Unreal Tournament news on the horizon!

loved UT99
made a map for it in college for a project

the tutor then decided that the whole Friday should be the whole class playing at testing the game. that was a fun day of learning
 
Facing Worlds, what a map!

Even made a couple of [terrible] maps myself (DM-Crypt and DM-Volcano - the latter causing my computer to grind to a halt because there was too much going on in the first test/build).
 
ut99 was (I think) the last time I had a REALLY lightweight, wired mouse (intellimouse v3 in fact). Had insanely high proficiency in it at the time (to a point where I had housemates used to take me on 4 on 1 and they could rarely touch me). Hmmm, GOOD times :D
 
Facing Worlds, what a map!

Even made a couple of [terrible] maps myself (DM-Crypt and DM-Volcano - the latter causing my computer to grind to a halt because there was too much going on in the first test/build).

Made an assault map based loosely around a mixture of sunspire and bluff from the original Unreal SP but dunno if I still have it (not the direct ported version that someone else did). Had a few problems which I never sorted and didn't release it properly. Always found UnrealEd clunky to work around compared to qeradiant at the time.
 
Hope it's good! Takes me back to my Jolt league / Barrys world / Clan Base days - To be fair all I would like is a polished UT99, and i'll be set for life. :p
 
Don't have much hope for this after the pile of excrement that was UT3.

UT2004 was a masterpiece. Maybe they model it more on that.

UT2k4 was amazing.

UT3 was a godamn masterpiece but too much of a departure, and released too buggy, and multi-platform to boot, to be a success. Combined with butt-hurt gamer types who immediately emigrated to COD4 and TF2 it was a guaranteed failure. STILL, the community that crystalised around it, and continue playing it to this day with skill and dedication, are a big reason why we are seeing this revival. I still play and have a damn fine time with the folk who are still around. It is exactly the niche that is missing in the market - fast paced, high reaction, high skill, focus on movement, no upgrade nonsense. Just pure DM with other game types mixed in.

This new UT...well I think crowdsourcing was a brilliant idea, but a double-edged sword due to the nature of the fanboy community. What will probably happen is that there will be some key landmark projects that will form the basis of the new UT, and from those backbones, we can get a solid and stable game. I wish Epic luck - really hope this works because the UT franchise is one of gaming's dearest, and the only modern one that I can see, which is focused on reviving the glory days of arena-based FPS.
 
UT2k4 was amazing.

UT3 was a godamn masterpiece but too much of a departure, and released too buggy, and multi-platform to boot, to be a success. Combined with butt-hurt gamer types who immediately emigrated to COD4 and TF2 it was a guaranteed failure. STILL, the community that crystalised around it, and continue playing it to this day with skill and dedication, are a big reason why we are seeing this revival. I still play and have a damn fine time with the folk who are still around. It is exactly the niche that is missing in the market - fast paced, high reaction, high skill, focus on movement, no upgrade nonsense. Just pure DM with other game types mixed in.

This new UT...well I think crowdsourcing was a brilliant idea, but a double-edged sword due to the nature of the fanboy community. What will probably happen is that there will be some key landmark projects that will form the basis of the new UT, and from those backbones, we can get a solid and stable game. I wish Epic luck - really hope this works because the UT franchise is one of gaming's dearest, and the only modern one that I can see, which is focused on reviving the glory days of arena-based FPS.

Well said!:cool:

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I came late to ut3 and thought it was pretty good just shame the masses prefer cod etc with all the stupid unlocks etc.

I still play quake and quake 3 the graphics don't bother me in the slightest. I quite like warsow but the playerbase is highly skilled and kick my arse.
 
It is exactly the niche that is missing in the market - fast paced, high reaction, high skill, focus on movement, no upgrade nonsense. Just pure DM with other game types mixed in.

Agree 100% with this, though it seems that the level and points system garbage is here to stay. I guess people just love the on screen pop-ups telling them they've just been awarded a new pocket for their jacket.
 
Originally Posted by Random Guy View Post
It is exactly the niche that is missing in the market - fast paced, high reaction, high skill, focus on movement, no upgrade nonsense. Just pure DM with other game types mixed in.

Did you try shootmania?, thats the closest thing to ut99 I've seen since, & fits that description perfectly, unfortunately it didnt take off, & I tried to log in the other day & it seems a complete mess now sadly :(
 
Came in thread expecting awesome news on unreal tournament.

Left disappointed :(

So did I:(:p

New rule for Unreal Club? No posting in thread unless awesome news attached?:D:p

Some guys have been posting vids of 'movement' and game speed over at Epics Forum. Its going to be a while until we get our hands on anything major.

Ok I've already fallen foul of the rule because it's not really news or awesome:p:D
 
I've been playtesting for a few days now and the game is certainly playable in its current, infant state. Net play is okay, all placeholders are there, game is under constant development.

Can check out online gameplay on my stream at www.twitch.tv/chumbo_ most nights. Can also answer questions if people wish to get online and try it
 
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