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The thread which sometimes talks about RDNA2

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You guys don't hesitate in lying don't you? As I have no way of understanding how you can contort/misunderstand the term "day-1 support for Assassin's Creed Valhalla..."

So again, if the 5700xt is on par with a 2080 what will a 6800xt do?
:D

Because it's looking to me, and I'm just making a guess, that a 6800xt has the potential to be on par with a 3090 in this title. Again, it's just a guess on my part.

Hang on this can't be true, the mighty nvidia don't release poor drivers.
 
Hang on this can't be true, the mighty nvidia don't release poor drivers.
Turing is EOL. Nvidia won't be wasting any more time optmising titles for it or this game is just really well optimised for RDNA.

If it is really well optimised I do wonder how this will work out with RDNA2 vs Ampere. Could the 6800 be bumping shoulders with the 3090.
 
Hang on this can't be true, the mighty nvidia don't release poor drivers.
:D

I will be honest. I'm not 100% sure what's going on with this title as it' doesn't appear to be a "next gen" open world game. However, I did find something else odd. TPU is one of only a few places that released benchmark results.
Hardware Unboxed only provided an optimization guide for Ampere. Even though he stated he had results for Radeon cards he didn't provide any results in the video. So, they have benchmark results but they haven't posted a video on those results...
 
XFX Spotted


I actually like the look of these! However their coolers arent the best normally in my experience, which is a shame
I had the ultra 5700xt for a week and the temps were brilliant. So was the card to be honest but was a bit skint and it really didn't feel too much of an upgrade over the 980ti so I sent it back. I'm Looking closely at the xfx cards this time as I wouldn't mind another.
 
I like the look of them too. I had a couple of XFX in the earlier years, wernt bad. I heard recent ones though the support was poor.
The last XFX cards I had were 260 black editions... and both were defective along with the XFX X58 intel board I had ordered at the same time. Soooooo XFX is a hard pass for me.
 
Turing is EOL. Nvidia won't be wasting any more time optmising titles for it or this game is just really well optimised for RDNA.

I don't think this is correct because Turing in the RTX 2000 / GTX 1660 cards is the only available product line from Nvidia on the market.
Even if the cards reach a status stopped from production, this doesn't mean that there would be no more gamers needing support and future optimisations.

XFX just released the dumbest teaser ever!
 
Digital foundry put out their first ps5 vs series x performance comparison and it's much closer than anyone thought

the series x is 5% faster than the PS5 in games with unlocked framerates lol
 
Yep and RT perf is pretty much the same on the ps5’s 36 (?) cus vs xbox series X ( 56 ?? ) cus. Sorry dont know the exact numbers but seems cus have almost nothing to do with RT perf? Or maybe the higher clocks on sonys ps5 ...
 
Yep and RT perf is pretty much the same on the ps5’s 36 (?) cus vs xbox series X ( 56 ?? ) cus. Sorry dont know the exact numbers but seems cus have almost nothing to do with RT perf? Or maybe the higher clocks on sonys ps5 ...

It's hard to tell right now with 100% accuracy as to the cause, but I think it's one of three things happening that keeps the ps5 and series x performance neck and neck

1) games like high clock speeds and the PS5's 400mhz advantage is a great boost here

2) Games don't scale well with more compute cores - I would not be surprised if this is true because it's exactly what we've seen on Nvidia new cards where they have to double the core counts just to get 40 or 50% more performance. So even if the X has 40% more cores, those cores might only be able to generate 20% more performance before taking into account the PS5's 400mhz higher clocks

3) The Zen 2 3.8ghz cpu is a bottleneck and games are limited in framerate based on a cpu bottleneck


I really doubt it's option 3, at least not most of the time especially as we see the Ray Tracing performance between the PS5 and Series X is the same and the CPU won't bottleneck the Ray Tracing, the GPu is the bottleneck here.
 
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