Totally forgot about the guerrilla facility and the upgrades in it.
So did I. They aren't very imaginative tbh. Squad size then nothing else is worth the bother really.
Totally forgot about the guerrilla facility and the upgrades in it.
So did I. They aren't very imaginative tbh. Squad size then nothing else is worth the bother really.
So did I. They aren't very imaginative tbh. Squad size then nothing else is worth the bother really.
 Integrated Warfare - PCS bonuses are significantly improved. Costs 150 Supplies.
Integrated Warfare - PCS bonuses are significantly improved. Costs 150 Supplies.  Squad Size II - Increases the squad size to a maximum of 6. Costs 75 Supplies. .
Squad Size II - Increases the squad size to a maximum of 6. Costs 75 Supplies. .  Specialist: Cool Under Pressure - Gain +10 Aim and the ability to critically hit when taking overwatch and reaction shots. Costs 75 Supplies.
Specialist: Cool Under Pressure - Gain +10 Aim and the ability to critically hit when taking overwatch and reaction shots. Costs 75 Supplies.  Grenadier: Biggest Booms - Explosives can inflict critical damage. Costs 75 Supplies.
Grenadier: Biggest Booms - Explosives can inflict critical damage. Costs 75 Supplies.  Ranger: Hunter's Instinct - Attacks against flanked enemies deal +3 damage. Costs 75 Supplies.
Ranger: Hunter's Instinct - Attacks against flanked enemies deal +3 damage. Costs 75 Supplies.  Sharpshooter: Deadshot - Bonus 10% chance to critically hit enemies. Costs 75 Supplies.
Sharpshooter: Deadshot - Bonus 10% chance to critically hit enemies. Costs 75 Supplies.Whaaaa? Vulture is good - get a lot more attachments and cores for the proving ground... The upgrade that gives your soldiers a larger movement range in the first few turns is great for the timed missions as well... Wet Work for the improved XP... most of the upgrades are definitely worth it

I actually think the base game of XCOM: EU is more difficult.
Even my Ironman run on 'Commander hasn't been too bad yet. To be fair the harder aliens (Sectopod, Gatekeeper, Andromedon etc) haven't appeared because I've been holding off the story missions whilst I develop weapons and armour and stuff.
Hacking towers has so far caused me more trouble than they are worth though. Every single time I've failed and it's always nearly completely had me over.

 That's another Ironman campaign wrecked.
  That's another Ironman campaign wrecked.  
Lesson of the day: Give your ranger a mind shield as soon as possible.
Utter killing machines when under a sectoids control.That's another Ironman campaign wrecked.


Plasma weapons, squad size 2 and exo suits, missions have just become 70% easier.
Totally forgot about the guerrilla facility and the upgrades in it.
Also got the shredder gun for eco, give that a try next mission.
Only generally do 2 missions a day so way behind you lot
I am researching plasma weps but it's taking ages. Getting slaughtered by Archon's while I'm waiting. Only have one exo suit.
Why is everyone’s aim so bad on Archons? Even my best snipers are around 63% chance to hit them. Even when my ranger runs right up beside a massive Archon and fires a shotgun in their face, it usually misses. Archon’s are huge! Why are they so hard to hit for everyone on my team?

 The ranger can step in and finish off any stragglers if they're too dangerous to leave alive (like gatekeepers).  If you've got salvo on a grenadier you can (timer permitting) even wait a turn and get 2 grenades at a pack from the same dude.
 The ranger can step in and finish off any stragglers if they're too dangerous to leave alive (like gatekeepers).  If you've got salvo on a grenadier you can (timer permitting) even wait a turn and get 2 grenades at a pack from the same dude.Hmm, I didn't think I'd done much in the way of story missions but have still met all of those. Oh and I agree about hacking towers, I've not actually managed to take over one even though I usually have at least a 50% chance.
I must say I'm struggling with Commander, wish I'd gone for Veteran but am determined to get to the end now. I think when I get around to a 2nd playthrough I'll drop down to Veteran but add Ironman.

 
	