• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Windows Store Games won't have VSync, SLI/CrossFire, Fullscreen or Modding

For me there is absolutely no difference in speed using it from steam client or from browser. Maybe there are , but would need more accurate measurements than just user feeling.
 
Wait, I thought the Steam client was slower for everyone. In the client there is always a delay of a few seconds before anything happens when I click something, but in the browser it's near instant.
 
2rGA6Bj.png


https://www.microsoft.com/en-us/store/games/quantum-break/9nblggh6h0rv#ratings-reviews

£774.99:eek::p
 
Microsofts responds to Tim Sweeney

In response to Sweeney’s allegations, Kevin Gallo, corporate vice president of Windows at Microsoft, told the Guardian: “The Universal Windows Platform is a fully open ecosystem, available to every developer, that can be supported by any store. We continue to make improvements for developers; for example, in the Windows 10 November Update, we enabled people to easily side-load apps by default, with no UX required.

“We want to make Windows the best development platform regardless of technologies used, and offer tools to help developers with existing code bases of HTML/JavaScript, .NET and Win32, C+ + and Objective-C bring their code to Windows, and integrate UWP capabilities. With Xamarin, UWP developers can not only reach all Windows 10 devices, but they can now use a large percentage of their C# code to deliver a fully native mobile app experiences for iOS and Android. We also posted a blog on our development tools recently.”
 
Gallo has just confirmed exactly what MS is doing in those 2 paragraphs.

1st one, confirms they are full of ****.

2nd one, confirms that PC, Tablets, Xbox etc will all run under one platform.

Go and take a flying F to yourself.
 
this move of universal windows platform (UWP) shows how Microsoft was forced to release DX12 as a lower API, and the fact that they have 2 versions of the API the 11ish version and the Mantle version.
what's the point of releasing a lower level API for better optimised applications, if your whole direction is a higher level layer of compiler that adds overhead and latency and overall less optimised, not even talking about how a modern PC app would be a copy past of a 300$ piece of hardware that is xbone, nothing of this is pushing PC gaming, all of this is bringing PC gaming to a full stop, and making it even more of a trash can of xbone apps.
and this doesnt come as a surprise for me, from the day M$ announced DX12, iv been saying it, i said dx will be locked to win10, and it wont do what Mantle did, and everybody laughed because M$ kept it foggy and not clear, misleading ppl by saying win7 will have a version of dx12, but they played on time untill ppl forget, then we are back again Nothing will change in PC, and it will be even worse than before.
you will not see new games developed to take advantage of the draw calls, or push the limit of the hardware( if you are lucky maybe once a year), a useless API, that very few games will use, and the rest of the games running as bad as a DX9 version
 
Last edited:
Vulkan on windows 7 please

stuff like this is why I have not even tried windows 10

most ppl got baited by M$ free upgrade, little do they know that they are losing way more than they are gaining from the upgrade.
these upgrades are what allow M$ to push stupid stuff like these, because they get enough chunk of the market to not give a crap about what ppl think, but maybe if Devs act out, we might still have a shot, and ppl should really roll back to win7
 
most ppl got baited by M$ free upgrade, little do they know that they are losing way more than they are gaining from the upgrade.
these upgrades are what allow M$ to push stupid stuff like these, because they get enough chunk of the market to not give a crap about what ppl think, but maybe if Devs act out, we might still have a shot, and ppl should really roll back to win7

This. If the product is free, then you are the product.
 
Epic boss accuses MicroSoft of trying to "monopolise game development on PC"

post by Zmeul @linustechtips

Microsoft is looking to dominate the games industry ecosystem with its aggressive new UWP initiative. Developers must oppose this, or else cede control of their titles

Gears of War developer tells games industry "we must fight Microsoft"

With its new Universal Windows Platform (UWP) initiative, Microsoft has built a closed platform-within-a-platform into Windows 10, as the first apparent step towards locking down the consumer PC ecosystem and monopolising app distribution and commerce.
In my view, this is the most aggressive move Microsoft has ever made. While the company has been convicted of violating antitrust law in the past, its wrongful actions were limited to fights with specific competitors and contracts with certain PC manufacturers.
This isn’t like that. Here, Microsoft is moving against the entire PC industry – including consumers (and gamers in particular), software developers such as Epic Games, publishers like EA and Activision, and distributors like Valve and Good Old Games.
Microsoft has launched new PC Windows features exclusively in UWP, and is effectively telling developers you can use these Windows features only if you submit to the control of our locked-down UWP ecosystem. They’re curtailing users’ freedom to install full-featured PC software, and subverting the rights of developers and publishers to maintain a direct relationship with their customers.
Full article on the Guardian

Sweeney called on Microsoft to make UWP an open platform, and he pulled no punches in expressing concern for the future.



"Valve's Steam distribution service is booming with over 100m users, and publishers like Adobe, Autodesk, Blizzard, Riot Games and EA are operating highly successful businesses selling their games and content directly to consumers.


"Microsoft's situation, however, is an embarrassment. Seven months after the launch of Windows Store alongside Windows 10, the place remains devoid of the top third-party games and signature applications that define the PC experience. Where's Photoshop? Grand Theft Auto V? Fifa 2016? There are some PC ports of what were great mobile games, and some weirder things, such as the Windows 10 port of the Android port of the PC version of Grand Theft Auto from 2004.



"But the good PC stuff isn't there, with the exception of Microsoft's own software products. Does Microsoft really think that independent PC developers and publishers, who cherish their freedom and their direct customer relationships, are going to sign up for this current UWP fiasco?

"In my view, if Microsoft does not commit to opening PC UWP up in the manner described here, then PC UWP can, should, must and will, die as a result of industry backlash. Gamers, developers, publishers simply cannot trust the PC UWP 'platform' so long as Microsoft gives evasive, ambiguous and sneaky answers to questions about UWP's future, as if it's a PR issue. This isn't a PR issue, it's an existential issue for Microsoft, a first-class determinant of Microsoft's future role in the world."


Sweeney said Epic had spoken with Spencer and Microsoft to express its concern about UWP ahead of its announcement. But, it seems, this concern had fallen on deaf ears.

"Because they listened very patiently, I hoped and believed that Microsoft would do the right thing, but here we are. Microsoft's consumer launch and PR around UWP are in full swing, and this side of the story must be told."

Podcast with a Dev and former M$ employee
 
Last edited:
Back
Top Bottom