Which MMO is everyone looking forward to

Wow, they've actually got a game going with Pantheon :p I had kind of written it off for a while due to the background and some dodgy early screenshots
 
Star Citizen for me, i think 3.0 is going to be a game changer for a lot of people on the edge of wanting it.
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MMO's these days are pretty much just a mish mash of each other, same goes for all other games of their genres. Star Citizen seems to be the only game that is trying to achieve new things in a game, and on a much bigger scale compared to any other game.
 
Conan Exiles, has recently caught my eye... I watched a Day 1 early access stream on youtube, wow, looks great... If the concept of the game stays, it looks promising... I have been wondering what sys reqs will be, online this site is not the same as that & the officail site the sys reqs part doesn't load... Been wondering if I will need a whole new sys or will a new GPU do??? Star Citizen OMG, that looks so great, I know my system won't play that... MMOs are stale now, most are just giant co-op games, I want total freedom, not limits...
 
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I've not had another go recently (bored of it quickly the last re-try, even with mates around) but... WoW's kinda doing ok again. There's a few friends who used to be into it that are back at the coal-face as it were. Not for me, but it may well scratch an itch for a few folks.
 
Star Citizen for me, i think 3.0 is going to be a game changer for a lot of people on the edge of wanting it.

Kinda what I am hoping. The problem I have now not to play what is there is that the servers for the FPS part are awful and so can't enjoy it at all and the other part of the game is too bare right now so that is why hoping 3.0 really gets it nailed down.
 
I've not had another go recently (bored of it quickly the last re-try, even with mates around) but... WoW's kinda doing ok again. There's a few friends who used to be into it that are back at the coal-face as it were. Not for me, but it may well scratch an itch for a few folks.

Has done for me, at leats the vanilla version. Im not sure if i can be bothered to go past 20 but so far I have a rogue, a mage and a druid hovering there.
 
Kinda what I am hoping. The problem I have now not to play what is there is that the servers for the FPS part are awful and so can't enjoy it at all and the other part of the game is too bare right now so that is why hoping 3.0 really gets it nailed down.

That's because all the Star Citizen AWS servers are located in the US at the moment....this is changing in 2.6.1 or 2.6.2 to have international servers which will help massively.

Star Citizen is the only MMO Im even thinking about and very much looking forward to.....most MMO's aren't suitable for adults that have to do chores and have responsibilities and finally get on at 9pm to find the Raid has been going for 2 hours and you dont get a sniff :(
 
Sleepery;30460452 said:
Wow, they've actually got a game going with Pantheon :p I had kind of written it off for a while due to the background and some dodgy early screenshots

So had I, but now I'm not sure about it anymore watched that vid, man does the combat look boring.
 
Nemeses;30482953 said:
So had I, but now I'm not sure about it anymore watched that vid, man does the combat look boring.

To be fair, the skills are not all in/not been balanced at all, add in the fact the animations are all just basic stand ins and you have a rather bland look. And of course, while I personally am a fan of Tab Targeting over 'Action' combat style, one downside to Tab Target games is that watching it is rarely exciting.

I myself am looking forward to Pantheon because I hate modern MMOs probably for the same reason others here have stated. I have no idea if Pantheon will be a great success or not, but it is the closest I have seen to an MMO trying to capture what made them great in the first place.
 
Me too, for the same reasons. I always find it funny that in any medieval era fantasy mmo, you're basically given a load of sci-fi tools:

Teleport device
GPS and HUD Map
Worldwide telepathy facility
Nanites in your blood to heal you and bring you back from the dead
Weapons you can install upgrades into

and so on.
 
Generally a certain amount of that is for gameplay reasons - although sometimes they could be more imaginatively implemented. Some quick travel and map/navigation gets pretty much essential for long term playing - more hardcore/alternative implementations might be fun for the first few hours but soon get incredibly tedious and in the way of enjoying the game for 99% of people.

Not sure what the problem is with "weapons you can install upgrades into" as in medieval/fantasy type settings it is usually along the lines of rune type implementations and half the fun of MMO/RPG games is customising/personalising your style a bit and working towards a certain upgrade path.
 
Sleepery;30499316 said:
Me too, for the same reasons. I always find it funny that in any medieval era fantasy mmo, you're basically given a load of sci-fi tools:

Teleport device
GPS and HUD Map
Worldwide telepathy facility
Nanites in your blood to heal you and bring you back from the dead
Weapons you can install upgrades into

and so on.

i don't really get the point? :confused:
one is medieval fantasy(!), where you usually have magic to do all your tricks.
or did elves and orcs really exist back then? :p

sci-fi is just another fantasy genre just set in the future usually.

anyways each to their own.

really liked the look of pantheon when they had the kickstarter, but i'm unsure now if i even would have the time to play it. my days are long gone where i could play mmos hours on end.
 
Ayahuasca;30499965 said:
The next WoW expansion, Legion has got the game back on the right track for many.

MMOs have been dead to me for years, but this xpac has pulled me back in. It's really really good. There is just so much high quality content, and the updates come fast and frequent you wouldn't believe it was a 12 year old game. Subs are on the rise now, months after release. Guess people expected bad things after the last xpac, but now word has got around. Hats off to Blizzard
 
None, stopped playing MMO's many moons ago.
Every one of them is full of grind and as I get older I realise that life is too short to do the same thing over and over.
 
i don't really get the point? :confused:
one is medieval fantasy(!), where you usually have magic to do all your tricks.
or did elves and orcs really exist back then? :p

sci-fi is just another fantasy genre just set in the future usually.

anyways each to their own.

really liked the look of pantheon when they had the kickstarter, but i'm unsure now if i even would have the time to play it. my days are long gone where i could play mmos hours on end.

I see that said a lot, and I think people have a skewed memory of the time it requires to play even 'old school' MMOs. People seem to remember ploughing 5+ hours a day into their favorite MMO back when they were young and carefree, they look back at it now and think 'if only I had that much time now'. What people seem to have forgotten (or perhaps not realized because back then it felt necessary) is that you never NEEDED to spend that amount of game, you just wanted to and that want turned into a driving force that made you feel the need - that's right, we were all addicts back in the day :)
I was on P99 EQ1 servers for a while not long ago and I was surprised out how much could be done in reasonable play sessions. If wanting to do group type content you usually wanted no less than an hour to play, ideally more, but it didn't need to be every night - the key to enjoying an MMO is more about getting a decent session in when you do get on rather than actually needing to be on for a long time regularly.
Me personally, when I get on for a bit of gaming I like it to be for 90+ mins, but that is regardless of whether or not it is an MMO - if I want to enjoy a hobby I want to spend enough time to get into it, 20 mins here and there is not worth it to me regardless of game type (or tv watching for that matter).

So, if you genuinely only get less than 30 mins spare here and there, you are probably right that an MMO would not work for you anymore, but if on a weekly basis you are able to have a few decent sessions of 90mins or more, don't be put off by memories of your past excess :)
 
MMOs have been dead to me for years, but this xpac has pulled me back in. It's really really good. There is just so much high quality content, and the updates come fast and frequent you wouldn't believe it was a 12 year old game. Subs are on the rise now, months after release. Guess people expected bad things after the last xpac, but now word has got around. Hats off to Blizzard
Yup Legion pulled me back in too. Very good expansion with loads of content and some of the new areas look amazing to be fair (considering the games age)
 
MMOs have been dead to me for years, but this xpac has pulled me back in. It's really really good. There is just so much high quality content, and the updates come fast and frequent you wouldn't believe it was a 12 year old game. Subs are on the rise now, months after release. Guess people expected bad things after the last xpac, but now word has got around. Hats off to Blizzard

Yup. Legion brought back the joy of TBC\WotLK for me. I love the class hall (as a Paladin) and the artifact weapons\power system was excellent. I don't know how they can lap that in the next expansion but I'm looking forward to it.

Scaling myhtic dungeons are excellent for a challenge, especially for someone like me who now in their thirties can't sink huge amounts of time into the game. I can still play for an hour, and achieve something meaningful. If I take the rose tinted glasses off, this is possibly the best expansion ever.
 
I see that said a lot, and I think people have a skewed memory of the time it requires to play even 'old school' MMOs. People seem to remember ploughing 5+ hours a day into their favorite MMO back when they were young and carefree, they look back at it now and think 'if only I had that much time now'. What people seem to have forgotten (or perhaps not realized because back then it felt necessary) is that you never NEEDED to spend that amount of game, you just wanted to and that want turned into a driving force that made you feel the need - that's right, we were all addicts back in the day :)
I was on P99 EQ1 servers for a while not long ago and I was surprised out how much could be done in reasonable play sessions. If wanting to do group type content you usually wanted no less than an hour to play, ideally more, but it didn't need to be every night - the key to enjoying an MMO is more about getting a decent session in when you do get on rather than actually needing to be on for a long time regularly.
Me personally, when I get on for a bit of gaming I like it to be for 90+ mins, but that is regardless of whether or not it is an MMO - if I want to enjoy a hobby I want to spend enough time to get into it, 20 mins here and there is not worth it to me regardless of game type (or tv watching for that matter).

So, if you genuinely only get less than 30 mins spare here and there, you are probably right that an MMO would not work for you anymore, but if on a weekly basis you are able to have a few decent sessions of 90mins or more, don't be put off by memories of your past excess :)
makes a lot of sense and you're right :)
 
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