What game really had an impression on you?

I must be in the minority in that I didn't find that level particularly scary, extremely atmospheric, but I had no problem playing it. This is from someone who had to turn off alien isolation 30 seconds after encountering the alien for the first time... :p

No, it probably isn't all that scary as such as a game, but I was completely immersed and I was Garrett for the most part. No other game has drawn me in so completely.
 
Dear Esther, and not in a good way.

was suffering mild depression at the time. It turned out to be a game about loss, bereavement and suicide. Not something I would have chosen to play at the time.
 
3d monster maze on the ZX81, maybe the first ever first person game? As a young kid it was terrifying.

3D-monster-maze-T-rex-2-steps-away.png
 
Fallout 1, the first time I found out who The Master was and talking to him...mind blown.

Mafia 1 - entire storyline with one of the most impactful endings ever, just brilliant.

Vampire Bloodlines - Heather, ehm :)

Witcher trilogy, Witcher 3 in particular is jam packed full of memorable moments I will never forget.
 
Agree with all, Witcher 3 for me. As I've mentioned multiple times, on this forum, I've still not completed it and I am taking my sweet time on it. I play it like a TV series. Only for a few hours at a time, doing a quest or 2 but as they are all so damn well written they are like mini stories.

For example, the Witcher who slaughters an entire village because they tried to kill him... Just an epicly written mini quest.

Yep, that was a great quest. And one I totally missed during my first play-through of the game.
 
I played Bioshock Infinite today after all this time, as before I couldn't play it, and it wasn't until the paris scene it really touched a nerve. A feeling of complete bliss, a wishful dream and the belief that everything is ok and the world is happy

Such brilliant writing and game design.


So what games really touched a nerve with you? If any

Bioshock Infinite is a great game.

But for me it's also a weird game. It's really hard to describe but to me it feels like this beautiful and meticulously crafted canvas, full of intriguing design, colors, moods and environments .... with gameplay tacked onto it. I didn't get the feeling that the gameplay ever became part of the environment. At times I felt that gameplay almost spoiled the story. As if I would've been just as happy watching events unfold instead of playing and having an input into it.
 
Yeah I hated the gameplay of Infinite, it was dull and getting past it to get to the story bits was a chore.

Despite loving System Shock 2, I've never really been that much of a fan of the Bioshock games. I've only played Infinite once, but I was glad when it was over. I guess I must have liked it enough to see the whole campaign through, but no more than that.
 
I think it worked in Bioshock because plasmids felt part of the world. Vigors never felt more that a last minute copy and paste just to keep the same gameplay. They never felt like part of the world at all.
 
Witcher 3 and other games mentioned above.

But for me to this day I still think Spec Ops: The Line specifically the white phosphorous sequence has left a lasting impression on me. I've never felt as guilty in any game before or since.
 
Witcher 3 and other games mentioned above.

But for me to this day I still think Spec Ops: The Line specifically the white phosphorous sequence has left a lasting impression on me. I've never felt as guilty in any game before or since.

funny enough i replayed spec ops recently after the last thread about it, nowhere near as shocking second time through sadly, definately a one hit wonder.

there were a few elements though i was too baffled and guilt ridden to have got the first time round, like identifying the point when you actually start going crazy, and how the background chat of the characters is so well done to sound like they're referring to conrad, when actually they mean you. shame the gameplay was a bit meh.

a recent entry for me, but opening up mafia3 for the first time (and my first intro to the mafia series) to be greeted by all along the watchtower, based soley on that information it was enough to think "i'm gonna love this game", so far it's been delivering.

i think still for me its skyrim and kerbal space program, skyrim being my first foray into the "master race", downloaded a modpack and fired it up, spent 5 solid minutes in riverwood staring at ants crawling over a tree stump thinking "holy **** this looks amazing".

ksp was one of those games i wished after playing flight sims in the 90's i wished they'd make, it was a meet your heroes moment when i found out about it, only without the dissapointment.
 
Operation Flashpoint - Never has a game grabbed me so much. I spent years playing it and have never found anything that comes close to it.

Silent Hill Series - Freaky psychological horror, best horror. Alone in the house, playing in total darkness, chair pulled right up to the TV. Fantastic experience. Also an amazing soundtrack, largely thanks to Akira Yamaoka.

Metal Gear Solid Series - Mind-blowing story and some truly ground-breaking moments. Hideo Kojima. Genius.

The Walking Dead S1 - As was said earlier, I have rarely felt so attached to the characters in a game as I did with this. Fantastically immersive piece of story-telling.

EVE Online - 10 year bittervet, before I eventually quit. Had some unbelievable times, epic battles and made some awesome friends. As close to a real-life 'Band of Brothers' (no pun intended) experience as you can get in a game. THE true sandbox game. There's nothing quite like the cruel, harsh universe of New Eden.
 
Skyrim: There was one dungeon where at the end I had to battle Dragur after Dragur... And they just seemed to keep coming. When I killed the last, I was moving from one to the other looting only the gold... When I became aware of a noise, which I then realised was a chant, and as I moved towards the noise I find a curved wall of power... And the chant does a massive crescendo as I absorb the power.

Then absolute silence.

I turn and leave through the triangular light "to Skyrim" and as the wind howls through a scenic snowy view I hear those haunting horns play the classic riff "Doo-ray roo-ree roo..." repeating slowly through the phrase, over and over until I realise I'm just staring at the screen and listening.

Captivating.
 
Demons Souls on the PS3. Played it to death and it spawned the dark souls series that I have yet to enjoy!

Metal gear solid 4, loved it longed for '5'. Bought 5 and can't get into it!!!

GTA V is great story telling and comical genius
 
I feel like I mention this game too often but Wolfenstein The New Order. The evil of deathshead especially at the beginning and many of the characters throughout coupled with the precarious, hopeless love story really had an impact on me, proper feels yo. ****ing hated deathshead too.
 
I'll agree that Skyrim had some amazing moments, but Witcher 3 has been even more amazing. The Bloody Baron storyline was very moving, for example. Even without story-driven quests you can explore, find the most beautiful vistas and just stand there and take it all in. I'm still going back to it after completing it just to explore. I loved 1 & 2 but this has just topped them both.

The Mass Effect games had some amazing moments too where I just had to take a break and absorb what had just happened. Even that opening music in ME1 gives you the feeling you're about to embark on something really special.

Fallout 3 had some special moments too. Liberty Prime! :D :D :D
 
I feel like I mention this game too often but Wolfenstein The New Order. The evil of deathshead especially at the beginning and many of the characters throughout coupled with the precarious, hopeless love story really had an impact on me, proper feels yo. ****ing hated deathshead too.

Oh yeah and the scene on the train with the cards was so tense! Class! One of the few games I've played through twice.
 
Despite owning all of the Witcher series I never liked any of them, just couldn't get into them. Heck I spent more time playing Gwent in W3 than the plot itself :(

Ignoring the obvious ones like Half-life I'd probably say more recent ones like Rimworld/Ark: Survival Evolved.

Rimworld has such simple graphics but is surprisingly deep gameplay and you become attached to your little colonists, I still remember one of mine murdering another over him diddling his wife and being horrified. Such a strange feeling for what is a handful of pixels smashing up another handful of pixels!

Ark because I had some genuinely terrifying moments at night, headphones on in a darkened room whilst trying to move around that world a a newbie. Very atmospheric at times especially as you know just about everything wants to eat you.
 
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