World of Warcraft - Blizzcon 2011

How? When you click it it takes you to the normal subscription screen. Theres no option over 6 months. How do you comit to 1 year?

You don't - your commitment is placed when you access the payment option via the opt in to the annual pass.

For clarity - if you put yourself down for a regular subscription you can cancel it at any time but won't be getting any bonuses. However if you sign up via the annual pass link in your account, regardless which payment option you choose you cannot unsubscribe for a year - you will, in turn, be egligable for all the bonuses.
 
Last edited:
With the focus being on Horde vs. Alliance I'm hoping that this expansion will be a lot shorter than the others and not make it to 5.3
 
I don't know - cooking ones synergise quite well. Halved falling damage is rather useful and double rested XP will make leveling even a bigger breeze than it already is (most likely to allow pandas to catch up to other races).
 
I don't know - cooking ones synergise quite well. Halved falling damage is rather useful and double rested XP will make leveling even a bigger breeze than it already is (most likely to allow pandas to catch up to other races).

Assuming Pandas dont do a DK and start at a higher level

*edit- yknow if this was april I wouldnt be taken in so easily.
 
What is Mists of Pandaria?
The goal is to combine new gameplay with most fun parts of the past. - vague but okay

The plan is to get people back into the world, instead of having players roam around Stormwind and Orgrimmar all the time once they reach max level. - really want to see them succeed in that

Developers want you to do what you want to do to progress your character. They really want you to feel like you have a menu of content where you can pick whatever you want to do, and you shouldn't feel forced to do something to progress your character. For example, daily quests will reward you with valor points but it will still be faster if you raid of course. - a nod to casual players complaining their lives were too hard in Cata? More options is always good though.

Character builds are going to be entirely revamped. Talents were still too cookie cutter, so the developers want to give players more choices in their talents. - once more re learning your class, joy :P

Pandaria
5 New leveling zones to explore
Single, unified continent
Influenced by Asian landscapes
AH, Bank, and Central Questing Hub
No flying until max level


Lore of Pandaria
A long, storied history.
Magically hidden since The Sundering
A new land to explore....
Pandaria was discovered during the cataclysm, a naval battle between horde and alliance was taking place close to it.

Pandaren starting zone
It's a turtle! It left Pandaria 10 000 years ago and never came back. Pandarens who wanted to discover the world left on that turtle.
Story focused with simple mechanics
Cross faction, choose Horde/Alliance at level 10.

Creatures of Pandaria
The Jinyu are fish-like creatures and will be in a wide number of zones.
The Hozu are a monkey-like race, they stand up on their legs and can walk around. They play tons of pranks on the local pandarens and are also in a lot of zones.
Verming are ... new kobolds, they kinda look like evil bunnies.
 
Last edited:
http://us.battle.net/wow/en/game/mists-of-pandaria/monk/

Monk will be wearing cloth and leather. Uses the Chi, Dark Force and Light Force resources and will be a DPS (Windwalker)/Tank (Brewmaster)/melee combat based Healer (Mistweaver) hybrid. From the looks of one of his abilities (Statue of the Jade Serpent), he will heal while doing damage.

EDIT: Re the Death Knight comment - that class will be unavailable to Pandas (along with warlocks, paladins, and druids).

EDIT 2: Final panda racial revealed: QUAKING PALM - You touch a secret pressure point on an enemy target, putting it to sleep for 3 seconds.

Share armour with druids and weapons with rogues/druids.
 
Last edited:
EDIT: Re the Death Knight comment - that class will be unavailable to Pandas (along with warlocks, paladins, and druids).
Oh nono I didnt mean the death knight class for pandas, I meant if the panda race would start from a higher level like 70 or something. But that has gone out the window since the starting zone info.
 
New talent info:
Spec choice at level 10 stays as was.

From then on up to level cap you gain all the core spec abilities as you level up instead of putting points into them.

Talent points acquired much slower (every 15 levels) and have no ranks.

You choose one of 3 per tier of talents.

Each one is meant to be powerful and exciting.
 
Last edited:
the dungeon challenges sound interesting...but the website says you get put into a generic set of gear. Its a good way of seeing who is skilled at the game, but it could get old really quick. Disconnections and people going afk could get really annoying as well.

The pet battle system sounds a bit like Pokemon.....search the environment for special pets and levelling them up!

Nothing in the expansion really excites me really, but have to see how it pans out.
 
So far this entire expansion is sounding a bit "meh"

The Monk sounds like an attempt at making a WoW Jedi to compete with swtor.

And the new talent system seems to be quite....simple.
 
Back
Top Bottom