Caporegime
Humbug's just salty that anyone could like a space game that isn't Star Citizen
Everything else is a pale imitation MEEWWW MEEWWW.......
Humbug's just salty that anyone could like a space game that isn't Star Citizen
Still cheaper on CDKeys (£34.69)On sale already 30% off if anyone interested
Pretty much.This game is the typical Skyrim/Fallout Bethesa formula to a T isn't it?
Janky engine where you have to wait for people to finish their scripted conversations before you can interact for example.
Random encounters, but this time it's mostly when you are in your spaceship.
Massively truncated quests.
Oh hey, I'm new in town - Oh the sheriff who is thinking about retiring wants this random new person to deal with a hostage situation at the bank - Yeah that makes perfect sense.
At one point you hear about the tragedy of Londiniom a "city" that was overrun by Terrormorphs and sealed off from the rest of the galaxy.
Later you land at the Forward operating base that is about 300 metres away from the biggest Terrormorph who ever lived. No real sign it was much of a city at all to be honest, more like a tiny spaceport and a small warehouse attached to it.
For all the flying about between star systems, the actual World feels very small. And it still has that thing where you go through a loading screen to enter a tiny shop rather than them being able to integrate those shops in to the open World.
Oh, and space combat feels about as simplistic as Wing Commander Privateer was in 1993.
With all the money they make, it baffles me why they don't bin the engine off and start from scratch or just use UE5 like everyone else.
This game is the typical Skyrim/Fallout Bethesa formula to a T isn't it?
Janky engine where you have to wait for people to finish their scripted conversations before you can interact for example.
Random encounters, but this time it's mostly when you are in your spaceship.
Massively truncated quests.
Oh hey, I'm new in town - Oh the sheriff who is thinking about retiring wants this random new person to deal with a hostage situation at the bank - Yeah that makes perfect sense.
At one point you hear about the tragedy of Londiniom a "city" that was overrun by Terrormorphs and sealed off from the rest of the galaxy.
Later you land at the Forward operating base that is about 300 metres away from the biggest Terrormorph who ever lived. No real sign it was much of a city at all to be honest, more like a tiny spaceport and a small warehouse attached to it.
For all the flying about between star systems, the actual World feels very small. And it still has that thing where you go through a loading screen to enter a tiny shop rather than them being able to integrate those shops in to the open World.
Oh, and space combat feels about as simplistic as Wing Commander Privateer was in 1993.
With that attitude, I doubt he'll be missed. I can't wait for the Creation Kit to drop so I can start making new ship/outpost partsLooks like modders are bouncing off the wagon
Dev behind massive Skyrim multiplayer mod turns their hands to Starfield, gives up because "this game is f***ing trash," uploads everything for someone else to finish
"I'm not gonna put my heart and soul into a mod for a game as mediocre as this"www.gamesradar.com
It's the second most popular game in Tombstone's 'Game of the Year' poll so clearly some of us are enjoying itIt is nice to see the the tide of opinion has turned on Starfield.
Just goes to show which game shipped more complete then ehWith that attitude, I doubt he'll be missed. I can't wait for the Creation Kit to drop so I can start making new ship/outpost parts
By the way, @mrk - in the short time Starfield has been out, there are 5919 mods on Nexus - which means it'll surpass Cyberpunk (7328) soon
You forgot to take your meds grandmaJust goes to show which game shipped more complete then eh