Soldato
- Joined
- 14 Mar 2011
- Posts
- 5,442
I think its a fantastic game. Initially timer aspect was somewhat annoying, but got used to it and not so much of a big deal now. Also becomes less of an issue as you get harder hitting weapons. Battle scanners can be useful as can the Rangers cloaking ability in quickly scouting up ahead and also moving your troops into ideal positions.
Agree with this - I think it's supposed to be this way as well; XCOM aren't meant to be on top of things in this game (at the start at least) and the initial part of the game is supposed to feel tough + rushed...
Also worth remembering that if you persevere and it really still bothers you the mod support in the game is fantastic and with a simple one-click mod you can either make the timers a lot more forgiving or disable them completely (just checkout the Steam workshop)
Personally my main gripe with the timers isn't that they're too strict, it's that they don't allow for partial completion, it's all or nothing - i.e. you've got a mission with 4 units to extract a VIP, and you manage to get 3 of the units + the VIP onto the ship, then the timer runs out before the last guy makes it - that counts as a failed mission!! (Unless they've patched this, it was a while ago I played it)