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When the Gpu's prices will go down ?

Although it’s more efficient, can’t see why anyone would buy a 4060Ti over a 12GB 6750XT.
I can't see why anyone would buy these new generations of cards (excluding the top end), but then i suspect that's the whole idea.

Price the new generation of cards stupidly while dropping last gen cards to clear the stock and then when you have no stock left of previous gen cards lower the price of the new generation to more reasonable levels.
 
Performance improvement will always generate sales
Ok cool, let's say that's right, but what's the issue? You're supposing they can deliver such tantalising performance gains gen on gen, which if we look at the everything since Pascal would show that's an incorrect assumption. The era of rapid technological advancements has long ceased, so this just won't happen. At least for the gaming use case of GPUs; there's still plenty of progress for other use cases.
 
I can't see why anyone would buy these new generations of cards (excluding the top end), but then i suspect that's the whole idea.
You'd be surprised but outside of gaming, particularly around machine learning and AI the Nvidia cards are highly regarded, their only complaint is lack of Ram, it seems 4060 Ti 16gb is appealing to a lot of AI enthusiasts wanting to dip their toes into it without shelling out for the top dog 4090 or even a 2nd hand 3090 which seems to offer best bang/buck for AI stuff
 
I can see that you can now build a PS5 beating PC for £650. Who wouldn't take that deal considering the advantages of PC gaming?

We've come a long way since Crypto and Covid frenzy prices have tanked across the board. Just the GPUs need that extra push and we'll be back to the good old days.
 
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I can see that you can now build a PS5 beating PC for £650. Who wouldn't take that deal considering the advantages of PC gaming?

We've come a long way since Crypto and Covid frenzy prices have tanked across the board. Just the GPUs need that extra push and we'll be back to the good old days.

I own a "ps5 beating PC" and I don't think it has many real advantages.

I don't know what my pc offers me anymore really. Launching games is a faff. Loading times are crap compared to ps5. Games are riddled with stutter. All browsing and online shopping is done on my phone. Emails are sent on my phone. Work is done on work provided laptop.

People always bang on about how much extra stuff a pc can do but I personally don't experience it.
 
I own a "ps5 beating PC" and I don't think it has many real advantages.

I don't know what my pc offers me anymore really. Launching games is a faff. Loading times are crap compared to ps5. Games are riddled with stutter. All browsing and online shopping is done on my phone. Emails are sent on my phone. Work is done on work provided laptop.

People always bang on about how much extra stuff a pc can do but I personally don't experience it.
Enjoy your Ps5 then I guess? It seems perfect for you.
 
Ok cool, let's say that's right, but what's the issue? You're supposing they can deliver such tantalising performance gains gen on gen, which if we look at the everything since Pascal would show that's an incorrect assumption. The era of rapid technological advancements has long ceased, so this just won't happen. At least for the gaming use case of GPUs; there's still plenty of progress for other use cases.
I woul have upgraded from 2080 to a 3080 and now to 4080 for the right price. There was plenty of performance incentive to do that.
I own a "ps5 beating PC" and I don't think it has many real advantages.

I don't know what my pc offers me anymore really. Launching games is a faff. Loading times are crap compared to ps5. Games are riddled with stutter. All browsing and online shopping is done on my phone. Emails are sent on my phone. Work is done on work provided laptop.

People always bang on about how much extra stuff a pc can do but I personally don't experience it.
Game loading is fast enough for me to not care that much anymore and, at least for what I play, games are pretty decent at the point of acquisition. Some are not on consoles,cbjt even if they were, since consoles can do Eyefinity or Surround, doesn't really matter. I don't have a TV, so movies are also being seen on PC, shopping, etc.

I also edit photos, some video from time to time and I mix laptop work prin desktop for work when/if possible.

At the end of the day you buy and use whatever platform covers your needs. For you, it can easily be PS5. It can't be for me.
 
I woul have upgraded from 2080 to a 3080 and now to 4080 for the right price. There was plenty of performance incentive to do that.

Game loading is fast enough for me to not care that much anymore and, at least for what I play, games are pretty decent at the point of acquisition. Some are not on consoles,cbjt even if they were, since consoles can do Eyefinity or Surround, doesn't really matter. I don't have a TV, so movies are also being seen on PC, shopping, etc.

I also edit photos, some video from time to time and I mix laptop work prin desktop for work when/if possible.

At the end of the day you buy and use whatever platform covers your needs. For you, it can easily be PS5. It can't be for me.

I suppose I was being quite flippant with my post but I often see people claim how they can do so much more on their pc and although I know you CAN do so much more on a pc, I think people with gaming pcs pretty much just game on them.

If a pc is needed for work then any reputable company would provide the necessary IT to carry out your job.

I will continue to own PCs because I always have (damn dota) but the GPU bang for buck situation is ridiculous.

3 years after a ps5 release and likely a year from a "pro" the pc market is rejoicing £300 "great 1080p cards".

Digital foundry have captured the sorry state of things this week https://youtu.be/JGAituEOFao

NZXT30 says there are advantages to pc gaming. I'd like to know how them advantages stack against the advantages to console gaming tbh.
 
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NZXT30 says there are advantages to pc gaming. I'd like to know how them advantages stack against the advantages to console gaming tbh.

I used to agree with you so I bought a console and a keyboard/mouse adaptor last year. Mouse emulation with the adaptor is far from perfect so aiming at enemies was such a jarring, janky experience. Also trying to map keyboard keys was a horrendous experience. I gave up after a few frustrating months. The console hasn't been used for 6 months.

If they released a console with keyboard/mouse support for double the price, I'd be very tempted but I would miss the ability to install mods.
 
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I used to agree with you so I bought a console and a keyboard/mouse adaptor last year. Mouse emulation with the adaptor is far from perfect so aiming at enemies was such a jarring, janky experience. Also trying to map keyboard keys was a horrendous experience. I gave up. The console hasn't been used for 6 months.

If they released a console with keyboard/mouse support for double the price, I'd be very tempted but I would miss the ability to install mods.
The closest thing in concept (not in real application) are Surface laptops based on ARM chips, basically pretty locked down PCs.
 
I used to agree with you so I bought a console and a keyboard/mouse adaptor last year. Mouse emulation with the adaptor is far from perfect so aiming at enemies was such a jarring, janky experience. Also trying to map keyboard keys was a horrendous experience. I gave up. The console hasn't been used for 6 months.

If they released a console with keyboard/mouse support for double the price, I'd be very tempted but I would miss the ability to install mods.

What console was it?

I personally just changed how I game. I used to be a Counter Strike addict so kbm is essential, but maybe I just got old or something but the games I play changed from being twitchy and I found more fun playing games with a controller.

Even Fps games I now play from the couch with a pad. Seeing how some people play Cod etc competitively with pads is bonkers. ( https://youtu.be/5qhxWtwMbjo. )

I was always a pc gamer through and through but now it's impossible to tell people it's a better option for gaming alone due to its cost. Then like I said earlier the majority of its other uses are likely covered by work provided laptops or mobile phones.

Video editing, photo editing and music production are obvious cases for a pc but the conversation and bulk of users are aimed at gaming here.
 
If they released a console with keyboard/mouse support for double the price, I'd be very tempted but I would miss the ability to install mods.

I think the issue with that is that (obviously) keyboard and mouse are superior for fast aiming and playing games, and the console companies don't want to break online play for controller users.

A bit like Hedge says above - personally I've just got used to it, and TBH I don't play much online, and when I do it's not FPS games. I recently played Metro: Last Light (free from epic) on PC and I used a controller for that too, in the living room.

I still have PCs but I increasingly can't justify putting expensive video cards in them :/
Though that will probably change when ARK Survival 2 launches because my partner is obsessed and her friends all play and I'll have to join in... but I reckon given their history of on-time delivery that I've probably got a good five years for the GPU market to settle a bit before that happens!
 
NZXT30 says there are advantages to pc gaming. I'd like to know how them advantages stack against the advantages to console gaming tbh.

For me, my favourite genres are strategy/simulation (ie base/world building games).

PC is obviously by far the best platform to game on for those genres due to m/kb control and range of games.
 
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I own a "ps5 beating PC" and I don't think it has many real advantages.

I don't know what my pc offers me anymore really. Launching games is a faff. Loading times are crap compared to ps5. Games are riddled with stutter. All browsing and online shopping is done on my phone. Emails are sent on my phone. Work is done on work provided laptop.

People always bang on about how much extra stuff a pc can do but I personally don't experience it.
No real advantages? How about >60 fps? In fact, how about even 60 fps! How about not having your game default to reconstructing from 720p (Jedi Survivor)? How about mods? How about reshade? How about turning on the various RT effects? How about, how about, how about...

And it's funny to me that people somehow think consoles don't have their own issues with stutter, when that's clearly the case. Where you have things like traversal stutters in f.ex. Unreal Engine games then guess what? It's also present on consoles! The only thing you bypass stutter-wise with consoles is shader compilation, but that's only so much a problem the first time you encounter it on PC then it's cached and you're gucci unless you nuke the drivers. And so for the rest of the problems, at least on PC you can sometimes fix them yourself or through the community, but if you're on console then you get what you get and you better like. On PC you still have choice most of the time.
 
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For me, my favourite genres are strategy/simulation (ie base/world building games).

PC is obviously by far the best platform to game on for those genres due to m/kb control and range of games.

That's understandable.

Some games like Age of Empires 2, evil genius 2, planet coaster and Cities Skylines have full kbm support on xbox though.

It's just lacking in number of options in that regard.

Same for things like dota or league.

It's just down to developer choice and not a limitation of the hardware.
 
That's understandable.

Some games like Age of Empires 2, evil genius 2, planet coaster and Cities Skylines have full kbm support on xbox though.

It's just lacking in number of options in that regard.

Same for things like dota or league.

It's just down to developer choice and not a limitation of the hardware.

Well, until they introduce properly working Kb/m support that feels natural, and until every new strategy/sim game comes out on consoles as well as PC's I will always have to have a GPU :p.

Honestly, i dabble in and out of consoles each gen. Had a Series X up until recently. It's a great console and was a lot more bearable than any that came before due to the SSD and fast loading times. However playing strategy/sim games on it with a controller is just a pain in the **** and not much fun.

I was going to try a PS5 at somepoint (maybe when the Pro came out), but it would appear that the PC is getting more and more Sony exclusives now (God of War, Horizon etc) so i may not have to bother.

If that becomes the case more frequently, there is another advantage: On PC you can get the exclusives from both the Sony and MS consoles.
 
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No real advantages? How about >60 fps? In fact, how about even 60 fps! How about not having your game default to reconstructing from 720p (Jedi Survivor)? How about mods? How about reshade? How about turning on the various RT effects? How about, how about, how about...

And it's funny to me that people somehow think consoles don't have their own issues with stutter, when that's clearly the case. Where you have things like traversal stutters in f.ex. Unreal Engine games then guess what? It's also present on consoles! The only thing you bypass stutter-wise with consoles is shader compilation, but that's only so much a problem the first time you encounter it on PC then it's cached and you're gucci unless you nuke the drivers. And so for the rest of the problems, at least on PC you can sometimes fix them yourself or through the community, but if you're on console then you get what you get and you better like. On PC you still have choice most of the time.

So ultimately visual fidelity and grunt. They have been pc advantage forever.

The console advantages are barrier of entry, loading times, stable games, no requirement to tweak settings constantly, intuitive launcher, can be picked up and played by anyone with an ability to read a screen.

On balance the scales from a gaming advantage are tipping towards consoles now. As I suppose it should because it's their one job.
 
No real advantages? How about >60 fps? In fact, how about even 60 fps! How about not having your game default to reconstructing from 720p (Jedi Survivor)? How about mods? How about reshade? How about turning on the various RT effects? How about, how about, how about...

And it's funny to me that people somehow think consoles don't have their own issues with stutter, when that's clearly the case. Where you have things like traversal stutters in f.ex. Unreal Engine games then guess what? It's also present on consoles! The only thing you bypass stutter-wise with consoles is shader compilation, but that's only so much a problem the first time you encounter it on PC then it's cached and you're gucci unless you nuke the drivers. And so for the rest of the problems, at least on PC you can sometimes fix them yourself or through the community, but if you're on console then you get what you get and you better like. On PC you still have choice most of the time.
Sure. But do you think the majority of people care about those things?

Because i suspect most peoples first thought is price followed by is it a hassle (am i going to have pay in my own time).
 
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