Another point is that in the past AA/AF was poured over between ATI and nvidia and ATI was better.
But when actually playing games at full speed you did not really notice it.
I think the same will be here with RT. OK it will look good in screenshots/super slo mo etc but in game will it matter, especially if it has side effects? Note this is first implementation and only few games. Rasterisation against last gen matters still.
The nvidia driver team just ordered in the midnight pizzas
But when actually playing games at full speed you did not really notice it.
I think the same will be here with RT. OK it will look good in screenshots/super slo mo etc but in game will it matter, especially if it has side effects? Note this is first implementation and only few games. Rasterisation against last gen matters still.
The nvidia driver team just ordered in the midnight pizzas