Caporegime
- Joined
- 9 Nov 2009
- Posts
- 25,339
- Location
- Planet Earth
I'm actually surprised by the VRAM issue because I expected game developers to hold back and use smaller textures etc to ensure that all recent Nvidia GPUs stayed relevant.
Maybe Jenson thought the same.
The thing is that cross-platform titles now are moving towards exclusive PS5/XBox One X development so can leverage more of the features fully. This will then set the stage for the console refreshes next year. It might also be why all the AMD dGPUs from £350 onwards seem to have 12GB to 16GB of VRAM.