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The RT Related Games, Benchmarks, Software, Etc Thread.

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Yeah it’s 4k.
I played maybe for about 20 minutes and gave up.
Yes it looks pretty but it’s just too laggy for me to enjoy.

Ah then yeah you probably need dlss performance to get a good bae FPS. I can use dlss performance on my 4k 55" since sitting about 6/7 feet from it but any closer and that's when you'll probably notice dlss issues. If you have a LG oled, you could try 1440 as the built in TV upscalers are very good.

But agree once you experience 100+ FPS especially on oled, it's hard to go back to anything less.
 
I guess I got spoiled a bit since I upgraded to 4090 and 7800x3d by being able to max my display refresh rate on every game I played (using frame gen where possible), so now when CP2077 drops to ~80 fps it just doesn’t look or feel right, and I would rather drop to normal ray tracing settings to keep it more fluid and more responsive.

I got a big FPS boost with the below mod/hack. Way better performance than PT but IMO it looks just as good thanks to the Ray reconstruction that cleans up textures and jaggies.

How to enable DLSS Ray Reconstruction with Ray Tracing instead of Path Tracing:1. Launch Cyberpunk 2077, enable Ray Tracing and DLSS Super Resolution (in other words apply your preferable settings).2. Exit the game and go to your Users/Appdata/Local/CD Projekt Red/Cyberpunk 2077 and open the UserSettings.json file.3. Search for "DLSS_D", set the "value" and "default_value" from "false" to "true".4. Save the config file and set it as "read only".5. Launch the game and play with Ray Tracing and DLSS Ray Reconstruction.

 
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I got a big FPS boost with the below mod/hack. Way better performance than PT but IMO it looks just as good thanks to the Ray reconstruction that cleans up textures and jaggies.

How to enable DLSS Ray Reconstruction with Ray Tracing instead of Path Tracing:1. Launch Cyberpunk 2077, enable Ray Tracing and DLSS Super Resolution (in other words apply your preferable settings).2. Exit the game and go to your Users/Appdata/Local/CD Projekt Red/Cyberpunk 2077 and open the UserSettings.json file.3. Search for "DLSS_D", set the "value" and "default_value" from "false" to "true".4. Save the config file and set it as "read only".5. Launch the game and play with Ray Tracing and DLSS Ray Reconstruction.


Might give it a go.
 
~80 fps it just doesn’t look or feel right

Well that explains it. Lol

Here I am playing with just standard RT at 60fps having fun :p


Ah then yeah you probably need dlss performance to get a good bae FPS. I can use dlss performance on my 4k 55" since sitting about 6/7 feet from it but any closer and that's when you'll probably notice dlss issues. If you have a LG oled, you could try 1440 as the built in TV upscalers are very good.

But agree once you experience 100+ FPS especially on oled, it's hard to go back to anything less.

Not for me. I go from 170+ fps on Counter Strike 2 to 60fps Phantom Liberty with no issues :D
 
Well that explains it. Lol

Here I am playing with just standard RT at 60fps having fun :p




Not for me. I go from 170+ fps on Counter Strike 2 to 60fps Phantom Liberty with no issues :D
Yeah but you're a bit special ;) :p :D

I often wonder if my vrr sync doesn't work as 60 fps really can feel unplayable at times :cry:
 
Well that explains it. Lol

Here I am playing with just standard RT at 60fps having fun :p




Not for me. I go from 170+ fps on Counter Strike 2 to 60fps Phantom Liberty with no issues :D
It’s ~80 fps with frame gen enabled so around 40 real frames and some extra latency introduced by it.
 
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Yeah you definitely need at least 60 to be using frame gen based on my experience.
Yeah 60 real frames upped to just under 120 with frame gen (reflex usually keeps framerate at 115 for me) feels really good.
Tried FSR frame gen yesterday in Forspoken and that felt a bit laggy when locked at 120fps.
In its current state FSR FG requires you to be locked at monitors refresh rate for 100% smooth gameplay but that introduces increased input lag by vsync and another one by not being able to use reflex on nvidia cards, add to that lag added by frame gen itself and the experience is much worse than nvidia native FG.
 
Yeah it’s 4k.
I played maybe for about 20 minutes and gave up.
Yes it looks pretty but it’s just too laggy for me to enjoy.
At 4k path tracing is not usable on a 4090 beven with upscaling balanced and frame gen, it's passable at DLSS performance but the image quality is reduced a bit.... As powerful as the 4090 is, unless you're playing with a controller then the increased mouse latency at 4k is just not a nice experience when path tracing I suspect a 5080 or 90 will be the 4k path tracing targets for high framerate low latency rendering. My res will always be 3440x1440 so all good for the future really.

Some don't notice or care about input latency bizarrely but they're like left handed people and gingers :p

It's worth pointing out that your mouse also makes a massive difference in smoothness of motion panning and mouse latency in conjunction with oath tracing too. I use two nice on my desk at once, one for productivity (MX Master 3, 125Hz fixed so can't change that), and one for gaming (XM2we 1000Hz). How reactive the screen motion feels and how smooth it is can be very obvious using both side by side. So for th absolute best gaming experience also make sure you have a 1000Hz mouse, especially since Microsoft has now fixed the high Hz mouse stuttering that used to cause problems in Windows 11.


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Side bar note, I've been using ray tracing in games since I had the 2070 Super, and RT became a thing, obviously back then I had to reduce other settings massively or not use it at all on order to maintain 60fps, at the time this was fine but as I really appreciate modern advanced in tech, I always want to make use of itbat whatever cost. I don't think I've ever once done played ray tracing, always saw the positive in the tech and looked forward to the day when I could run it properly. Just like how I'm now looking forward to using AMD frame gen in games they sponsor from now on having seen how good it is on my Nvidia card of choice in. Give us options for the best experience and all's good.

That RT experience improved with the 3080 Ti FE and I was able to ray trace with all settings on ultra in cyberpunk for once but use DLSS balanced or performance and not use RT-L Psycho or SSR Psycho, again to get 60fps as a target. Obviously using those DLSS modes in that time did result in more shimmering or less sharp textures, compromises had to be made to get to use new tech.

Now with the 4090 I don't even need to use frame gen to get 80fps baseline and that's with path tracing, or a minimum of 100fps with frame gen on at 3440x1440 and DLSS Quality.

I'm not bothered about 4k gaming with path tracing having tried 5160x2160 in Cyberpunk and seeing little quality difference Vs my native res, so much appreciate the instant mouse latency of native res instead so I'd say for this round of settings now, I'm at a really enjoyable level of software and hardware working together for the best gaming experience and can't wait to play oath traced and ray reconstructed Alan Wake 2 this month.
 
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It’s ~80 fps with frame gen enabled so around 40 real frames and some extra latency introduced by it.

Oh I see. That's different then. You need minimum 60fps before enabling frame gen for it to be smooth is my understanding.
 
Some don't notice or care about input latency bizarrely but they're like left handed people and gingers :p

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HUB have a new video where they talk RT and what's what based on viewer questions:

It starts 15:51 onwards:

 
This was fun to do, Nvidia's last generation prior to RTX, GTX 1080 Ti vs an RTX 4090 in the Atomic Heart RT tech demo. 1080P was used as the 1080 Ti turned into a slide show at 1440P and no DLSS on the 4090.


At one point the difference in performance is pretty stark -

shUexod.png
 
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