The Witcher 3: Wild Hunt

Guys, I have played through this a couple of times already and recently decided to start a new playthrough with the intention of playing the DLC's.

I am not too far from the end of the main questline but should I complete it before starting the DLC's or does it not make a difference?

Expansions take place after the main game, finish it first.
 
I've only just realised something - obviously I'm playing through it again, and as it is so big I have kept it on my hard drive all this time. I have just noticed the goty edition in my GOG galaxy list. Is there actually any difference between the goty and the version I will be playing right now?... I'm pretty sure there isn't but thought I'd check!(the goty description does mention a few things such as better stability. I imagine the game was patched with that anyway?)

If you have the latest patch and expansions, there is no difference except the menu switches theme in the GOTY edition.
 
I feel sad reading this thread knowing I've done pretty much everything in the game now apart from a few achievements. :(

Tell me about it. The only saving grace is knowing that memory fades with time, and in some years I will be able to enjoy it again..not completely fresh, but enough. Plus Kingdom Come is coming this year, and Cyberpunk is on its way...yay :)

I just find in comparison to other games it's not very good. It's improved since Witcher 1 and 2 but it's setup isn't one I enjoy. I think I'm just too old and lazy for it lol.

However I must admit I don't seem to be annoyed by it like I was last year. I figure it's been updated quite a lot since my first attempt.

Hm...I didn't have much trouble with it even at launch, but they did improve it even further in patches. Added the chest, improved sorting, added book tab, stuff like that.
 
Onto the 3rd map me game is so bloody good. Been back tracking me for past couple of days doing side quest and notice board.

My biggest issue with the game is max inventory is only 160 pounds it's really not enough.

You can sort items by weight, so you can check what takes most. And you can put stuff you do not always need into your chest.
 
That's the way I did it but with my ending the world feels odd now I'm starting the DLC:

You do not have to sleep with Shani. And settling down with Yen is something that will still happen, don't worry. The epilogue of the main game was talking about a bit further in the future.
 
I would not need to play TW3 to recognize the low quality of Fallout 4 - all that is necessary for that is to have played Fallout 1, 2 and New Vegas, all of which were vastly better games when it comes to things that matter in RPG - writing, quest design, characters, roleplaying.

That said, I did enjoy Fallout 4 for some 130 hours, simply for the exploration and atmosphere. But after I finished the story, I never felt the desire to play the game again, never even bothered with DLCs.
And Bethesda will need to step up their game significantly if they want to remain on top; this generation they got their ass handed to them.
 
I think it's time Bethesda retired their current game engine in all honesty. It's showing its age.

While I agree the engine is a terrible looking and terrible running pig that they keep lipsticking, I really like how modable it is, and I am worried if they switched to some new engine that modability would go away, which would be a shame.
 
I'm more worried the different playstyle aspects of the game will go away. Bethesda games don't get nearly enough credit for how complex they are!...Name another series that has a created character, mele combat(with lots of subcategories for that), ranged combat, magic combat, stealth, lockpicking, pickpocketing, Alchemy, crafting, NPC schedules, speech options, a crime system(you know what I mean, not sure what to call it).

I'm worried that when they move to a new engine, most of that will disappear and be replaced with just a combat game with the RPG elements taken out:(...Fallout 4 has already started the trend in a way.

None of that stuff is dependent on the engine though. As you say, Fallout 4 already moved away from RPG into shooter territory despite using the same engine, simply because that is what Bethesda decided to do.
Right now Warhorse are finishing Kingdom Come, which will have most of that stuff too (melee, ranged, lockpicking, thieving, crime system, alchemy, daily cycles etc) and runs on Cryengine. Of course, Warhorse had to develop all these systems themselves inside and on top of the engine.
 
No granted, but my fear is that once they do move to a new engine they will see it is as a blank slate and start again so to speak, and we will lose even more of that stuff. I would love to think Obsidian might get another crack at a game before they retire the engine, but they seem to have gone back to the old Infinity engine for the time being.

Yeah that possibility exists. And defo about Obsidian, I am happy for them that they are solvent and can make games, but I would vastly prefer AAA 3D games in the New Vegas style over the 2D stuff. I really hope they will find a way to get some deal made with Paradox to make new Vampire Bloodlines game.
 
Ah ok that makes sense, it's just the way the email is worded as a 'separate product' suggests it's an actual additional copy of the game. Did you get the same message?

Basically, if you have the base game and install both expansions and DLCs, you already have a GOTY edition.

HOWEVER, there is a separate GOTY edition in your GOG library, because that one includes everything in a single installer. It is provided to people for convenience, when they will want to play the game in the future, they can just install this and have everything, instead of installing the game and expansions separately.
 
Cheers, any hints and tips for a first timer ;)

Make sure to disable point of interest markers on the map after you leave White Orchard, keep it enabled there and explore them all. Enable alternative movement response (both in menu). Oh and disable fish eye effect on witcher sense if it bothers you. Many people complain about it and do not even check the menu to see it can be disabled.

Take your time, do not rush, read journal and bestiaries, use full scope of tools in combat (signs, bombs, dodge, roll, riposte..), select proper difficulty (I recommend Death March od Blood and Broken Bones) and graphical settings that will get you 60fps (hardest on framerate is foliage distance, shadow quality and Hairworks).
Then there are couple mods that improve the experience and I consider them must haves: Immersive Cam with its submods (immersive motion, alternative horse control), Immersive HUD with a tweak, Sensible map borders.
 
Make sure to disable point of interest markers on the map after you leave White Orchard,

Im new to W3, can i ask why, or is it so it dont spoil surprises ? cheers

White orchard is a small starting location and there are quite a few places of power so it is a nice bonus to explore them all there. But in Velen and further, the places are huge and exploration feels much more natural when you stumble upon things while exploring, without knowing something is there beforehand. Leaving the markers enabled feels a little ubisofty...if it was up to me, the markers would be disabled by default.
 
Punt;30479940 said:
Thanks for pointing that out. Not that it looks poor, but can't always be better :) Finished the main story ages ago and couldn't really get into Hearts of Stone. Planning on starting Blood & Wine as my next game once I'm done with Dishonored 2.

Hearts of Stone is incredible. Like, one of the best stories put into a videogame incredible. You really need to give it try to get over whatever hang-up you had there and give it a second chance ;)

Dishonored 2 is also a masterpiece...I really hope Arkane are working on an expansion.
 
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