Soldato
Confederate is what he is talking about, they join you and just subsume into your faction.
The Everchosen has shown up now though so all of a sudden everyone wants to be my mate
Anyone else?
Will try the total war forums as well.
I guess my hint earlier was a bit vague
Yeah it all makes sense now
Still stand and bang time with the Vamps but it seems that Zhufbar have been the anvil for a long time and the Empire have been hammering them, they have anout 4/5 territories left so they should go down quickly them it's all good guys left. Just need to try and get the Empire onside then I guess that it is us against Chaos!
You should enjoy it, for me it's been the easiest to pick up and play out of the entire total war franchise, and ive played all except attilla.
Getting wound up by the different faction traits though, not being able to capture certain settlements is a pain and so is dwarf movement speed being exactly one tile shorter than orcs on the campaign map. Its ruined my latest play through as I simply can't catch their armies and the just sprint round the map razing my territories before I can catch them.
Man with all the Lord and tech buffs Dwarves Warriors, Quarrellers-are-too-good-in-melee and Grudgethrowers are almost overpowered. I have an army comprised purely of those that is doing very well, in fact I added cannons and thought they were a bit meh.
What are the most effective Dwarves units to have, is it even worth pumping money into the highest unit tiers?
I may be playing it less than ideally (Ok, I know I am) but my strategy is to take over a settlement and then stay in the province within reasonable distance until I get the first guard room upgrades and then move on to the next areas methodically and install one Lord per province in high risk provinces so I can raise troops quickly if need be.
I go for defensive walls in pretty much every settlement (even at the cost of productivity) because I think that's what any Dwarf worth his salty beard would do, and as a result the AI has a really hard time assaulting me without uber stacks.
There's a melee unit, ironbreakers, they appear about the same time/way as hammerers. They have the blasting charges the upgraded miners unit have AND beastly defences. If you ever want a shield wall that'll also help the quarrellers rout each unit in turn, they're the fellas for it
Keep some hammerers around to smash any monstrous units that charge your line.
Agreed on quarrellers being a bit OP. I usually have 8 units per army. While cannon is a bit meh (beyond busting towers, then gates so your quarrellers can move up and pepper defenders on the wall) the fire cannon is... something else entirely though (gyrocopters are fun too).
My best army atm is 6 ironbreakers, 6 quarrellers, 4 hammerers, 2 fire cannon, 2 gyrobombers and a thane whos a one man army. If you focus fire a unit with all your quarrellers it needs EXTREMELY good morale to take more than 2/3 volleys before it's half dead and broken. Certainly against the greenskins. You can pepper each stack in turn till it breaks (I usually watch morale and as soon as it routs, pause and switch) go down most of their line, rake them a second time once they regroup and return, they don't usually get a 3rd try.
If you have a big stack as above for most fights (play defensive) and a second group with hammerers, regular cannon etc that can either swap in some units or just join the fight anyway (mostly for attacking on sieges) there's little can match the dwarves.
Quite amused how many of us went dwarves first
I was quite gutted last night....doing my first campaign with the Greenskins (love them)....took the whole of the bad lands, ready for the Warriors of Chaos to come try their luck....only to find they got wiped out by the AI.....the game introduces them as some wave of Armageddon and they cant even beat the other AI factions......so now im sitting here with all my armies wondering who to go and smash next.
The bats took out your siege cannons didn't they grumpy toes?