X3:Terran Conflict has arrived

Found a "home made hax" for reparing M6 that way (they have way too much hull you will die of boredom before you repair it, and that doesn't take into account bigger ships). Exit the ship, target the mouse get a coffee/tea mug, place it on your fire mouse button so that the mouse doesn't move but the laser fires.

Go do something else for a little bit and when you are back your ship is in top notch condition :D

the left ctrl button is also a fire button, much easier to put something heavy on that.
 
Just my luck, when I first started playing on Thursday I managed to get a fair few Pirates to eject from their Craft but didnt know how to claim them, now that I know how to claim, not a single pirate has ejected ;(

Camping farms atm waiting for defense missions to come along, nice cash to be earned, some give 150k+ but I just wished those damn pirates would have the decencey to eject ;)

They also dont shoot back as much as they did, going to reinstall to see if it aint broken in some way.

a whole 150k for a defence mission, mine can be 4000k+ now still not really worth doing. :p

what you want is a nice patrol mission, last one i did netted me 38million.:D
 
They can be difficult though, I think I'm in the wrong area of the galaxy to be trying them, only seem to get Khaak corvettes appearing and things like that.

yes the missions are difficult but the reward is worth it.

Khaak corvettes are nasty things, i wouldnt go near a khaak mission without a M7. even that wasnt enough for the last one i did but then 2 Khaak destroyers will decimmate a M7.

I need a bigger / better ship.
 
Got an Argon M7 finally its so much fun. Not that well equipped yet, but seems to be quiet good at taking out other M6's. Shields it uses are such an improvement over M6's. Can't wait to try an M2. What's a good weapon load-out on an Argon M7?

All depends on what your fighting,

you want concussions for the front when taking out corvettes+, and something else for taking out the smaller stuff.

the turrets need to be a mixture of PRG's and flaks for taking out fighters, and even some concussions for when your taking on lots of corvettes
 
not looked to much at the new missiles, but from x3:R

My preferred anti anything > m4 missile was the typhoon swarm missile.

If you can find them then get some hammerhead's. 1 would take out all m6's within a about a 1k radius of the explosion a similar thing with the firestorm torpedoes. They are slow moving but if they hit say BB to the enemy.
 
Does AI generally fire right missiles for the right ships, so if I get some anti-fighter and anti-capital ship missiles, would they use the correct missiles for the correct target?

Dont know, not used a m8 or m7m yet. Hmmmm can you dock a m8 at the Cerberus?

But the real question is what do i spend my 50 million on. A m7m, another m7, or split panther and fill it with fighters. Or do i just continue to save up and get a m2.
 
Tried M7, and no M8's and freighters are too large. Personally in hindsight il go for an M1 for a proper carrier. Sure its slower, but just stick a ton of missiles into it and all is good. Generally I found missiles to be quiet good fun (especially as they auto aim and means I can stay out of battle as my pc is uber uber laggy during them) and after my missile factory, my next investment will be an M7 missile frigate (if it can carry a fighter that I can use to actually dock with stations/explore).

Only the Yaki Shenshi has slots for fighters, but it has no turrets. Think im going to get a Panther light carrier next, its cheap reasonably armed and is fast for its class at 121.6 ms, oh and it can carry 32 fighters
 
How cheap is it and what race sells it? From my experience so far of this game is that sooner or later (rather sooner now) the battles will get too hardcore for my PC to fight, so my plan is to get a carrier that can launch fast but painful missiles from miles away while looking away from the battle.

the panther is a split ship, it costs 36,461,288. you cant buy any yaki ships.

If you haven't already down load the ships spreadsheet, there are some errors in it but its mostly accurate (see OP for link)

How good is the AI of your allied ships? And I hope there is a way to "scramble" my defence fighters in a nice and easy way :D. Plus maybe keep a couple of M8's on standby to jump into your system to help out if you need to. (Last night captured an M8 with the jumpdrive intact o_O)

ship AI is never as good as you can be but its not to bad. When under AI control a carrier will auto launch its ships if its attacked.

Edit: Oh yeah, recently discovered jump drive, and IT IS AWESOME! Best way to "explore" the map, even one you don't know just get to the point where you can target the gate and jump to it. Jumping cost is incredibly cheap.

Jump drive is the only way to travel.
 
There are known performance issues that hopfuly will be fixed with the next update.

Setting the texture level to medium tends to work for some.

Some codecs have been known to cause lag in the game as well.

If you goto the egosoft tech support forums, there are a whole load of stuff you can try until the cause is solved.
 
For some strange reason my game plays exactly the same regardless of res or textures. o_O

I did say it worked for some,

knows problems

SoundMAX hardware and vista 64
nero codec's
ffdshow
try "renaming the mov\00002.dat file to 000002.dat.old"
 
Not fair. I just had a mission to deliver 200 teladianium to Argon Sector M148. I was told I had clearance to enter, but they still blew me up anyway. Meanies. :(

There is a easy way to do this, talk to the exterminator in omicron lyre and follow him until he gives you permission to enter the sector :D
 
I took the plunge and bought this, I may have a good few hours to play tonight but that depends on the wife.

Are solar plants still good credit earners?

EC's are just as profitable as they were in x3:r, if you want a get rich quick scheme then do some patrol missions.
 
I think you might have to be in the ship for the Teladianium to get delivered, so I think you still have to to get there yourself and change ships.

Yes you do but you can order the TS to dock then jump into a fast ship and make a run for the station then swap to the TS.
 
Just taken out a Xenon Q in my little Sabre, I managed to position myself above him giving him no firing solution. He just flew around me constantly whilst I fired at him. Took 10 mins to take it out but it was worth it ;)

All Xenon ships are like that, blind spots so massive you can park a M2 in it.

Dam its easy to make money in this game made another 50 million last night from 1 patrol mission.

A little tip for those having trouble with swarms of enemies overwhelming them, pick a indestructible object a asteroid or gate (gates tend to be better) and fly very close to it (im talking meters). The AI will still fire at you but will keep their distance and those annoying PBE ships just cant get in range.
 
I'm trying my first mission which to escort a terracorp transport from empirer mines back to terracorp hq. I've been sat following the mecury trasport doing circles round the gate for the last 10+ mins. Is it bugged do i need to anything other than except the mission and follow it back the hq.

If you go thru the gate the TS should follow soon after
 
I've got the game but not started playing it yet (may wait a bit longer for another patch actually...). I was wondering if anyone has a Saitek X52Pro profile they would be able to send to me? My email is in trust. I am very bad at setting these sort of things up. I sent a PM to someone on the egosoft forum who was offering one, but they ignored me :)

Thanks

Paul.

check out the Egosoft forums think ive seen a x52 profile knocking round there

check this tread out
http://forum.egosoft.com/viewtopic.php?t=217754&sid=c85256a326be17e2baaed40e894031c7
 
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