The 'Official' Screenshot & Tips thread 4 FSX enthusiasts & flight simmers.

Seems like the NGX release is coming soon! This sounds like an amazing addon. Can't wait to get into it. I know the 737 pretty well and having this detail modelled will be ace.

AVSIM Forums said:
Captains-

As you have no doubt noticed, we have slowed the tempo of what can best be described as: "PMDG 737NGX Show and Tell" during the first part of 2011...

This is a deliberate decision in part because we are so darn busy with wrap-up, and also in part because we decided to play our cards a bit closer to the vest in order to roll out some really stunning finish details right before we tell you that you can pick up your new PMDG 737NGX and launch off on your first post-delivery flight.

I thought I'd give you a short update on what exactly we are doing as we wrap the PMDG 737NGX up for release.

STATUS OF THE AIRPLANE:
=======================
At this point, I think it is safe to say that from an aircraft functionality standpoint, the NGX is largely finished. The list of outstanding items to be added and/or completed has shrunk dramatically during the past few weeks and we are seeing developer time shifting away from pure "development" and more toward the kinds of activities that get the product ready for release. These activities include validation of logic, tuning of predictive methods, optimization for drawing routines, documentation of features, etc...

Over the past few days, you have actually started hearing members of the team talk openly about release schedules- which is something that we really don't talk much about until very near the end of the cycle.

So- we aren't quite finished yet- but the airplane is looking more and more polished every day- and the outcome is simply spectacular.


SO, WHEN WILL IT RELEASE?
==========================
Well- as always, we aren't going to say- but I will say this: We are very close to telling you when to schedule your delivery flight!

I recognize that our "no release date announcements" policy drives a few folks nuts- but I have to tell you that it is the only policy that allows us to produce the kind of product you will receive with the NGX. It may seem counter intuitive, but we do not operate development with a clear timeline for tasks to be accomplished. We are able to do this because the developers working on the PMDG team are responsible and dedicated to the highest quality outcome of the development work. As such, we take the time that is required to accomplish the given development task without having to worry about a promised release date that is essentially nothing more than marketing hype...

As an example, a few months ago I dedicated WEEKS to tracing through the wiring schema on this airplane to determine the electrical source of every light-bulb on the airplane. When I started the process, I figured it would take a few days. A week at the most... It took almost two full weeks (7 day weeks, not the easy 5 day business weeks...)

Had I been under deadline pressure based on promised release time-lines- I wouldn't have had the ability to spend the time that was necessary to get the bulb-wiring job done correctly...

I could give you thousands of examples of exactly this type of behavior with any developer on the team.

Our goal is really quite simple: We want to push this airplane out to you when she is ready, without excuses, and without any obvious "oh well just ignore that for now and patch it a few weeks after release" items.

We are rabid consumers of FS products, and it drives us nuts when developers push products out that clearly weren't ready- so we are hoping to avoid the need for service pack after service pack just to make the product functional!


WHAT ARE WE WORKING ON RIGHT NOW?
=================================
Well, it depends on which developer you spy on. Dr. Vaos (he hates it when I call him "Dr." in the forum, which is why I always refer to Dr. Vaos as Dr Vaos... Referring to Dr. Vaos in any other way simply wouldn't be respectful of Dr. Vaos, you know? :-p) is spending 18+ hours per day tuning/tweaking and adapting the autoflight and FMS behaviors under LNAV/VNAV. This new LNAV/VNAV model is a ground-up rewrite that is constantly being compared to output from the simulator in order to ensure its accuracy... The FMS has survived the "lets see if we can break it" tests with flying colors, and we are now doing the same for lateral and vertical predictions, magenta line drawing and aircraft performance computations.

We cannot wait to show you the results, as this model is far more accurate to real world behaviors than anything yet produced for the FS market.

Alex is cleaning up last minute details in the options and sim functionality areas of the FMS. He is currently working through the methods used to load and unload the airplane in order to have them correctly handle a variety of options and functions to make your flight planning life a little easier...

Vin is heavily engaged in optimization, working in conjunction with Michael and Alex to squeeze greater and greater performance out of the airplane. To give you an idea how optimization is going, we have improved FPS in the airplane 30% just this week alone. That isn't to say that we are finished- or that we have performance where we think it should be... but the fact that we have so much development time dedicated to optimization means that we are prepping for release...

On my end, I am going through approximately 12,000 pages of documentation on the airplane, one page at a time, validating the behavior of every light, switch, system and operation on the aircraft. For example, I have just spent two full days validating every aspect of the Ice/Rain protection systems on the airplane... This involves validating every measurable temperature, pressure, rate, operation, reversionary mode, failure, QRH procedure and failure reset mode in the Ice/Rain protection system...

You see, we have the documentation, so we are using it to great effect. It is one thing to read the Aircraft Flight Manual and see that flipping Switch X should cause Light Y to turn on/off... It is something else entirely to compute the pressures, temperatures, rates of change and behaviors that go on in-between that switch and that light... but that is what we have done with the NGX.

Our relationship with the folks who build this fine airplane has given us a level of insight that is hard to over-state. If we can't find answers in the engineering specs, then we consult the maintenance guides. If we don't find it there, we look at the training documents. If we still need an answer we consult the AFM... If we still can't find it, one of us is on the phone, or in the simulator verifying, documenting and proofing...

The PMDG NGX is, hands-down the most complex system simulation of any airliner yet produced for FSX- whether you look at the detail of the airplane model, the cockpit, the behaviors of the FMS, or the way the aircraft systems are tied together into a living, breathing airplane- this simulation is unlike anything you have ever experienced in FSX.


In addition, the airplane has nuances... Nuances that any experienced NG pilot will immediately recognize as a hallmark of completeness in the simulation we are creating...

I am going to withhold examples so that we can show them to you instead... After all, it wouldn't be any fun to write a segment called "Nuances and Quirks of the NG Airplane" if you knew about them ahead of time, would it?!


So- let me conclude by saying: We are darn close... not much longer...

We appreciate your patience- we have enjoyed sharing our enthusiasm for the development of this airplane with your enthusiasm for flying it. We promise the wait will be worth your time!

Now don't go planning any short-term vacations... You wouldn't want to miss release day!
 
Which scenery are you using for the "Eva Air Cargo" shot?

That would be the excellent freeware photo scenery from Blue Sky Scenery.


Here is another selection for you this time some specially chosen shots featuring various BA liveries from the past few decades.

fsx2011-02-0413-29-58-61.jpg


fsx2011-02-0320-35-48-07.jpg


fsx2011-02-0413-52-55-00.jpg


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fsx2011-02-0320-36-47-79.jpg


fsx2011-02-0320-11-06-57.jpg


fsx2011-02-0414-30-43-60.jpg
 
Nice shots as always :)

Is that a working train I see in the forth shot? Where did it come from? I'd like to see more trains in my AI world :o
 
What free mods/addons if any do you recommend that will improve fps without killing the eye candy ?
 
Nice shots as always :)

Is that a working train I see in the forth shot? Where did it come from? I'd like to see more trains in my AI world :o

Its indeed a moving train and it comes as part of UK2000 Gatwick v3.0.

What free mods/addons if any do you recommend that will improve fps without killing the eye candy ?

I suggest checking this thread for many recommendations on addons both payware & freeware that will improve the visual of FSX. You could also check the FSX library at both AVSIM and FlightSim, tons of free stuff and I think they have a comments/rating system.

and while I am here, I been catching up on my ever growing library of screen shots. Here is a selection that has passed my scrupulous level of quality control. I hope you will enjoy them as much as I did in making them:

(resized from 2560x1600 and unedited apart from added occasional minor light spots for taxi/landing/nav lights as the method of AI I use, it does not always switch on those lights)
fsx2011-04-0504-26-59-65.jpg


fsx2011-04-0504-31-05-34.jpg


fsx2011-04-0504-36-58-84.jpg


fsx2011-04-0504-41-23-44.jpg


fsx2011-04-0504-43-02-61.jpg


fsx2011-04-0504-44-06-06.jpg


fsx2011-04-0516-15-01-54.jpg


fsx2011-04-0516-18-49-52.jpg


fsx2011-04-0516-25-56-33.jpg


fsx2011-04-0516-39-23-77.jpg


fsx2011-04-0516-43-38-66.jpg


fsx2011-04-0516-46-21-39.jpg


fsx2011-04-0516-54-18-35.jpg


fsx2011-04-0517-04-01-69.jpg


fsx2011-04-0517-07-39-55.jpg


fsx2011-04-0517-12-20-36.jpg


fsx2011-04-0517-14-05-21.jpg


fsx2011-04-0702-37-11-93.jpg


fsx2011-04-0702-39-56-21.jpg


fsx2011-04-0702-42-40-37.jpg


fsx2011-04-0702-44-24-70.jpg


fsx2011-04-0702-50-22-17.jpg


fsx2011-04-0702-59-03-32.jpg


fsx2011-04-0703-05-37-71.jpg


Hope you enjoyed the view.

(Addons used: REX 2.0 Overdrive, ENB mod, LDS 767, McPhat LDS 767 WA2, UK2000 Liverpool, FTX Melbourne, custom AI traffic using Traffic X, AirtrafficFX & formation tool)
 
Wonderful. Not a jaggy in sight (unlike mine), must be that high res! What clouds/sky config you using in that last shot? It's gorgeous :)

Alas I tend to change REX theme nearly every time I load up FSX, so there I no way I can remember, most likely though it would be from the overdrive set and probably thunderclouds, as for sky, that could be over the top theme.

Here are my latest shots:
fsx2011-04-2617-22-02-45.jpg


fsx2011-04-2616-18-22-61.jpg


fsx2011-04-2122-17-38-56.jpg


fsx2011-04-2121-21-43-09.jpg


fsx2011-04-2612-10-55-98.jpg


fsx2011-04-2611-35-50-84.jpg


fsx2011-04-1714-04-49-22.jpg


fsx2011-04-1715-08-22-01.jpg


fsx2011-04-1612-16-26-28.jpg


fsx2011-04-1620-21-24-94.jpg


(addons used: REX 2.0 overdrive various/random themes, ENB mod, Custom AI traffic using CS 757/Coolsky MD80/Carenado Grand Caravan/PMDG MD-11/LDS 767 & McPhat HD & UHDT livery repaints, plus airports from FTX, Flytampa & FSdreamteam)
 
Finally think I have FSX nailed. Just in time for their next release to probably start the whole sequence in motion again.

With all the bank holidays, I finally got the free time to sort out the now 4 month old new system and get it properly set up, add to that REX getting over drive to work with the version I had and happy days.

Nothing exceptional with the following images, just the default Caravan with a bit of working REX OD and Ground Environment X all on a completely untweaked FSX install. (Getting the same performance in the PMDG 747 aswell)

2011-4-29_1-16-38-499.jpg


2011-4-29_1-16-19-193.jpg


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2011-4-29_1-6-27-253.jpg


Also, can anyone recommend any good Alaska airport scenery? I have recently been wathing Flying Wild Alaska and want to play :D
 
while I don't doubt the beauty of FSX - and I'm not a real pilot - I'm still not completely convinced by the flight models - or is it just me :(

playing back to back with DCS A10 - and DCS A10 feels so much more like a fully modelled flight model rather than an approximation of one which FSX sometimes feels

I mean if I get into a spin in FSX sometimes in a light aircraft, I can go into a spin where the aircraft seems to spin round at about 40 rotations a second and it looks ridiculous

its spoilt FSX for me really as used to be a massive fan
 
I think you are fairly right to a degree, in that the DCS A10 show the clear differences between accurate a/c dynamics when you comapre it to the Iris A10 for FSX.

That said DCS has the benefit of being able to soley focus on one aircraft that everything in the sim is based around. For me they both have their place though and like them equally as much as they serve different purposes..

FSX being a money pit that has been the main driving force behind nearly every upgrade my PC has had in the past 5 years :D

DCS allowing me to have to learn an a/c and it's systems and flight behaviour inside out, coupled with a massive learning curve. Nothing like a challenge and chance to learn something to keep the old grey matter active. :D
 
Finally think I have FSX nailed. Just in time for their next release to probably start the whole sequence in motion again.

With all the bank holidays, I finally got the free time to sort out the now 4 month old new system and get it properly set up, add to that REX getting over drive to work with the version I had and happy days.

Nothing exceptional with the following images, just the default Caravan with a bit of working REX OD and Ground Environment X all on a completely untweaked FSX install. (Getting the same performance in the PMDG 747 aswell)

2011-4-29_1-6-27-253.jpg


Also, can anyone recommend any good Alaska airport scenery? I have recently been wathing Flying Wild Alaska and want to play :D

How did you get that haze/fog like that? Been trying to find that balance for ages!
 
Cloud texture set in REX OD is Cumulus 63 HD Enabled
Low Level Vis in the config bit is set at 30

And if memory serves me correctly, I used FSX weather and set it to fogged in.

Also if your version of REX ends 1027 be sure to visit the REX site and get the OD update, that seems to have a tag saying now works with ver.1027, suggesting things were amiss before. I have to say since I updated it with the new update OD finally looks like it was worth the effort, before it actually looked worse than the standard REX.

http://realenvironmentxtreme.com/forum/index.php?topic=10463.0
 
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See below for a sale on ORBX products. Can anyone recommend me a few good packages to get started? Soya help me decide please!

http://www.flightsimstore.com/index.php?manufacturers_id=92

All the ORBX product are excellent. It depends on where you want to fly and what type of flying you want to do. Orbx scenery is mostly enjoy by low altitude VFR flying. My personal recommendation would be to get the entire Australian pack and perhaps 2 small airfields that are positioned far away from each other, then in time you can always buy more airfields if you like them and fly different routes to enjoy different views & scenery. I wouldn't bother with the larger airports like YMML, not because they aren't any good, but they are large airports mainly for Jet travel and unless you have a powerful PC, you will drop notice a drop in FPS, whereas the smaller airports will be easier to handle. But again, this all depends on your own personal preference, their North American scenery is also very good.

Hope that helps.
 
Please enjoy my latest works which consists of my personal favorite closeup shots of flights I done over the past month. They are all made with the excellent 767 by Level D and HD liveries made by the talented boys at McPhat.

fsx2011-04-2600-21-23-17.jpg


fsx2011-04-1613-35-31-18.jpg


fsx2011-04-2617-18-13-15.jpg


fsx2011-04-1713-58-00-90.jpg


fsx2011-04-1620-34-50-64.jpg


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fsx2011-04-2817-15-50-04.jpg


fsx2011-04-2517-56-32-70.jpg


fsx2011-04-2318-55-16-61.jpg


(Addons: REX2.0 (random themes), ENB mod default ini, Level D 767, McPhat LDS767 World Airlines 3 & 4, Blue Sky Scenery, Aerosoft/Flytampa & FSdreamteam airports)
 
All the ORBX product are excellent. It depends on where you want to fly and what type of flying you want to do. Orbx scenery is mostly enjoy by low altitude VFR flying. My personal recommendation would be to get the entire Australian pack and perhaps 2 small airfields that are positioned far away from each other, then in time you can always buy more airfields if you like them and fly different routes to enjoy different views & scenery. I wouldn't bother with the larger airports like YMML, not because they aren't any good, but they are large airports mainly for Jet travel and unless you have a powerful PC, you will drop notice a drop in FPS, whereas the smaller airports will be easier to handle. But again, this all depends on your own personal preference, their North American scenery is also very good.

Hope that helps.

Excellent - I was thinking of getting Australia SP4 and NA Blue NPW. I guess NPW would be better option than the Fjords one and the rockies. I'd love if they did something for the UK for VFR flying.

Mostly what I do is just normal airline ops - especially when the new 737 comes out.
 
I have northern rockies and it's really wonderful flying through the mountains in a little single engine. It's fun to get some heavy cloud going on and trying to navigate the canyons without plowing into a hillside! But also great for some serene flights. Here's a little vid I made of it, before my upgrade to my 2500k so not quite as pretty as it can be. (watch in HD)

 
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