Poll: *The Official PlayStation (PS5/PS5 Pro) Thread*

Will you be buying a PS5 Pro on release?

  • Yes

    Votes: 52 15.2%
  • No (not at £700 Lol)

    Votes: 197 57.8%
  • No (other)

    Votes: 75 22.0%
  • Pancake

    Votes: 17 5.0%

  • Total voters
    341
What‘s the point of a ps5 pro if games keep being released in such a bad state anyway, yeah let’s waste our money on a more powerful console to play games riddled with bugs and bad performance. I just don’t get the hunger from some for a pro version.
 
I don't care for a Pro at all, 4k/120fps with RT please:p

It'll never do even 4k/60fps with RT without being stupidly expensive and the base PS5 is far weaker than people think. It's already struggling, especially considering how lazy most devs are. Even most Sony titles can't run at native 4k in performance mode without RT.

They'd need to switch to nvidia which is MUCH, MUCH better at RT and use DLSS which is also much better than FSR at upscaling, then there's a chance for "4k" RT at 60fps at a stupid high price.

It's a good console but the sort of performance it was supposed to deliver just isn't there and a Pro won't change that if it even gets released.

I'd rather they focused on what can be squeezed out of the base console and devs worked on optimisation.
 
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The problem with switching to Nvidia is that Nvidia doesn't make x86 CPUs so they'd need a dual SoC design like old consoles and then it becomes an expensive $700 machine
 
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I didn't buy a PS4 pro and won't buy a PS5 pro. If games start to be stuck with bad performance I'll do the same as last time, wait to play them at their max settings on PS6


So the console experience more like pc everyday

That's very common on PC. For example there was a game called kingdom come and when it came out my gtx1080ti GPU got destroyed and the game was almost unplayable- so I bought it but didn't play it until 3 years later when I upgraded to a rtx3090 and then the game looked and run amazing and was awesome
 
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Yes, that's precisely what I'm getting at. Pushing for RT on AMD is absolutely pointless when the console can't do consistent 4k/60 without it and nvidia is out of the question.

The only option I'd be interested in is a Pro that's a bit more expensive but has enough grunt to push 60fps consistently without RT.
 
I'd rather they focused on what can be squeezed out of the base console and devs worked on optimisation.

This 100%. Another console in the mix will just make things worse I feel, devs will then have more work cut out for themselves making/optimising games for a more powerful console as well as optimising games for the base console, and some can't even do that currently.
 
RT makes a mind-blowing difference if implemented well, meaning properly done RTGI and RTAO etc. The thing is, it's just not possible on the PS5 at all, nor would it be on the Pro with AMD hardware so I'd rather they stopped pursuing half-arsed implementations of it and focused on solid performance.

Too many people associate RT with just shiny reflections or aome shadows anyways when it's much more than that and can completely transform a scene, we're just light years away from it this gen so whatever.
 
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RT makes a mind-blowing difference if implemented well, meaning properly done RTGI and RTAO etc. The thing is, it's just not possible on the PS5 at all, nor would it be on the Pro with AMD hardware so I'd rather they stopped pursuing half-arsed implementations of it and focused on solid performance.

Too many people associate RT with just shiny reflections or aome shadows anyways when it's much more than that and can completely transform a scene, we're just light years away from it this gen so whatever.
Nvidia aren’t miles ahead than amd with ray tracing performance these days tbh. Roughly 10-15% difference between 7900xtx and 4080 in games using ray tracing.
 
Nvidia aren’t miles ahead than amd with ray tracing performance these days tbh. Roughly 10-15% difference between 7900xtx and 4080 in games using ray tracing.

They're still ahead though, and 20% can make all the difference between reaching and not reaching 60fps. Then there's DLSS which is just better overall.

The problem is 4000 series is a joke apart from the stupidly priced 4090 so we'll have to wait for 5xxx and AMD's next move.


I reckon you’d be quite hard pressed to see major differences between the upscaled and native images.

I'm not saying there's a tremendous difference, I'm saying it can't do native 4k 60fps in most cases, which it can't. There's a difference depending on the game though, some people notice it less, some more. I don't mind personally unless it drops under 60fps constantly even when upscaled.

I don't scrutinise pixels myself or fuss over small differences in image quality.
 
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I thought PS5 could already do 4K at 60fps?
Ps5 can already do 8k, but it's down to the decisions game developers make as to how they balance features and performance. It's already starting to look like some Devs are sliding back to pushing more graphics but locking into 30FPS
 
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