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The RT Related Games, Benchmarks, Software, Etc Thread.

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Ray Reconstruction ON vs OFF in Path Tracing:

And some visual + number metrics PT vs RT vs Raster:
https://imgsli.com/MjE2OTQ5

^ There is a 32fps difference between Ray Traced and Rastered. The visual difference is essentially zero.
^ There is a 47fps difference between Rastered and Path Traced. There is a visual difference, especially with shadows. Some might call it minimal/subtle, but it is there.
 
Alan Wake is more your Resident Evil type game.
That's very insulting to Resi :cry: considering how bad AW1 was!

Jokes aside though, I can't form this opinion... I mean AW games are 'horror', but they don't 'feel' like resi does, or play the same IMHO, Resi has that proper jumpy tension/genuine survival fear element, you never feel safe, AW1 is just a linearly sprint a to b, flashlight, goto the light, press a button on something, repeat. With Resi there is a lot of back tracking, remembering things, solving puzzles, getting lost etc etc... AW is just linear as...

The same as F.E.A.R. and Condemned didn't but you could say they're the same 'type' of game.

Resi is one of those games that feels like it's own thing, it sounds silly but you 'know' you're playing a Resi game when you play one? It has that welcoming familiarity to it that they've crafted very well over the years.

Same as Silent Hill feels like it's own thing, and IMHO Uncharted doesn't feel like Tomb Raider, despite you could say they're very similar, but both feel unique if you play them back to back.

Be interesting to see what my opinion is when I finish AW2. If it does end up feeling like a Resi, then I'll be very happy, as I do love Resi games (bar 5/6, just pretend that never happened!)
 
Ray Reconstruction ON vs OFF in Path Tracing:

And some visual + number metrics PT vs RT vs Raster:
https://imgsli.com/MjE2OTQ5

^ There is a 32fps difference between Ray Traced and Rastered. The visual difference is essentially zero.
^ There is a 47fps difference between Rastered and Path Traced. There is a visual difference, especially with shadows. Some might call it minimal/subtle, but it is there.



Main difference is shadows and reflections from what I can tell

The PT/RT shadows are more accurate and lifelike but also apply to occlusion so it adds a more 3d effect - see plate shadows. And then reflections on the benchtop



 
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Ray Reconstruction ON vs OFF in Path Tracing:

And some visual + number metrics PT vs RT vs Raster:
https://imgsli.com/MjE2OTQ5

^ There is a 32fps difference between Ray Traced and Rastered. The visual difference is essentially zero.
^ There is a 47fps difference between Rastered and Path Traced. There is a visual difference, especially with shadows. Some might call it minimal/subtle, but it is there.

The visual difference between "rastered" and ray tracing will be minimal outside of path tracing/ray reconstruction is because RT in the games settings refers to hardware ray tracing only. When RT is turned off, the game actually uses a software-based RT method much like Lumen I've discovered.
 
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That's very insulting to Resi :cry: considering how bad AW1 was!

Jokes aside though, I can't form this opinion... I mean AW games are 'horror', but they don't 'feel' like resi does, or play the same IMHO, Resi has that proper jumpy tension/genuine survival fear element, you never feel safe, AW1 is just a linearly sprint a to b, flashlight, goto the light, press a button on something, repeat. With Resi there is a lot of back tracking, remembering things, solving puzzles, getting lost etc etc... AW is just linear as...

The same as F.E.A.R. and Condemned didn't but you could say they're the same 'type' of game.

Resi is one of those games that feels like it's own thing, it sounds silly but you 'know' you're playing a Resi game when you play one? It has that welcoming familiarity to it that they've crafted very well over the years.

Same as Silent Hill feels like it's own thing, and IMHO Uncharted doesn't feel like Tomb Raider, despite you could say they're very similar, but both feel unique if you play them back to back.

Be interesting to see what my opinion is when I finish AW2. If it does end up feeling like a Resi, then I'll be very happy, as I do love Resi games (bar 5/6, just pretend that never happened!)
I agree on the first Alan Wake. The reason I say the second is more like Resident Evil is because I read this in reviews. I guess they upped the atmosphere and scares for them to say this. The reviews for AW 2 are also really good. Some in here are playing so I guess they can answer.

Edit: I see above MRK seems to agree the second is more like Resident Evil.

He asked for games to test out his 4090 and even though I missed out the 2 after Alan Wake I thought it would be obvious what I meant.

Seems it made @keef247 very angry. No sure why as MRK backed up what I said and reviews.
 
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I agree on the first Alan Wake. The reason I say the second is more like Resident Evil is because I read this in reviews. I guess they upped the atmosphere and scares for them to say this. The reviews for AW 2 are also really good. Some in here are playing so I guess they can answer.

Edit: I see above MRK seems to agree the second is more like Resident Evil.

He asked for games to test out his 4090 and even though I missed out the 2 after Alan Wake I thought it would be obvious what I meant.

Seems it made @keef247 very angry. No sure why as MRK backed up what I said and reviews.
Haha nah you misunderstand me mate, it's just AW1 that makes me angry :cry: , however I'm loving 2 :)

I'd say it feels more like a Silent Hill, in the way Silent Hill feels it's own thing VS a Resi, but they're both survival horror so 'kind of the same' sort of thing. So I guess I can see why they could loosely compare it to Resi :)

I really like how TBH this feels like it's own thing? Doesn't to me feel like survival horror at all, just a detective game with a horror based story? That's kinda my point vs a Resi, and Resi is a lot more action focused, again which this isn't like a Max Payne or Control... Yet anyway, but I'll welcome either elements ;)
Ah yes that makes sense and explains why the CPU usage also increases using the raster mode.
I found out something interesting just now, you know I always say how my 4070 never seems to use more than 63-67% or so of it's claimed horsepower according to the stats...
Decided to for once, turn off my undervolt/ever so slight underclock on boost, then it went back up to 98-99% usage... I gained erm 3-4fps, so it can stay off and use 80w less power and never need to turn on it's fan :)

FWIW my mild underclock is still higher clocks on boost that the Ref Nvidia card, my ASUS boosts around 350mhz higher than stock boost, out of the box, having seen OCUK's 8PACK review, it seems this is reasonably common, and it'll goto 3-3.1ghz if you want to overclock it with 500mhz or more on the memory, anyway so I just choose to keep mine about 80mhz faster boost than the Ref Nvidia card and it means it uses silly low wattage and doesn't seem to loose any noticeable performance... Not bad.

It still blows my mind that my entire pc + 32" 165hz 1440p monitor + amp/speakers/sub only uses between 260-300w at the wall with a proper meter to measure it! Nuts right. Gotta love undervolting a already low tdp gpu, I could undervolt the cpu too, but it's only 65w stock anyway (purposely chosen over a 95w cpu with this low wattage consumption build in mind) I haven't even bothered to overclock that either, I did briefly play with PBO and undervolting but only saved like 10w's and when it was boosting way more than stock then used more watts anyway, so wasn't of any interest to me, my cpu seems to be barely utilised gaming anyway, hoping that's a good thing haha.
 
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Strange though isn't it, some games give you that, despite being perfection the first time, yet others you can infinitely replay despite knowing the plot/twists/where everything is. Makes no sense lol.
I think it's just down to whether you enjoy just being in that world. So long as you play it for that reason then you can keep playing & re-playing it forever*.


Or just a really really long time
My CP2077 count, which I haven't played much since Spring or so

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Also playing it too, it's UE 5 and using lumen, looks absolutely stunning at times.

But yeah another game with shocking performance but tbf, it runs and looks better than the first :cry: Hopefully they'll be able to improve performance given it's only just been released but not hopeful given UE 5 and the studios track record......

Disabling volumetric clouds provides a big boost and actually looks better imo:

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I like volumetric clouds in rdr 2 etc. but in this they look low res./pixelated.
 
Just wonderful:


Money well spent :cry:

Game can be tweaked to run pretty well and still look great though tbf but damn, we badly need the new gen gpus already.

I don't think this is a case of the hardware which the new stuff is still well over a year away, I think this is simply Epic constantly throwing out new features and not giving a seconds thought to optimization.
 
Game can be tweaked to run pretty well and still look great though tbf but damn, we badly need the new gen gpus already.
This gives a large increase to fps and doesnt really effect the game visually that much r.VolumetricCloud 0 (disables volumetric sky), I also use r.VolumetricFog 0 as I dislike the fog effects and also adds a few fps.
 
I don't think this is a case of the hardware which the new stuff is still well over a year away, I think this is simply Epic constantly throwing out new features and not giving a seconds thought to optimization.
Its in early access so I think the performance is expected, there isn't even a game ready driver for it right now.
 
I don't think this is a case of the hardware which the new stuff is still well over a year away, I think this is simply Epic constantly throwing out new features and not giving a seconds thought to optimization.

Bit of both I would say along with devs 100% relying on upscaling and now frame gen as their optimisation methods.... obviously a 4090 should be doing way better but sadly it is a trend now with UE 5, the grunt just isn't there unless devs start to optimise but I can't see that changing, of course there will be a few titles here and there which will no doubt run great but safe to say, most of the time, it will be what we have seen so far :o

This gives a large increase to fps and doesnt really effect the game visually that much r.VolumetricCloud 0 (disables volumetric sky), I also use r.VolumetricFog 0 as I dislike the fog effects and also adds a few fps.

Yeah I'm also disabling the volumetric fog too, apparently when you get in further the main land, the fog absolutely kills fps (especially if flying in from above)

Its in early access so I think the performance is expected, there isn't even a game ready driver for it right now.

Not remember the first ark? :D :p Given their first patches have been focussing on performance etc. and having microsoft behind them now, I'm hopeful performance will improve though.
 
I think it's just down to whether you enjoy just being in that world. So long as you play it for that reason then you can keep playing & re-playing it forever*.


Or just a really really long time
My CP2077 count, which I haven't played much since Spring or so

S4XBKQT.png
I know what you're saying, usually that IS the case for me, I dunno, I'm weird I think these days if it's an RPG I'm very overwhelmed out the gate and feel like I have so much to do, whereas with a SP game I can smash it out multiple times thoroughly...

However I think the idea of 'half arsing' an rpg on a 2nd or 3rd playthrough stresses me out? I.E. if I'm going to do it, do it properly, so the idea of like all the bits that might have done my head in or taken ages, that were required 'just' to level up to be able to do something/get something that stops me mid flow of enjoying the story or something, I dunno, drains me?

I had to replay The Witcher 3, 2 times to finish it, had it originally off a mate on ps4, got really far IIRC about 36 hours, fell out with mate (was like a brother, and turned into a snake big time), game reminded me of him as I was introduced to series by him, given his copy as a bday present etc...

Sold the game out of rage awhile after not playing it for probably 6-12 months or more...

Got the game again, but couldn't find the version he had so my saves didn't work, fuming, rage deleted the saves....
One of my longer standing best mates has always loved The Witcher, so I thought screw it I'll replace D'heads memory with my other mates love for it who I've known longer, so I end up starting the whole thing for the 2nd time, and getting all the way back to where I was, then smashed it and loved it and did both DLC's, then I replaced my phat ps4 with a slim, which I put an SSD in and couldn't transfer the saves...
So yeah If I ever play it again FML it'll be from fresh again hahaha kill me now!!! IF I do though, it'll be on PC this time in glorious graphics, so it'd be worth it, but that's a LONG way off, buzzing to here TW4 is coming out though, and a remake of 1 using TW4's engine! Did get quite far in 2, didn't like 1, should really finish 2 but it got a bit meh pretty far in, apparently it's the best one?


@TNA @TheRealDeal @mrk
Played AW2 it till 4am last night, loving it, can see why people say it's like Resi a bit more now, I get it inventory etc, but I still stand by my point that it's more it's own thing or at a push a bit more Silent Hill'ish. Love it though.
If they remade AW1 this way, that'd be awesome.
 
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