PCGH looks like they are updating their results now too, although only a couple of gpus atm.
Did some more testing and definitely seems that there is an issue when changing settings in game on the fly, in order to avoid this, make sure to set settings before launching the game and don't change anything during game, as I originally thought lowering a couple of settings helped with performance but in fact, it didn't really make much difference once the game relaunched.
New video with max settings and dlss quality @ 3440x1440, seems this is the first game where my 5600x is the bottleneck as gpu usage is dropping and cpu is pegged at nearly 100%. Roll on zen 4 Suspect a couple more patches could improve/fix it though, that or could just reduce the object count down to 6 as iirc, DF stated they hit the cpu hard but don't have much impact on IQ.
Also:
Did some more testing and definitely seems that there is an issue when changing settings in game on the fly, in order to avoid this, make sure to set settings before launching the game and don't change anything during game, as I originally thought lowering a couple of settings helped with performance but in fact, it didn't really make much difference once the game relaunched.
New video with max settings and dlss quality @ 3440x1440, seems this is the first game where my 5600x is the bottleneck as gpu usage is dropping and cpu is pegged at nearly 100%. Roll on zen 4 Suspect a couple more patches could improve/fix it though, that or could just reduce the object count down to 6 as iirc, DF stated they hit the cpu hard but don't have much impact on IQ.
Also: