World first QD-OLED monitor from Dell and Samsung (34 inch Ultrawide 175hz)

Nope, Even if/when Alienware bring out a newer version it won't be worlds different, Maybe better burn in resistance and higher refresh rate but that's about it.

We'll likely have to wait a good few more years for tech to be substantially different to warrant an upgrade.
Good and bad. Feels like a good investment
 
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2025 q4 is when the next monitor upgrade will be then it seems, may go 39", like 34" but feel it could be a bit bigger.
 
So they are finally bringing out true RGB panels but how about brightness levels because i thought that is what the white sub pixel was designed to help with.
 
Yeah I have my doubts about this. A RGB sub pixel would not be a WOLED anymore so the chart is wrong by calling it WOLED. It implies LG is working on a brand new type of OLED panel to replace WOLED.

Maybe it's true, we'll have to see, but LG has not announced any technology breakthroughs that I'm aware of to imply they have a way to produce bright, burn in free RGB panels. The problem with existing RGB panels is they easily burn in and don't get as bright
 
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Yeah I have my doubts about this. A RGB sub pixel would not be a WOLED anymore so the chart is wrong by calling it WOLED. It implies LG is working on a brand new type of OLED panel to replace WOLED.

Maybe it's true, we'll have to see, but LG has not announced any technology breakthroughs that I'm aware of to imply they have a way to produce bright, burn in free RGB panels. The problem with existing RGB panels is they easily burn in and don't get as bright

It's from tftcentral so pretty legit source. Also, it does say "new pixel layout" in the image.

 
Video says they are just playing and testing the idea, so not committing to it. We'll see what happens. Its not like it hasn't been done, before woled came around, companies did make true RGB panels but they were dim and burned in easy, there are after all is a reason why LG added white pixel and Samsung added a blue back light to their panels. So unless LG has made a technical breakthrough, taking existing panel tech and removing the white pixel just means that true LG RGB panels will need to be extra dim - I'd guess capped at 150 nits - but it's been a while since LG tried doing true RGB and their pixels have improved so maybe they can get it a little brighter without damaging the pixels.



I'm very interested in that 34 inch 5120x2160 240hz panel. Whomever can make a monitor with those specs first will get my money, don't care if it's QD OLED or woled just give it to me
 
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I really like the PG42 but still finding it a bit big, the 39 that's coming soon might be a good compromise and a similar PPI so will probably try :)

Yeah I would like the 42" as it would be the most versatile display in terms of 16.9 when need it and 21.9 custom res but just too damn big for desktop use even with a deep desk imo.
 
The firmware update did not fix my issue I have with my Alienware QD-OLED so after some back and forth with the Dell team they have agreed to replace my panel.

Should be getting the replacement tomorrow, fingers crossed new panel has no issues.
 
Replacement arrived today quicker than expected but quite shocked they sent a refurb panel, I was expecting a brand new replacement?

Some dirt marks on the screen with the foam pressing on and it's been a struggle to get it clean, still see a few light scratches but only visible at certain light angles.

Have you guys who have had replacements all been sent refurbs?

Can anyone recommend a good screen cleaner?
 
For those who always ask if a nvidia gpu works better with adaptive sync and so on:


Native G-SYNC is currently the gold standard in VRR at the moment, and it handles VRR-range-crossing events much better (e.g. framerate range can briefly exit VRR range with a lot less stutter).

Using G-SYNC Compatible can work well if you keep your framerate range well within VRR range.

The gold standard is to always purchase more VRR range (e.g. 360-500Hz) to make sure your uncapped framerate range (e.g. CS:GO 300fps) always stays permanently inside the VRR range. Then you don't have to worry about how good G-SYNC versus G-SYNC Compatible handles stutter-free VRR-range enter/exit situations.

Also NVIDIA performance on FreeSync monitors is not as good as AMD performance on FreeSync monitors, in terms of stutter-free VRR behaviors.

Eventually people will need to benchmark these VRR-range-crossing events.

If you have a limited VRR range and your game has ever touched maximum VRR range in frame rate before, then the best fix is to make sure you use VSYNC ON and a framerate cap approximately 3fps below (or even a bit more -- sometimes 10fps below for some displays). Use VSYNC OFF in-game, but VSYNC ON in NVIDIA Control Panel.
 
For those who always ask if a nvidia gpu works better with adaptive sync and so on:



That's being my experience as well. Gsync compatible is fine as long as it has a wide VRR range and you never get close to the boundaries. Unfortunately for current TVs, they have narrow VRR ranges so issues are encountered more often. Also, while rare, I have encountered an issue once in a while where a game wil still have some tearing even when well within VRR range on a Gsync compatible TV, almost like it's not engaging but then on a hardware Gsync monitor it works fine
 
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Buy 4090 (best value), stay at top of VRR range = Job done.

This man gets it ! :D

What does console mode actually do ? it seems to make colours pop a little more to my eyes.

Someone correct me if I'm wrong but AFAIK instead of bypassing any image processing, Which is what "Game Mode" usually does, Console mode may make use of any built in image processing.
 
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