but the one in the Pro uses ray tracing capabilities of the yet-unreleased RDNA4 so it's a bit different than the current AMD line-up. If we were to draw comparisons, it's allegedly in the ballpark of a 7700XT which has a TDP of 245W and that shouldn't be too much heat to dissipate efficiently so if they didn't skimp on the cooling solution and did things properly the fan won't have to ramp up a lot. That's what I hope will be the case at least:P
 
I don't know what you mean, I owned original ps4 and ps4 pro, most ps4 games have terrible performance and the operating system was slow, navigating menus, download speeds etc everything took very long to load compared to a PC - the PS5 is a massive improvement

Maybe you are used to it, but as someone who played games on pc and ps4 at the same time, the ps4's slow menus, slow loading times, slow downloads compared to PC was very frustrating
Ah, loading times I get. Yeah, maybe I was oddly accustomed to it in the living room, sat at my pc I wouldn't have been.

Of course the PS5 is a massive improvement, but then we're several years on.
 
PS4 was the worst Sony console for me

It had terrible performance in everything and the operating system was extremely laggy
PS4 was great in terms of the games, however mine was a launch one and the fans sounded like it was going to take off at some points. Also a lot of the games with bad performance I just didn't play until I got my PS5
 
PS4 was great in terms of the games, however mine was a launch one and the fans sounded like it was going to take off at some points. Also a lot of the games with bad performance I just didn't play until I got my PS5
I had a PS4 Pro that sounded like a hairdryer, I did end up stripping it down and reapplying the thermal paste and fresh pads on the RAM and it noticeably improved a lot. Also swapped out the harddrive for a SSD which helped.
 

TL;DR: PSSR, predictably, ****s on FSR but is not quite up there with DLSS in some areas but seeing as it's an AI upscaling method, it'll get better over time and hopefully completely replace FSR for Pro users.

It's a big win, it should result in a noticeable bump in image clarity (IN REAL LIFE, not YT, before some smartass makes a comment about having to pause and zoom the video to notice:P You look at the image as a whole and it'll be noticeable in front of your screen) and most likely performance depending on how PSSR handles lower internal resolutions. It'll most likely be the case that it'll be able to produce higher IQ upscaling from lower resolutions than FSR could from higher resolutions so a win-win situation basically. Some free performance headroom before even counting in the uplift in GPU grunt and whatnot.

That still doesn't mean I'll get one on release but I'll at least see what's what before even attempting to play SH2 or Wukong on the base PS5:P
 
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It'll be interesting to see how this progresses forward, i.e. will games be "attached" to a certain version of PSSR like they are with DLSS on PC or will all games be upgraded to the latest version when Sony updates it in the Development Kit?
 
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