Soldato
- Joined
- 10 Sep 2008
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- 11,973
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- Bangor, Northern Ireland
Popped into Game today and there were 3 people in front of me pre ordering xboxes. It might not be as unsuccessful as people are predicting.
I posted this in the XBOX One thread but it's probably worth reposting here whilst both consoles are being discussed. FWIW I think MS have horribly screwed up the messaging and explanation of what they are trying to do. It needs to be cleared up with definitive details ASAP although much of the damage is already done. You only have to see how many time people here post "Xbox won't allow second hand games" when they have clearly said it will. It's the detail and clarity they are missing which is doing the damage. Without it the reaction to "DRM" was always going to be negative as there's nothing in it for the consumer.
Pearoast below just fyi.
Some more detail and clarification is starting to appear around the DRM stuff. It appears that Microsoft is primarily aiming it at digital downloads in the future as a step towards allowing you to have a digital library of games you can play anywhere whilst reassuring the developers and publishers it won't be opened up to rampant piracy. Interestingly they didn't dismiss a "all you can eat" digital subscription model for games similar to Netflix when it was suggested to them.
Interveiw at http://arstechnica.com/gaming/2013/0...game-policies/
They also cleared up some more info about the ability to lend games to friends and family. In effect you will be able to lend a game to up to 10 nominated friends or family, the only restriction is only one person can play it at a time. Sounds really quite useful to me.
Since its announcement, there has been some confusion over the details of sharing your Xbox One game library with up to ten "family members." Mehdi couldn't give comprehensive details but he did clarify some things.
For one, a family member doesn't have to be a "blood relative," he said, eliminating the extremely unlikely possibility that the Xbox One would include a built-in blood testing kit. For another, they don't have to live in the primary owner's house—I could name a friend that lives 3,000 miles away as one of my "family members" Mehdi said.
You'll be able to link other Xbox Live accounts as having shared access to your library when you first set up a system, and will also be able to add them later on (though specific details of how you manage these relationships is still not being discussed). The only limitation, it seems, is that only one person can be playing the shared copy of a single game at any given time. All in all, this does sound like a pretty convenient feature that's more workable than simply passing discs around amongst friends who are actually in your area.
Come join me, on the dark side![]()
Man Im tempted to get 9/10 people I trust on here to get a XO each and a single game and between us swap between them say each month. Obviously we wouldnt share things like BF4 or Forza as theyll always be played but the others one Id happily share with like minded people. Ultimately for the price of 1 game Ill get access to 10 overall. Thats pretty cool and totally above board.See thats how i heard it, but i cant think it will be like that, with MS and its not trading in/rental etc stuff surely this goes against that completely. Whos to say you have 10 users as "family" whats to stop you all putting in say £5 each to purchase one game and all 10 play it in turn? So instead of a dev loosing money for pre owned games they could potentially get tenth of the game sales, obviously worst case an all but thats how it could happen looking at the above.![]()
Im not trying to be deviant but to me thats a great way to justify a second console if I was really inclined. Obviously need to wait til we know whats coming out and everything (I expect a price cut before it turns 1). My point in effect still more than stands.I'd be up for that if you trust me enough lol.
If indeed it does work like that.
See thats how i heard it, but i cant think it will be like that, with MS and its not trading in/rental etc stuff surely this goes against that completely.
Silly question time (sorry), but do you think retailers will verify who you are before they accept the sale? Ive not sold games other than on MM so dont know, so Im guessing they might need ID to check against the system theyll use?You will be able to trade it in with certain retailers, I'm guessing Game at first though I see no reason this won't be rolled out further, who will have the resources to reacquire/check the licence at the point you trade it in.
The 24 hour online check is to check/revoke your license of the game if you still have it installed.
Just to be clear the stuff in italics in my post is a direct quote from an interview with Microsoft by ars, not my interpretation for what it's worth. The rest is in the link I posted.I heard you could only lend any game to one friend and only one time as a limit. It does not make sense the way Macro describes it for obvious reasons.
Just to be clear the stuff in italics is a direct quote from an interview with Microsoft by ars, not my interpretation.
Silly question time (sorry), but do you think retailers will verify who you are before they accept the sale? Ive not sold games other than on MM so dont know, so Im guessing they might need ID to check against the system theyll use?
ps3ud0![]()
Well thats where I was going with my question, the system will surely have enough information on the game owner to allow them to verify at POS if required, both ideas seem a legitimate method to avoid selling stolen goods. I doubt retailers really want to be implicated in dealing with stolen goods if they have a mechanism in place for verification...I don't see why they would. Once they've 'got' the copy and have the ability to get and guarantee the licence I'm guessing they don't really care where it came from.
One interesting thing from thinking about this, is say your console and games are ever stolen.
You'll be able to log in to your xbox account, put a notice on that they've been stolen and not only would they be flagged as stolen if someone tried to trade them, but you'd be still able to reinstall all of them on a new system.
It's a direct quote from the interview on ars i.e. I was quoting the interview rather than it being my interpretation.A Microsoft employee said "The only limitation it seems", it's not a direct quote at all. If lending did work like that between friends and family you could share 10x the amount of single player games for the cost of 1.