The *Official* Supreme Commander Thread

To those of you moaning about the UI (which is rather poor) there is a mod which makes all the elements draggable in game. In fact, the whole game seems to run off lua scripts which should make for amazing mods. Indeed, I'm even tempted to try my hand at making one myself.

To those of you still not sure about the game, let me tell you about a unit I built. It was basically, a mobile, unit building, shield wearing, armed to the teath vehicle on tracks. It takes ages to build, but can churn out tech 2 tanks in a few seconds. It can also build normal construction units as well.

And then there was the nukes. They were big and powerful in TA, but even bigger now. I built so much, I had a job squeezing everything in my multiple tech 3 shields ....

(Have I got your interest again now?)
 
Just got humped in my first ranked match, i think i really need some practice. Still leaves me ranked 105th in the UK for 1vs1 though lol!

Going to start a nick list thread for people to add as friends.

Some screenies ....

This thing is AWESOME!!!!!!!!


Map (after playing online i would class this map as small and the demo map as Super Tiny)
 
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anyone having problems with running this game? The demo for me the sound sounds like a machine gun stuck on loop and its so laggy its unplayable even on low. Is my system just too sucky?
 
hardkore said:
anyone having problems with running this game? The demo for me the sound sounds like a machine gun stuck on loop and its so laggy its unplayable even on low. Is my system just too sucky?

Erm i have similar spec

A64+ 3200
1gb RAM
256mb X800XL

And mine runs fine, even big maps on Medium setting. Gets a little laggy when there's thousands of units but still playable even then. I think there's a fix for the sound error though.
 
I am not sure about this game:

Performance on Duo 2.1 Ghz, 2GB RAM, 9700 GTX with 512 MBRAM: Fine if you are playing a small map but if you want to play on a big map (more than 40kmx40km) with 4 players it chugs at 1920x1200 (Screen resolution).


Graphics are nice however they annoy me slightly as its easy to mistake structures becuase they are so small. The art work is decent but I think the unit design is too samey.

Gameplay: THis is where I the main problem lies. Although its good fun and the whole micro/macro strategy element is cool its just too slow and not really very intense. I prefer my games of the scale of something like Company of Heroes or CnC: Generals.

The interface is pretty slick though and I think its a good game but it doesnt kick COH as the daddy of RTS.
 
Should be arriving today... Only problem is I'm going away for the next week so won't be able to play it! :( Roll on next week!
 
The demo's run pretty well on my 4000 @ 3.1 and x1900xt with 2 gig GSkill 3200 ZX ... and thats at 1600 x 1200 which I was rather pleased about !

Can't wait for tomorrow as I can't see it arriving today ... but you never know! :cool:

I too wouldn't mind seeing a shot of one of the 'UGE maps just to get a sense of scale ... cos the map windle posted above isn't that big but it is as said a nice bit bigger than the 'tiny' demo map !
 
Is there any way to speed the gameplay up?

I received Cybran pack yesterday (French tech-tree btw) and the thing that strikes me about this game is it seems really slow and lethargic, it's not a frame-rate problem as this is sky high.
 
PinkFloyd said:
What on earth is that thing???? :eek:

Think Independence Day :) Big alien ship, big laser which destroys structures and can launch lots of little fighter/bombers. It Rocks!
 
Sounds awesome. Since my order isn't gonna get here till monday most likely I'm looking at going into town and buying it today :p
Should easily be able to sell an unopened copy here at uni, to some other student who can't be bothered to go into town or wait for delivery!
 
just got it in the post this morning, but *** map they gave me was in french

je n'care pas!
 
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