Yeah, they're pretty lame - it's been suggested that each one should have been a unique dungeon where you have to use the power you get to solve puzzles or defeat a boss (Zelda-style) - that would have been pretty cool.
I get the impression Bethesda ran out of time/resources and just thought 'well, they need to be there for the story we've made so let's just make them as low-effort and inconsequential as possible so at least they're quick to run through'.
Same with the artifact missions - there's glimpses in there of a game where each artifact would have had it's own quest-line and bespoke locations built around it - I guess there were just too many of them to practically allow that.
the same mini game over and over again is a bit boring to say the least, plus i only ever use the one power, which i guess most use the same time power
Yeah, that one got a lot of use for me. There's one thatAlso it's annoying having to return to the Eye after every single one. Wish there were some way in the far future of communicating over distance... Also, not actually found a power I want to use yet other than the one that helps restore oxygen, most seem pretty lame.
It could have definitely used another year to make some of the systems more meaningful (looking at you, outposts ) and more variety to the proc-gen stuff. Really wish they'd had a system to randomly kitbash structures and caves together.Agreed. That would have been cool. They were such a big let down. Same **** over and over.
The game did feel like it needed another year or two in the oven tbh.
To be the game I wanted probably another 3-4 years based on how long it took them to accomplish what they did.
How do you guys think the game will look in a year? Will Bethesda have made any meaningful patches or DLC or will it be solely up to modders to fix/add in stuff to made it great?
Edit - on a side note, I haven't played fallout 4 yet. Is it worth playing with mods now, or waiting for the next gen upgrade? I'm thinking it'll probably run better and look better pre upgrade...
Bethesda has one confirmed story DLC (Shattered Space) and I suspect they'll probably release at least one more along with content packs that expand ship-building and outposts (they've said they plan to support Starfield over a five-year period).How do you guys think the game will look in a year? Will Bethesda have made any meaningful patches or DLC or will it be solely up to modders to fix/add in stuff to made it great?
Edit - on a side note, I haven't played fallout 4 yet. Is it worth playing with mods now, or waiting for the next gen upgrade? I'm thinking it'll probably run better and look better pre upgrade...
I do use the star sense one to see where enemies are and the atmosphere one on occasion. The anti grav one i used by mistake a couple of times and turned friendly npcs against me. Haven’t touched the rest - there’s not a single level or enemy in the game where weapons can’t do the job faster.Also it's annoying having to return to the Eye after every single one. Wish there were some way in the far future of communicating over distance... Also, not actually found a power I want to use yet other than the one that helps restore oxygen, most seem pretty lame.
I do use the star sense one to see where enemies are and the atmosphere one on occasion. The anti grav one i used by mistake a couple of times and turned friendly npcs against me. Haven’t touched the rest - there’s not a single level or enemy in the game where weapons can’t do the job faster.
thats why i stopped using it, was forever hitting by mistake and all hell breaking loose in town with friendly npc'sI do use the star sense one to see where enemies are and the atmosphere one on occasion. The anti grav one i used by mistake a couple of times and turned friendly npcs against me. Haven’t touched the rest - there’s not a single level or enemy in the game where weapons can’t do the job faster.
Looks like you're not the only one:is there a bug, the power on piazzi isnt there, picking nothing up on scanner explored nearly every inch of it
been trying to figure it out for an age, was driving me nuts as last one listed, i give it time as splitting time with forza as well, so not playing as muchLooks like you're not the only one:
Starfield :: Steam Community
steamcommunity.com
Recommendation seems to be 'leave it for now - go do some other stuff and hope it fixes itself'.
I have a similar bugged 'Power from Beyond' quest but In my case, I actually did the quest but it never marked it as finished.
That's where gastronomy comes in by researching drinks that give you XP boosts and make a partnership to romance. Get drinking and jumping lol.I played some more, did the Ranger missions in NG+, I've had the awesome particle rifle with 600+ dmg for a while now, one shot most enemy, I don't even have any particle weapons skills yet. The games keeps giving me guns that have half damage but still worth selling, one of the missions I was carrying over 400/298Kgs (max for me now). It took me about 30 mins to sell everything at Mars (sleep, repeat) and now just made my first million, but that just makes me not want to loot anymore, I need XP. Is this the reason people keep starting over on another NG+?
I've also been messing with my ship again so got distracted by that, I've got plenty of missions to do I guess, just procrastinating
So is it still the consensus in this thread that Starfield is a good game or did most of you eventually come to your senses?