X3:Terran Conflict has arrived

I need to fly miles to get the transporter upgrade tough :( can nay ship have it or there is a container type requirement? I.e I can't just fly there in a split M5 at 600 m/s and warp back?

as long as the cargo bay of the ship you are using is big enough you can do this.

Now the choice is to save up for an M7 or the huge thing that can take stations? Or can you hire one? Is there a guide avaliable as to how you can build things? Looked around the developers forum, but most posts that are relevant look to be from 05...

M7 or TL the choice is yours, what do you want to build? ill give you some tips.

You can hire TL's to transport stations for you, its only when you really become serious and start making your own self sustaining complexes that you really need your own(NPC TL's are very slow), saying that the Split Elephant used to make a good cheap carrier ship in X3:R but a M7 is the weapon of choice now.
 
Ah, no idea where that is, but have seen buses go there. Only came to Bristol for uni but decided to stay after.

But yeah, is it possible to buy shipyards? And where are they sold? I am guessing something like a shield/weapon manufacturing plant is a good ending point for a small bunch of buildings, last time I checked factories were generally ok priced and if I can hire a ship that can drop me Station containers it be great. Although means travelling all the way back to my spot via a xenon sector.

Dont think you can buy shipyards, but you can get a Player HQ, that allows you to reverse engineer any ship and build them. Be warned the PHQ is a reward from one of the missions and it takes a LONG LONG LONG time to get.
 
Good proofffffffffiiiiiitttttttssss making stations are "space weed" and "space fuel", you dont even have to sell the stuff your self just make it. Set the selling price 1-2c below average and wait for the proffits to come to you.
 
It connects the core Argon sector and think Teladi or Split border, can't remember which is which. But its near Moomanark's Legacy or something like that. The one that has 2 gates opposite each other.

Ah that one, yes no problems there.
 
Just picked my copy up from Zavvi in Bournemouth for £20 New, couldent beleive it was so cheap.

Anyone else interested in getting a copy might do well to check out their local sore.

You were ripped off i only payed £17.99 for my copy :p
 
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Hmmh, looking at the cost of setting up a self sufficient space fuel distillery, should be able to do it after selling my M6 with enough left over to buy enough freighters for it. Will try this trading thing. So what about software upgrades and such, if you buy an trading station can you get the upgrades for free? And what about rudder/engine/cargo addons? It seems that adding additional cargo to a TS freighter, costs more then buying a new one o_O.

1st if its going to be a self sustaining complex then no need for freighters :D, you would be advised to buy some stock to help kick start the production, for a space fuel one about 20,000k ec's, a few 1000 crystals, 5000ish silicone and lots of wheat. ( im only guessing but just keep manually pumping stuff in until it stops flashing)

2nd never got far enough in any of my X3 games to know about rudder and engine tuning stuff, but you can buy trading stations and equipment docks so it should be doable with one of them. If not im sure there is a mod or script that adds the feature.
 
Guess that is via the station connector kits right? If I include them in my price up, it will likely to be thrown out of what I can afford. But oh well, something is bound to turn up. Will have a go but not looking forward to dragging my fleet(M6, 2xM5 and 2xTS) via the xenon sector and the lawless (read pirate infested) areas after that.

Send them the long way much safer, if you haven't already get a copy of the Universe map see my OP for a link
 
It turns out the option is not available until you enter the same system, which what caught me out. Well my complex is alive and didn't have to sell the M6 :D. Now only problem is jump staring the whole "self sufficient" thing. Apparently I need more then 600 something energy things. Next time il try to fill a freighter with them and fly them here to start the production. Although now I wish that I never connected the ore mine to the main complex. It just produces and produces ore eating energy. Should have added it AFTER the complex was self sufficient :( Live and learn hugh.

you will need a lot more than 600 ec's best to drop 20-30,000 of them into the station they get used up fast, or are you talking crystals?

ore mine? whats a ore mine doing in a space fuel complex you need a silicone mine to feed the crystal fab to make crystals to feed the solar plant that makes Energy....

Energy feeds the wheat farm that makes the wheat for the space fuel distillery.

So check what you have put in the complex it should be somthing like

1 silicone mine M
1 crystal fab M
1 solar plant L
2 wheat farms M or 1 L
1 space fuel distillery L

once its up and running you might need to add more plants to maximise production, ie if you are producing more wheat than you are using add another space fuel distillery.
 
PATCH 1.2.1 Out

PATCH 1.2.1 Out

This is why i love egosoft as a company, they listen to their customers and support their products

Rather than keep you waiting for the full set of fixes and enhancements planned for the next full patch, we have made a 1.2.1. hotfix available which addresses a performance issue that increased over time. A number of other small fixes are also included in this patch, but fixes to the plot and other missions require further testing and will be released in the 1.3 patch which we plan to deliver as soon possible.

http://www.egosoft.com/download/x3tc/patches_en.php

Get it NOW
 
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Ahh I see what I am doing wrong now. The ore mine will ensure the energy supply will dry up. Ok anyway to disable operation of a mine connected to the rest of things? If not, any way I can destroy it without destroying the rest of the complex?

The mine will stop when it cant hold anymore ore, so you can either wait or fill up the ore your self.
 
Ah, ok il put the ore price silly high, so no one buys it, in fact no one buys it anyway think in the region (few jumps around me) there's about 10 ore mines or so. Still drugs make a lot of money so its all good :D. I can afford two more stations that I need for self sufficiency, then its saving for days and days for 19mil XL solar station o_O

:eek: 19mill for a XL just get a couple of L's much cheaper.
 
I've just started this game and my starting ship's hull has been damaged to 50%. I'm gonna just play it safe for a while until I can afford the cost of the repairs but I was wondering about taking on a ship retrieval mission and just keeping or selling the ship once I'd reclaimed it.

Are there any adverse effects of doing his?

find a safe spot eject from your ship and use the repair laser in your space suit to repair the ship :D
 
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