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The instant teleporting to destinations / ship I'm sure will be good once you're a chunk into the game but I had hoped there would be a bit more to it. Although it's what I expected going off interview answers etc.
My test was at 1080p, raster only, DLSS to performance. It wasn't that much load in the GPU. Is the same as in Microsoft Flying Sim, FG adds a lot of "free" frames to smooth things out.
But those two games are massively graphics bound. Cyberpunk 2077 is very graphics intensive,and MS Flight Simulator has massive draw distances. The consoles can stay at a constant 30FPS in space and on planets in places with large draw distances and appear to be GPU bound. Frame generation might possibly help add more FPS in those GPU bound areas,sure but not sure elsewhere. The CPU issues seem to manifest themselves in cities,areas with lots of NPCs and during some firefights.
When I am in my modded large settlements in Fallout 4,I am CPU bound massively and that is running higher res texture mods,etc. I can limited my RTX3060TI FE to nearly 50% power and I am still CPU limited at qHD. I can teleport in 20 more NPCs and see my FPS go down. If I build more automation,my FPS goes down. Run mods like Sim Settlements 2 and the same.In fact in Fallout 4,there is the triangle of doom,ie,basically three settlements which are next to each other. If you build up those three settlements,the FPS in the whole area starts going down the drain without even entering the settlements!
Its interesting that it has FSR3 for the Series X, i don't really know what to make of it, IE does it need it just to get 30Hz or is there a performance mode that uses it, its just interesting with your dGPU / CPU performance charts in mind.
But those two games are massively graphics bound. Cyberpunk 2077 is very graphics intensive,and MS Flight Simulator has massive draw distances. The consoles can stay at a constant 30FPS in space and on planets in places with large draw distances and appear to be GPU bound. Frame generation might possibly help add more FPS in those GPU bound areas,sure but not sure elsewhere. The CPU issues seem to manifest themselves in cities,areas with lots of NPCs and during some firefights.
When I am in my modded large settlements in Fallout 4,I am CPU bound massively and that is running higher res texture mods,etc. I can limited my RTX3060TI FE to nearly 50% power and I am still CPU limited at qHD. I can teleport in 20 more NPCs and see my FPS go down. If I build more automation,my FPS goes down. Run mods like Sim Settlements 2 and the same.In fact in Fallout 4,there is the triangle of doom,ie,basically three settlements which are next to each other. If you build up those three settlements,the FPS in the whole area starts going down the drain without even entering the settlements!
It has FSR3? Thought it was FSR2.
Ok nostradamus, can you predict that GPU prices will drop to sensible prices pleaseAlso look at the CPU bottleneck. I kept telling people in the GPU section who were going on about upscaling and I said in cities the game were going to be CPU heavy.
I read that and the previous few posts, but for some reason all I got was....For ref from an Intel angle, Cyberpunk is definitely GPU bound at 3440x1440P with or without FG enabled. My 12700KF is at 43%~ with FG disabled, path traced enabled, DLSS Auto, Psycho SSR and other ultra settings yielding ~90fps out on the highways or circa 75-80fps in the city. The CPU usage doesn't really change with FG enabled either, GPU use remains 97-99% at 80% power limit, again with or without FG enabled.
Havent done it myself but I dont think you need to buy the normal version, I think you just pay the upgrade price and that gives you the premium version for "cheap"The cheap Premium upgrade on Gamepass that I've seen a few people mention, do I need to buy the full version of the game on there to do this, or is it some sort of workaround to get the Premium version for cheap?
Ah, okay, yeah. I was doing a bit of reading about it and it's not really a 'workaround', as Bethesda have said themselves you can do this. Thanks though!Havent done it myself but I dont think you need to buy the normal version, I think you just pay the upgrade price and that gives you the premium version for "cheap"
I think you *might* only be left with the Premium Upgrade if you let your gamepass lapse though. Fairly sure that's how buying DLC works.Ah, okay, yeah. I was doing a bit of reading about it and it's not really a 'workaround', as Bethesda have said themselves you can do this. Thanks though!
I am killing time by watching a programme on compulsive hoarders.
This makes me think that I hope the inventory system works well.
AMD Rewards says I have Premium Edition, but on activation it says it unlocks on Sept. 6th?