Caporegime
1. Add survival mode.
Together with the rest of your suggestions, as I understand it, this is all stuff that they had and then deliberately removed. Something, something, player freedom?
1. Add survival mode.
Together with the rest of your suggestions, as I understand it, this is all stuff that they had and then deliberately removed. Something, something, player freedom?
.....but if they added some of if this adding survival elements to the game, it would add immersion, and build that into base building (eg to make fuel away from settlements) to start giving of the stuff purpose.
You know, land on new planet, ok limited oxygen, have to find X or do Y to solve that first, then need food and water supply, then need fuel.
Or, you could play a survival game like No Man's Sky, rather than an RPG? My understanding is there was going to be a lot more survival type stuff, like environmental damage being heavy, and needing special suits for each kind, and He-3 being needed for all space travel, not just jumping. But I'm guessing that they realised that this appealed only to a very noisy minority, and got in the way of everyone else actually enjoying the game.
Ok fine, but no survival mode? Not even one you can choose to turn off?
tl:dw:
• The Starfield team is adding significant improvements to the surface maps, including more terrain details, markers for shops/locations, and easier navigation.
• The game is introducing new gameplay options that allow players to customize the difficulty and balance of different gameplay elements like combat.
• A new "Extreme" difficulty setting is being added above the existing "Very Hard" difficulty.
• The ship customization system is being expanded to allow players to fully decorate and furnish the interior of their ships.
• New "empty hab" options are being added to the ship builder, giving players a blank slate to customize.
• The game is adding the ability to re-spec character traits and change appearance when starting a New Game Plus.
• Xbox Series X players are getting performance and visual settings to prioritize frame rate or visuals.
• Quality of life improvements are being made, like the ability to toggle off dialog cameras and improved inventory/container management.
• The team is working on the game's first land vehicle for players to drive around planets.
• The team is continuing to work on new quests and the upcoming "Shattered Space" expansion.
What would be nice is if someone does a Fallout London but for this game and in that do it properly and make character creation and leveling up fun again.
But that is probably like 3-4 years away, maybe more.
By that do you mean show a really promising mod that you can say is coming out next month/soon every month until it happens?
What would be nice is if someone does a Fallout London but for this game and in that do it properly and make character creation and leveling up fun again.
But that is probably like 3-4 years away, maybe more.
You'd still be complaining though.