**XBOX ONE** Official Thread

I think we can just draw a few simple facts from today...

1. The PS4 version of BF4 will run better and look a little better than the Xbox One version
2. The Xbox One version doesn't look anywhere near as bad as some of the initial scaremongers would have us believe
3. Both games look excellent
 
Ill post this in here as its were its mostly being discussed, from what ive read/heard/seen etc
Both versions of the games are still WIP, both are going to have patches at start for example XB1 is going to have AO of some sort added prob the same as PS4 version.
Both consoles are not full released versions of the hardware and these comparisons are not using final versions of the OS, and online services, things may change slightly, these comparisons seems to much like click bait to me.
Due to restrictions on said consoles most sites didn't managed to get decent footage, or didn't have time to adjust settings etc.
Some prefer the over sharp contrast image of the XB1 some prefer the PS4 more natural? image, reminds me a bit how some prefer the crushed blacks and extra vivid colours on a samoled display and some prefer a "cooler" LCD screen.
I don't think if you had both versions most wouldn't be able to notice much difference be the two, and if you prefer the sharper/darker/lighter/softer image most can be adjust via your TV settings.
Anyone recall how COD2 looked on the 360 launched? IW came along way in a few years, expect this gen to be the same, we'll look back at some of the early games and wonder how we played it lol.
The approx 50% more pixels being pushed on the PS4, may well be the norm for this gen, but as the PS3 had the poorer multiplats (mostly) and people still enjoyed the games most of this seems just to be console warriors trying to point score and doesn't really matter to the person playing the game.
Seems both sound they have their odd dips in framerate but seems PS4 is more consistent frame rate with the odd time the XB1 is better, who knows this may be equal for both on release, or maybe made worse for say adding the AO on the XB1 for example.
In the end most of this looks to be sites wanting to compare both platforms before launch under controlled conditions on unfinished software/hardware/OS. Im going to wait till they actually are released and we have some decent quality non youtube footage to judge and anyway does any gamer really care that much if there is a difference they cant really see anyway?
Agree with you (OMG!?!? :D ) in the main with the exception of one line

>Some prefer the over sharp contrast image of the XB1 some prefer the PS4 more natural? image,

This could also be phrased - Some prefer the crisper image of the XB1 some prefer the PS4 more blurry image.

Same thing but it's all in the way it gets written :) ;)
 
I don't think MS drivers will be significantly better than Sony's, I just think it's a possibility. After all, isn't MS making DX11.2 a Windows 8.1 and Xbox One exclusive? I'm sure I saw some benchmarks that showed on the exact same system, games ran several FPS better with DX11.2. Again, not suggesting that MS will be better than Sony, merely illustrating areas where they could pull back some of the gap. After all, you'd think if anyone knew how to get the most out of DX, it would be MS.
Interestingly if we're to believe the posts a few weeks back that the MS drivers were still unoptimised (or a bloody mess depending on who you believe) it actually bodes well for an increase in performance by, or shortly after release.
 
I don't think MS drivers will be significantly better than Sony's, I just think it's a possibility. After all, isn't MS making DX11.2 a Windows 8.1 and Xbox One exclusive? I'm sure I saw some benchmarks that showed on the exact same system, games ran several FPS better with DX11.2. Again, not suggesting that MS will be better than Sony, merely illustrating areas where they could pull back some of the gap. After all, you'd think if anyone knew how to get the most out of DX, it would be MS.

OpenGL 4.4 can do pretty much anything DX11.2 can so Sony should be fine in terms of feature set compared to DX11.2.

Digital Foundry have posted a Q&A, basically the XB1 has problems currently outputting full range RGB which is what caused the problems.

http://www.eurogamer.net/articles/digitalfoundry-battlefield-4-face-off-qa
 
I don't think MS drivers will be significantly better than Sony's, I just think it's a possibility. After all, isn't MS making DX11.2 a Windows 8.1 and Xbox One exclusive? I'm sure I saw some benchmarks that showed on the exact same system, games ran several FPS better with DX11.2. Again, not suggesting that MS will be better than Sony, merely illustrating areas where they could pull back some of the gap. After all, you'd think if anyone knew how to get the most out of DX, it would be MS.

Surely using DX whatever is detrimental in how most console games are coded? Surely its restrictive in what the coders want, ie being able to code without the overheads using something like DX11, more like the mantle stuff AMD spoke about the other week? Strangely enough the XB1 GPU is mentioned as having DX11.1 type features and the GPU in the PS4 is DX11.2 :confused:
 
OpenGL 4.4 can do pretty much anything DX11.2 can so Sony should be fine in terms of feature set compared to DX11.2.

Oh I don't doubt that, but the fact they are using different drivers does mean there is a scope for one company (either of them) to refine and tweak their drivers better than the other, getting a touch more out of them. How much difference it makes is up for debate though.
 
Well one thing MS would be better at is over some time getting those resources used by the over all OS will be getting smaller and faster as they have more time with it, same with developers and Sony for their stuff.

I prefer Live, I prefer the game pad, I think Kinect will be good to use for normal stuff, not all the in game stuff, I think they will both have really great exclusives, and im happy that we have this kind of competition, I want both these companies fighting for my money.
 
Well one thing MS would be better at is over some time getting those resources used by the over all OS will be getting smaller and faster as they have more time with it, same with developers and Sony for their stuff.

I prefer Live, I prefer the game pad, I think Kinect will be good to use for normal stuff, not all the in game stuff, I think they will both have really great exclusives, and im happy that we have this kind of competition, I want both these companies fighting for my money.

I'm assuming one or both will free up OS resources over time, either CPU or memory footprint.

Sony did it with the PS3 so it's not unprecedented.

http://www.joystiq.com/2010/02/23/70mb-of-additional-ram-unlocked-for-ps3-developers/
 
Lads, please move on this is getting boring now. You's don't know me so don't confuse this with me telling you what to do, it's more of a desperate plea.
 
I don't think MS drivers will be significantly better than Sony's, I just think it's a possibility. After all, isn't MS making DX11.2 a Windows 8.1 and Xbox One exclusive? I'm sure I saw some benchmarks that showed on the exact same system, games ran several FPS better with DX11.2. Again, not suggesting that MS will be better than Sony, merely illustrating areas where they could pull back some of the gap. After all, you'd think if anyone knew how to get the most out of DX, it would be MS.

I always thought DX was a hindrance to developers hence we have Mantle now along with years of insight into how DX is a limiting factor rather than an aid. Any evidence of what you suggest would be visible in the last gen, but I don't think it is?
 
**Removed off topic stuff** - Will Gill

So this will be my last reply to you on this frivolous conversation, hope you can continue to contribute to this thread in a meaningful manner from this point on.
 
**removed off topic stuff** - Will Gill

So this will be my last reply to you on this comedy conversation, I hope you can start to contribute to this thread in a meaningful manner from this point on.
 
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