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***The Official Vulkan API Thread***

It's a wrapper, basicly emulating DX11 with Vulkan.

Which is what every game engine written to support multiple APIs has to do. Basic software engineering, abstract away the low-level details you don't actually care about and exposure a high level API than is agnostic to what is happening under the hood.

This is what will happen with a vast majority of DX12 games. DX12 remove certain high level features that make life much easier for developers, so developers will basically end up coding their own DX11 layer on top of DX12, albeit properly multi-threaded command queues.
 
I'll cope. :D

Although I'm more worried about you. If you are clinging to any shred of hope that Mantle is Vulkan then who am I to even try and take that away from you.

Not at all :D I have accepted that Mantle has moved onto new things. What started out has a Project has now opened the doors to new possibilities. all within the mind set of helping PC gaming that alone is what made Mantle so big.
 
Not at all :D I have accepted that Mantle has moved onto new things. What started out has a Project has now opened the doors to new possibilities. all within the mind set of helping PC gaming that alone is what made Mantle so big.

When dice approached many companies with Mantle to try and get the take up of their idea off the ground, I do commend AMD for assisting. Dice had a really good project and needed someone to take it forward. It's not the first low level API however, and it was Dice had the mindset of helping PC gaming, AMD didnt know what Mantle was until Dice gave them it. Mantle was never in a bajillion years 'big'. Being in 4 or 5 games doesnt make anything big. I'd class DX as being big.
 
When dice approached many companies with Mantle to try and get the take up of their idea off the ground, I do commend AMD for assisting. Dice had a really good project and needed someone to take it forward. It's not the first low level API however, and it was Dice had the mindset of helping PC gaming, AMD didnt know what Mantle was until Dice gave them it. Mantle was never in a bajillion years 'big'. Being in 4 or 5 games doesnt make anything big. I'd class DX as being big.

This trolling is starting to be so serious, that it's not even fun anymore. If you want to bring up so ridiculous fantasies, atleast bring some proof. But no, only we hear from you is random stories all the time, with nothing to back them up. I know you enjoy trolling these thread, but too much is too much. It would be ridiculous for software company to make low level API without the help from hardware vendors in the first place. AMD and Intel developed gameworks together, and then gave it to nvidia just for fun (this is the quality of your content lately).
 
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This trolling is starting to be so serious, that it's not even fun anymore. If you want to bring up so ridiculous fantasies, atleast bring some proof. But no, only we hear from you is random stories all the time, with nothing to back them up. I know you enjoy trolling these thread, but too much is too much. It would be ridiculous for software company to make low level API without the help from hardware vendors in the first place. AMD and Intel developed gameworks together, and then gave it to nvidia just for fun (this is the quality of your content lately).

Ridiculous fantasies lol The video of everything I've said is in another thread. Cant remember if it was Orangy or googlymoogly that posted it but the dude from dice is stating everything i said as clear as day.
 
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