Soldato
Thanks a lot for that! Christ, their website is dreadful to navigateHave you all got the golden toilet dlc? It's free from their website.
https://www.twopointhospital.com/
Thanks a lot for that! Christ, their website is dreadful to navigateHave you all got the golden toilet dlc? It's free from their website.
https://www.twopointhospital.com/
So I started playing this earlier today but I have a question - on the second hospital it's prompted me to upgrade my Pharmacy. However after upgrading it, it's now dark / black and I cannot use it... what gives??
If I place a nurse inside it, they just walk out again..
Has it finished upgrading? Sounds like a bug. Delete it and put the object down again.
Yep, it had finished upgrading. I'll give that a try, thanks!
Failing that, had you accidentally 'closed' the room?
How do I open / close a room??
Wards and Fracture wards are an absolute mess - they keep breaking and this really needs to be addressed. Patients get stuck on a bugged Plaster Cast, so you have to pick it up and re-place it, which causes the patients to go flying out of the room. I've read that you can simply close (click on the door) and re-open the wards to reset them but I haven't tried this just yet.
Flemington isn't that bad - you've got lots of expansion space (I've only used 4 buildings) and you have to utilise a wider range of diagnostic treatment rooms. Tumble on the other hand was an absolute headache because the building sizes are small and you can't expand as much.Flemington is next for me and i'm dreading it, only ever hear people struggling with it
but I like building the whole variety of rooms - I want the hospital to look interesting not just min/max it to the extreme
Got up to Duckworth. A public hospitial with no income from diagnosis or treatment
My god....
How do you make money?
If you hit certain targets you get some cash that way.