Soldato
Are the xenon OP? I launched a major assault to try and take out a xenon shipyard as they're really pushing in the north and taking a lot of ground. I went in heavy with 6 destroyers, 20 frigates and close to 100 fighters and got absolutely annihilated by them.9nly managed to get out by the skin of my teeth
Same on my game, the Xenon are/were really strong in the north, as this is my first game I spend a lot of time working out the game etc and progressing really slowly and inefficiently, so in the meantime the Xenon pushed the north hard, they went after the ZYA and had in total 9 adjacent systems under control.
I managed to take back 3 now but man its been a struggle, literally heading towards a week of fighting.
Im not saying I am the best at this game, but I managed to do with with a lot fewer assets, I was running initally just a single rattlesnake, which turned into 2, then a raptor, then a second, and literally only 8 smaller ships. So in total 2 destroyers, 2 carriers and 8 fighters.
However...... I was also contributing in my own ship, I dunno what you are like at space games but I have a Dragon Raider modded up and the thing it literally insane, does over 1000 m/s, and I have an agility mod that increases the spin rate by nearly 50%, so the thing is insanely fast and agile, yet fielding 6 medium sized guns and 2 turrets. I have also modded all the guns etc and gone round to put all the best shields on it, using a Teladi Shield generator for example. Anyway, I'll get to the point.
So, how I managed to do it, was, I moved up the first hostile system, and build what a call a "death star" defence tower, just inside the last friendly system, on the gate to the first Xenon system. These are like super defence towers with tons of turrets. Whilst that is building I use the destroyer and smaller ships to protect it, meanwhile I go in with my Dragon Raider and start "thinning out" the Xenon, pouding the smaller ships, I have reckon I have destroyed now well over 1000 smaller Xenon ships in my effort to take back these systems.
Once that first tower is built, I then pushed through the gate into the hostile system, and build another death star inside on the gate, defending that as it is building. Once that is done, you can use it as a base of operation, and start sending your destroyers out to the hostile stations and taking them out. Once done, I then setup death stars on each gate, and setup a small camp on each, effectively blocking off the gates. Once you've done that you've suitable secured the system and can move to the next in the same fashion.
It has taken ages..... and I have reckon over 20 K9's at least now, although I find with K9's, you need to keep an eye out for them, and try and get the jump on them rather than visa versa, so I rock up in my dragon raider, find the K9 in the open before it head towards whatever it is of mine it wants to fight, shoot any escorts then "piggy back" it with my ship, if you get up behind and sort of on its back, really close, your ship automatcally, matches the speed, so you can get basically touching it with your ships nose, and let go on the stick and your ship will stay in that position. It cant hit you either because its out of the arcs of all its turrets in that position. I let my own ships turrets shoot the thing, only to stop it going into travel mode, then order my nearest RAttlesnake to come take it out, when the rattlesnake arrives start pouding it with your own guns also, and they go down very quick.
A couple of times I got jumped by K9's, one of which took my Raptor carrier down to about 10% hull before my rattlesnake and myself got there to save it, man that thing was lucky to survive, several of the turrets and even the shield generator I believe got smashed. K9's are nasty if the catch you out.
EDIT: There you go, Xenon ships destroyed, 2165 lol.
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