***The Official Starfield Thread*** (As endorsed by TNA)

I think the issues it will cause later potentially and glitches will be more annoying than anything I've encountered thus far. Probably something I'll do when the mods are more mature.

Largely why I stopped using the redux methods.

That lut remover one isn't ******* up the contrast but yeah could be issues later on maybe but so far so good.

The hdr one is just a fix to force hdr on all times, it's using the auto hdr from Windows as it was also only applying during menus and I think it's important to have the 2indows hdr calibration done too.
 
I think you should have got a refund from your optician appointment you had
At times it looks good, but a lot of the time it looks pretty bad, those textures are awful.

Which is backed by how little vram the game uses.

Most of the settings barely do anything, a few optimisation guides confirmed this, some do nothing.. PC version looks like an afterthought.
 
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The Console wars have started PS fanboys are attacking Xbox over starfield and Starfield fans have been trashing every game that isn't Starfield:confused:
 
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Ima level with ya'll, I'm not noticing CPU usage in certain situations because I don't have an overlay covering half my screen as I'm trying to enjoy the game not look at stats.
I don't have the game to play yet, but I am the same

The overlay only ever comes out if I want to benchmark stuff, which I rarely do unless It just got a new GPU or something.

Play games with it off, you'll have a better time.
 
Really enjoying the game now I have got a bit further in. Just been wandering off and exploring. I am mainly playing on Xbox as I prefer the big screen.

I‘m enjoying playing Fallout in a non destroyed world.
 
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Anyone using the Dlss3 FG mod, I found the hotfix one that came out today wasn't stable.... got occasional freezes on loading screens. Went back to the beta2 and it's fine. Turned off 'disable FG in menus too'.
 
I am still on Kreet. Still places to find on the map.

Did you guys fully explore or just do the main mission and leave?

Main mission coz I get this problem where the storyline is telling me to do something and it doesn't make any sense for me not to do it.
Like the robot says about no deviations. So in my head I'm like oh well I better not then.

This is an issue I have with games where there is like some kind of impending time limit and it just feels weird to not be doing whatever the focus is. Breath of the wild for example, someone is struggling in the castle to keep this magical barrier up and saying please hurry. Oh, I'll just go into the woods and collect mushrooms and practise my cooking.
 
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I am still on Kreet. Still places to find on the map.

Did you guys fully explore or just do the main mission and leave?

There are so many main and side quests I don’t bother with any of the procedurally generated places on maps. The only exception are constellation exploration missions where you have to visit certain generated locations in order to fully scan a planet.
 
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Main mission coz I get this problem where the storyline is telling me to do something and it doesn't make any sense for me not to do it.
Like the robot says about no deviations. So in my head I'm like oh well I better not then.

Walk towards that cliff edge and don't stop.
 
7.9 hours in, just done some stuff with Delgado on/from Key and getting some objectives done down on The Lock. that section was quite tedious as the NPC glitches and NPC trigger to activate the next bit, such as awaiting for Delgado to meet you at the terminal to use the ID card he has to open the door took about 10 minutes of prancing around going back and forth until he suddenly materialised and we could progress into the structure. I honestly thought I had to find an ID card somewhere nearby so spent those 10 minutes trying to find something that doesn't exist as the terminal popup box says an ID card is needed.....

I also found out by accident you can mouse wheel out when flying in space for third person view which is much better than cockpit view, especially on ultrawide with a proper FOV set (using 95 now):
gnFj8VC.jpg


Annoying that photo mode is locked to 16:9 as well, was hoping to take some nice screenshots but nope, pillarboxes :/
3AN4Fp2.jpg


Some of the textures up close are very good though, shame this doesn't apply to many areas of the game as highlighted in various reviews:
6U7XV3H.jpg


What is apparent is that you can spend several hours just doing simple side quests lol.

What is also apparent is that the entire inventory, skill tree, powers, upgrading weapons and whatnot is mostly absolute toilet. Coming from Cyberpunk, this system feels like it was designed in the 1990s and never really evolved from then. Some basic stuff like sorting by damage/value etc are available, but the whole UI is cumbersome and tedious to use quickly and put stuff into slots. Again, they market the game as "25 years in the making" on their social media pages, really! The RPG mechanics certainly need some overhauling and hopefully modders will sort this out like they did with Witcher 3 etc.

Oh yeah mentioning glitching NPCs earlier, far too many dialogue cutscenes take place with glitched characters, either way in a corner somewhere else an all you see is a blank wall, or something like this lol:

gZpYjm4.gif


I think this happens because the NPCs that are following you for missions don't follow you quick enough and lazy about way back somewhere, and then you reach a trigger point for dialogue which then results in the above. This is poor AI mechanics.

Other than that though, most of the other bits are kinda cool.
 
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seems performance is varying a lot between reviewers and comments on reddit etc so how are people with nvidia cards finding this runs?

Have any of you tried RebBar on vs off back to back? Is there any improvement?
 
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