Poll: Which Next Gen Console will you buy? - New Version

What will you buy?

  • I will buy both consoles

    Votes: 125 12.1%
  • I will buy an Xbox One only

    Votes: 138 13.3%
  • I will buy a PS4 only

    Votes: 565 54.5%
  • I will buy neither console

    Votes: 88 8.5%
  • Undecided

    Votes: 120 11.6%

  • Total voters
    1,036
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Don't see anything particularly evasive in there, he can only talk about things that are confirmed after all.

no release date.

no info on the north american free game.

the sky tv deal. (which was talked about at e3 then nothing)

yeah he's not being evasive at all about anything. just seems that theres still a lot of loose ends when it comes to the xbone. with only 3 months from when it could possibly launch id be very worried if i was a ms exec or share holder.
 
no release date.

no info on the north american free game.

the sky tv deal. (which was talked about at e3 then nothing)

yeah he's not being evasive at all about anything. just seems that theres still a lot of loose ends when it comes to the xbone. with only 3 months from when it could possibly launch id be very worried if i was a ms exec or share holder.

As I said, these things clearly haven't been decided yet, how can he answer that?

You really actually think thats a good reason? You actually prefer it happens this way? Man Shamikebab as a gamer, you depress me :p

ps3ud0 :cool:

Well either the Indie dev has got a pay cheque or has chosen to go on PS4/PC first....then you expect MS to take on the costs of being a publisher? Surely they've forfeited the right to that privilege by choosing another platform as their priority?
 
Well either the Indie dev has got a pay cheque or has chosen to go on PS4/PC first....then you expect MS to take on the costs of being a publisher? Surely they've forfeited the right to that privilege by choosing another platform as their priority?
Yet Sony are more than happy to publish indie games that hit the Xbox platform first? How does that work one way and not the other and why is anything like what MS do, actually beneficial to us as gamers?
So what console are you getting ps3ud0? :D
PS4, but when is up for debate!

ps3ud0 :cool:
 
No it was published by Microsoft....

I feel we're going around in circles here :p

They didn't say they couldn't be on Xbox One if they chose other platforms first, it just might stop them being published by MS.
 
No it was published by Microsoft....

I feel we're going around in circles here :p

They didn't say they couldn't be on Xbox One if they chose other platforms first, it just might stop them being published by MS.
I know thats the issue, they keep saying they are going to remove the hurdles for indie devs purely for the fact theyve released the game elsewhere. Not one other platform has this policy...

As a gamer, why would something like that be at all something to defend escapes me...

ps3ud0 :cool:
 
Because surely the only people it hurts are the devs who offer timed exclusivity to a platform? As gamers don't we want simultaneous releases on all platforms?
Oh we do, but if one hits another platform first like Steam, I dont see any issue why that matters if it gets published on another platform.

BTW with the way CVG word the question this actually involves ID@Xbox aswell as MS published indie games. Looking at details of ID@Xbox it does seem the case:

http://www.gamasutra.com/view/news/..._IDXbox__Xbox_Ones_selfpublishing_program.php
ID@Xbox does not mean that Microsoft is breaking down all of the walls of its garden -- just hammering away some chunks. Developers need to apply at www.xbox.com/id (registration opens today). If developers qualify, they become a registered Xbox One developer. Early applications are for the "initial phase" of the program, which is beginning this fall.

"[Registered Xbox One developer] status will be granted with priority to independent game developers who have a proven track record of shipping games on console, PC, mobile or tablet," according to Microsoft's announcement.

Microsoft said there are no application fees, no certification fees and no title update fees.

Charla told Gamasutra, "We'll evaluate each application on a case by case basis. Making a console game isn't trivial so we want to be sure that they'll be able to create great content.

"However, our plan for the program is to eventually open up the platform to all creators. We want Xbox One to be a great place to not only consume content but to also create it."

Registered developers will receive two Xbox One development kits at no cost, and access to the console's full features, including the "full power of the console," cloud, Kinect and Xbox Live toolsets and more.

Revenue splits will be "industry standard" Charla told us. (Digital deals often give the platform holder 30 percent, and the developer 70 percent.)

As for exclusivity deals, he said, "We do not require exclusivity agreements. However, we do ask for day one parity with other console game platforms."

A team of developer-facing community managers will also provide responses to submissions and ongoing support as part of the program. Microsoft said it will hold developer events as well, with ID@Xbox gatherings happening in Seattle, London and San Francisco, starting this fall.
Im not sure what costs MS would incur because an indie self-publishing via ID@Xbox nor why it really matters if its hit another pltfrom beforehand :confused:

ps3ud0 :cool:
 
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Well that's not a problem then as Steam isn't a console gaming platform?

I don't see why you think MS should give all these benefits to devs who chose PS4 as a timed exclusive?

There are numerous examples of MS allowing titles on their console in the past (Terraria, Minecraft for example) that have been first elsewhere so I don't see why it will be a problem in the future.

I don't see why a dev couldn't release on PS4 first (with what ever benefits Sony give them, monetary or other) then release later on One but without the benefits MS offer above.
 
Well that's not a problem then as Steam isn't a console gaming platform?

I don't see why you think MS should give all these benefits to devs who chose PS4 as a timed exclusive?

There are numerous examples of MS allowing titles on their console in the past (Terraria, Minecraft for example) that have been first elsewhere so I don't see why it will be a problem in the future.

I don't see why a dev couldn't release on PS4 first (with what ever benefits Sony give them, monetary or other) then release later on One but without the benefits MS offer above.
TBH I dont see your point as ultimately it seems if a game is on the Xbox platform first it seems other platform owners are fine to see it on theirs. Yet if the converse happens (if its a console platform as you advise) MS seem to have a hurdle to deal with. And this isnt MS publishing it but self-published titles?

I dont understand why you dont see that difference, nor why its really a benefit?
Does this include Ouya ? :p
Go away or I wont give you my Shearer Legends card ;):p

ps3ud0 :cool:
 
TBH I dont see your point as ultimately it seems if a game is on the Xbox platform first it seems other platform owners are fine to see it on theirs. Yet if the converse happens (if its a console platform as you advise) MS seem to have a hurdle to deal with. And this isnt MS publishing it but self-published titles?

I dont understand why you dont see that difference, nor why its really a benefit?

Because it might help stop this stupid timed exclusivity nonsense? How is that not a benefit? Nowhere does it say MS won't allow a title that has been on another platform (and he didn't say no in the interview either) so I imagine it would be done on a case by case basis. As I've already said, MS have done this fine in the past so I can't see it being a problem. What do Sony offer as part of their developer package?

You seem to be suggesting that an Indie developer should get paid for timed exclusivity to PS4 for say a year then come to MS and get all the benefits that developers that develop for both platform simultaneously get....why on earth would MS want to encourage that :confused: Surely there should be a drawback to choosing one over the other?
 
Because it might help stop this stupid timed exclusivity nonsense? How is that not a benefit? Nowhere does it say MS won't allow a title that has been on another platform (and he didn't say no in the interview either) so I imagine it would be done on a case by case basis. As I've already said, MS have done this fine in the past so I can't see it being a problem. What do Sony offer as part of their developer package?

You seem to be suggesting that an Indie developer should get paid for timed exclusivity to PS4 for say a year then come to MS and get all the benefits that developers that develop for both platform simultaneously get....why on earth would MS want to encourage that :confused: Surely there should be a drawback to choosing one over the other?
I think youve got the wrong end of the stick, what Im saying is plainly no other platform owner has a formal policy like MS has, I dont know what Indies get when it comes to exclusivity, thats not up for debate, what I dont understand is if a Indie wants to get a game on a set of platforms it seems to save hassle they have to go to MS first for no other reason than their policy.

Im sure there are cases where this hasnt happened, but you are well aware of the amount of stuff thats come out about how MS in the past have dealt with indie developers (let alone the topic of self publishing which I assumed now was a moot point but then I saw that caveat pop up within ID@Xbox too), yet you dont hear anything of the sort coming from Sony (Im sure Steam/Nintendo are the same, but I wouldnt know) it seems however that game turns up on their platform.

I think youve just got this idea of exclusivity in your head and its not that which is what Im debating. I dont see why any platform has to have drawbacks/advantages/hurdles as I ultimately think indie devs just want their game out there on as many platforms as possible, it should be completely irrelevant how/when they reach those set of platforms...

ps3ud0 :cool:
 
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