Played a couple of games new to me yesterday.
NMBR9 is a game of tessellating and stacking number-shaped tiles at the direction of a deck of cards. Tiles can only be placed on top of other tiles if there is no overhang and if they touch at least two tiles on the level below. Each tile is worth its printed value multiplied by the number of levels below it, so a 7 tile placed in the third level is worth 14 and so on. It's not set-the-world-on-fire stuff, but as a 20-minute filler it's pleasant enough.
Order of the Gilded Compass is a dice allocation game with modular setup: there are six modules of which only two are used in any given game. Players take it in turns to place dice on actions. Once all dice are placed, they collect treasure maps, surveyors and diggers according to the final sequence of dice. Modules also give secret missions, set collection goals, sunken or hidden treasure, magic items, or special powers. After 5 or 6 rounds depending on player count everyone adds up the value of their treasure, and the most value wins. It's quite simple and engaging, and due to the modular nature of the game you don't need to learn all the rules at once and most of the components stay in the box. Playtime is meant to be about an hour, but add 15 minutes on to that.
In between we had a round of Perfect Hotel, a nice little Japanese filler I picked up last year. It's sort of like four-player rummy, where you can draw and discard cards to try and make your sets or use the discards from the board instead. It might be hard to find now, though; Japon Brand games often only ever see release at Spiel, with them bringing the entire print run for collection by pre-order.