So spaceweed was a bad idea, my relations with the paranid crashed, but fortunately caught them before they became hostile.
Have just picked up a 16gb ram kit. This is maxing out my 8gb after a few hours of play resulting in a much reduced frame rate.
someone made some tools fix saves with bugged managers and some other scripts on there to remove all npc combat ships, remove percentage of all wares from npc stations etcHave built a space fuel complex in Hewas III. In between a pirate base and Teladi trading post means an auto trader jump of 1 max and lots of profits. I guess dust and weed would go nicely there too.
I worked out why my station miners and traders weren’t always working. If you don’t stay on the station long enough the manager doesn’t transfer so they don’t know what to do.
Have built a space fuel complex in Hewas III. In between a pirate base and Teladi trading post means an auto trader jump of 1 max and lots of profits. I guess dust and weed would go nicely there too.
One of tricks I used in X3 was to build a space weed complex and allow traders to buy my stock. Once they left I would scan them for illegal wares and tell them drop thier cargo or get blown up. After a short fight they would abandon the space weed I sold them which I would pick up and restock in the space weed factory which I would promptly sell on to the next guliable trader.
One of tricks I used in X3 was to build a space weed complex and allow traders to buy my stock. Once they left I would scan them for illegal wares and tell them drop thier cargo or get blown up. After a short fight they would abandon the space weed I sold them which I would pick up and restock in the space weed factory which I would promptly sell on to the next guliable trader.
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