Easy!
A+Q / D+E for the strafe and roll, mouse wheel to change speed and holding Right click to fire
In normal flight I use Z and X for speed control though
Don't really tend to need to control the ship when I have the menu open, I guess it would be nice, but its not a major issue. I can aim better with a mouse than a joystick anyway![]()
what ship do you guys aim for first when you started?
I've started with an Saber and was thinking nova next tbh, but they cost so much! gonna have to pirate one I think!
Blastclaw prototype > Advanced EclipseIt's all about Ocracoke's Storm![]()
If you like well shielded M3's I'd check out The Unknown Sector behind Xenon Sector 534. Not easy to get too, but a nice find![]()
keep getting pwnt on the mission after the one where you have to follow the pirate nova and scan the base![]()
Ok so I've bought the game and started off as a trader and I have a few gripes, I'm not sure if I'm just being a dunce or if this is how the game is supposed to play.
1. Every time I jump into a system I have to fly to each space station / factory / asteroid to 'discover' it so that I can then refer to it for docking. Is this normal or am I missing something? I would've thought that that far in the future technology would let you scan the system and communicate at distances greater than 7-8km... maybe not...
2. Trading. How on earth are you supposed to do this? I buy stuff at what seems to be a reasonable price and then have to spend ages going from station to station trying to find a decent buyer for my wares. Can I just jump into a system and check remotely? I know later on I can use satellites but initially it's proving to be a bit of a killer for my interest in the game.
3. Systems where all you can see is nebulous pea soup. Is there some way to find space station in this or do I have to drift around like a moron looking for them?
Very pretty game but it's a nightmare to get into...
doing a patrol and get to the 3rd system then get jumped about about 15 pirates? happened twice now. all seem to go for me and my wingmen just sit there and suck their thumb!
If you had to create “the ultimate game” what would it be?
Probably just the "ultimate" version of what we do already - the PERFECT space simulation game. You can go everywhere, be everybody, do everything and always have a lot of fun. Sounds simple enough to do, right? Well, we are on the job…stay tuned![]()
anyone done the mission where you've got to go meet up with some informer or other (this is a terran mission) then they say they need you to help get him freed then you have to go kill some random freighter to appease some split (i think)?
keep getting pwnt with that one and hate that the pilot you're following max's out at 80m/s.
I would expect that they have been working on it for a while, most of the new additions for TC were made by the xtm team and a large chuck of the devs who are currently working on TC 2.5 and various other additions have been took from the community, cycrow, mox* etc.
*the guy who made most of the new ships in TC, all the m7's etc.
Just a shame the 2.5 upgrade is looking pretty naff, past games have always had hefty additions for the 2.5 mark.
I got this game when it was on the steam special offer weekend
Sadly tho , when I try the training mission , I cant get past the "I eject this cargo canister"
bit , he doesnt eject a cargo container so it cant progress with it
Or Am I missing something obvious ?
need to raise my argon ranking quickly, ideas?
well for some reason doing the terran mission I've not got enough argon rank to enter their space/dock?
nice, so any pointers for the Final Fury jobbie? will I walk it in my Nova Raider?
Em.. It took me a Vidar, Shrike and 8 Kestrels, in unison, to finish it. However I think the mission are scaled to your current ship. Try it and see, it gets tougher the further you progress in Final Fury.
Nate
ok but the next terran mission takes me though a xenon sector chock full of hostiles!
goes from EASY to VERY HARD in the drop of a hat!
also this missions marked as "Average"! godda take this guy I rescued to some system or other!
How would this run on a P4 3.0Ghz, 2GB RAM, ATI x600 mobility Radeon?
It really interests me but I want a decent experience playing it, and wont bother until I can get a new PC/laptop if it will run like a dog.
0-1000%
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iam surprised they have released the 2.5 patch the devnet forum is still full of bug reports.
I just don't get it! unplayable when I get 4-5 hostiles appear next to me in these "protect the hauler" missions
hostiles jump in, I lag, by the time the games playable they have killed one of the haulers! the pain is the ships are easy to kill once I've de-lagged!
i think Shadez needs a medal for all the help in this thread lol
Picked this up yesterday pretty cheaply, after reading the last few pages I think I will wait until 2.5 comes out before I give it a shot though!
VeNT said:yeah with the other X3 docs I've got now!
think I need a larger ship soon, "easy" combat missions consist of a nova + centau/o-somthing (orca?) vs my nova raider!
was thinking of fixing up one of the falcons or novas I cap and using it as wing but they seem to die so easy!