Soldato
IT runs really nicely, its just a shame about the stutter you get randomly. I believe its better if you turn raytracing off, hopefully gets fixed in an update.
You can "save" the current cycle to resume it later, didnt play on the PS5 so dont know if thats a new feature or notcan you save on the PC version, i read on the PS5 there is no save feature at all which i find odd
It's the same on PS5, but it was a later addition to be able to do so.You can "save" the current cycle to resume it later, didnt play on the PS5 so dont know if thats a new feature or not
I only just found out this one has ray-traced audio (honestly, who looks in the audio menu?? ) - gonna have to hook up my headphones and try it out ASAP...I'll say one thing for this game - it was made for OLED and HDR!
I've killed the first two bosses (the second one by the slitherist of health bars), havent reached the 3rd boss yetCompleted a few full runs now, I'm just trying to scour around for a few of the missing ciphers and the odd scout log. I'm sill nowhere near done leveling all the weapons traits to max though, some combinations feel really good, with a select few just trivializing the game if you're lucky to get them. It's funny how bad a run can turn within a few moments, even after clearing the game I've died quickly in the beginning areas, it's really easy to underestimate the danger you can throw yourself into.
It's been brilliant throughout, pretty much top marks on visuals, audio and atmosphere/world design. I think the story will be hit and miss for some people, but I really enjoyed piecing things together.
The endings certainly turn things on their head, listening to the logs and reading all the glyphs around the world really take on a new meaning once you understand what's actually going on.
All the bosses were great, boss 2 gives me heavy Metroid Prime vibes, akin to fighting something like Ridley. The boss 3 fight was intense as hell the first time, just a really big omg what is going on moment. The build up to boss 4 with the music was great, reminded me of zelda when you ascend the castle, the organ x synth soundtrack was epic.
Biome 5 was a definite step up in difficulty, I was getting by reasonably well with minimal deaths until that point. As soon as I landed there I crumbled in the first room and struggled to get even get back there in good shape. It took me several attempts before I landed lucky with the RNG and had a strong build/weapon, a bit of patience and it was actually too bad. After that the final biome underwater seems a step down, I'm always powered up to the point that nothing really gets near me, even the boss doesn't cause any issues.
I've not really done the tower of Sisyphus yet, just a quick attempt that didn't go far, that's my next goal.
with me having no monitor at the moment playing with a ps5 pad on my lg cx. i have this problem where after i finish a challenge from the ship i get transported back and my left stick then fails to work along with pause and map buttons and the only way of getting out of it is ctrl alt delete. even if i turn of the ps5 pad the keyboard and mouse will only fire and dash loving the game so far on the 3rd biome tried helping a few through the first area and to get some secrets but reviving takes a little to long in the boss fights
Just checked to see if I have it. Nope I picked someone up once on a boss fight but they died again. so they rage quit I think and shut game down I got a straight disconnect.Theres actually an achievement for managing to revive someone during a boss fight