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TRESSFX: A NEW FRONTIER OF REALISM IN PC GAMING

Less convinced here - seemed all too often it doesn't look like it does in the benchmark and more like a crepe paper mop that only responded to the environment in the vaguest of fashions and mostly seemed to just wobble about randomly. May possible due to lack of testing on nVidia hardware tho - I am running it on a GTX675m but in the benchmark it looks like the video but in gameplay often doesn't.

Also performance hit is quite big - ultimate settings I get 50-60fps @ 1920x1080 with it off and it drops back to 25fps with it on (which isn't really that suprising on a GTX675m).
 
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TombRaider 2013 Hair TressFx First look:


In game footage:


I feel like i'm in a shampoo advert :o

No seriusly, it looks good :)

Less convinced here - seemed all too often it doesn't look like it does in the benchmark and more like a crepe paper mop that only responded to the environment in the vaguest of fashions and mostly seemed to just wobble about randomly. May possible due to lack of testing on nVidia hardware tho - I am running it on a GTX675m but in the benchmark it looks like the video but in gameplay often doesn't.

Also performance hit is quite big - ultimate settings I get 50-60fps @ 1920x1080 with it off and it drops back to 25fps with it on (which isn't really that suprising on a GTX675m).

lol....
Don't you ever have anything positive to say?
 
I'm siding with Rroff on this one for part of it (slap me someone). It looks good in movement of the character but some of the animation is repetitive and unnatural. My source is the above videos only though and I wouldn't agree that it only responded to the environment in the vaguest of fashions in movement, I mainly seen the flaws standing still.

I don't deny that it looks great when done properly but when it looks unnatural it ruins the preconception of what you expect. It's an amazing step forward though and I appreciate as well as welcome progress.
 
Performance wise, I can run it at 60fps on 7770 Crossfire but I find it distracting. Maybe it's a Crossfire artifact, but the hair can be a bit jumpy and the shadows it casts cause a hell of a flicker. It's more noticeable in cutscenes & is particularly jarring in cutscenes with other characters that have regular hair. The weight on it is a bit off as well - seems to be too light.

Turned it off in the end.
 
Can't imagine the hair being much of a fps hit on a 7970/Titan with all its compute units.

that's exactly what i was hoping. people kept complaining that amd's 79xx has an imbalance of compute-to-gaming performance, so i thought this is surely one way in which the architecture would shine. i imagine the titan would be even better off relatively speaking because its architecture is even more compute oriented?
 
that's exactly what i was hoping. people kept complaining that amd's 79xx has an imbalance of compute-to-gaming performance, so i thought this is surely one way in which the architecture would shine. i imagine the titan would be even better off relatively speaking because its architecture is even more compute oriented?

Its good to have that compute performance if you play a lot of gaming evolved titles like me as they make good use of it. Not sure how much compute units/performance Titan has but i would guess its got more than a 7970 due to the price.
 
Just stumbled across this thread, we're talking about hair on a graphics card forum? Really?

Yes. Because it's another new added form of realism which can and will have additional implementations - there are other things that should act like the hair will, that is interacting with the player and the environment - such as ropes hanging from a ceiling, plants, grass etc.

Yes - the initial implementation is hair effects, but the prospects for the technique can and will go further.
 
Yes. Because it's another new added form of realism which can and will have additional implementations - there are other things that should act like the hair will, that is interacting with the player and the environment - such as ropes hanging from a ceiling, plants, grass etc.

Yes - the initial implementation is hair effects, but the prospects for the technique can and will go further.

+1
 
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