**XBOX ONE** Official Thread

A lot of people will avoid Xbone in that case and Sony's platform will get more sales, the second hand market is going to be tiny if you don't sell many games.

Plus the EU will probably have something to say about the steady erosion of consumer rights.

yeah sony will get more sales but I see lot more games becoming platform exclusive to push gamers where they want to go. remember publishers are out to make money if they make money out of 2nd hand games they will push that console.

I do think sony will charge for 2nd hand games, after all they pantented they own technology to do so to.
 
So far people are assuming that the speculation is right, purely on small amounts of data.

Oh we were right about 8core x86? The rest must be right too!
It has a GPU, ok we must have been right about which one!
We know now know it has bluray, so we must have been right about its speed!
Not at all its nothing like your poor analogy, things have slipped from MS and its not that difficult knowing the architectures they are using (actually been very useful that the PS4 uses the same vendor aswell) what likely ultimate specs/performances are.

As I said I look forward to your wait, because I doubt we will ever get these defined 'Bill Gate' specs til someone does a teardown of the XO and thats not going to be any time soon and definitely not at E3 (I assume you dont believe in what developers say neither). Keep a tight grip on that straw...

ps3ud0 :cool:
 
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Indeed, despite the mild hysteria over Xbox Sony were the first to actually infer they were going to control used games in some way back in February.
By infer, do you mean the patent they applied for? Feb was ages away, I cant remember everything they said or what was published! :(

ps3ud0 :cool:
 
Not at all its nothing like your poor analogy, things have slipped from MS and its not that difficult knowing the architectures they are using (actually been very useful that the PS4 uses the same vendor aswell) what likely ultimate specs/performances are.

As I said I look forward to your wait, because I doubt we will ever get these defined 'Bill Gate' specs til someone does a teardown of the XO and thats not going to be any time soon and definitely not at E3 (I assume you dont believe in what developers say neither). Keep a tight grip on that straw...

ps3ud0 :cool:

I really am sorry that I want to wait on facts and not speculation before deciding where to spend a few hundred quid. I should be ashamed of myself.
 
why would they get the patent and not use it?

So others can't. It's possible they patented the technology purely so MS can't use it. That or they patented it but then U turned once people got wind of it and nerdraged online.

Not saying that is what has happened, but it is possible.
 
why would they get the patent and not use it?
Because it happens all the time, its more about positioning your interests than actually needing to realise them, if someone infringes, well...
I really am sorry that I want to wait on facts and not speculation before deciding where to spend a few hundred quid. I should be ashamed of myself.
So you should be, but inferring that everyone elses decision needs to be based on identical summations as yourself is a tad strong. Apology accepted.

ps3ud0 :cool:
 
Surely not? Several people on here have stated as fact that we can't and claimed MS are the Evil Empire because of it :confused:

More evidence that perhaps we should wait for full details instead of jumping to ridiculous conclusions.
 
Looks pretty solid to me.

Educated conclusion from eurogamer.

In terms of the GPU hardware, hard information was difficult to come by, but one of the engineers did let slip with a significant stat - 768 operations per clock. We know that both Xbox One and PlayStation 4 are based on Radeon GCN architecture and we also know that each compute unit is capable of 64 operations per clock. So, again through a process of extrapolation from the drip-feed of hard facts, the make-up of the One's GPU is confirmed - 12 compute units each capable of 64 ops/clock gives us the 768 total revealed by Microsoft and thus, by extension, the 1.2 teraflop graphics core. So that's another tick on the Durango leaked spec that has been transposed across to the final Xbox One architecture and the proof we need that PlayStation 4's 18 CU graphics core has 50 per cent more raw power than the GPU in the new Microsoft console. Now, bearing in mind that we fully expect PlayStation 4 and Xbox One to launch at similar price-points, how did this disparity come about?
 
It's a sad day when people really do need an article explaining you can turn off an electronic device!

To be fair to people, there has been a lot of conflicting information flying about it, glad that they finally came out and said it though. Probably due to Germany and Australia worrying about privacy concerns.
 
Surely not? Several people on here have stated as fact that we can't and claimed MS are the Evil Empire because of it :confused:

More evidence that perhaps we should wait for full details instead of jumping to ridiculous conclusions.
Hold your horses, read the article ;), it seems its more that they have a power button on the console to switch it all off, rather than just Kinect alone (doesnt mention if you can seperately). Its basically a bit more convenient than pulling the plug out of the socket...

Just a badly titled article - I wont point out your last sentence (cough) :D

ps3ud0 :cool:
 
Hold your horses, read the article ;), it seems its more that they have a power button on the console to switch it all off, rather than just Kinect alone (doesnt mention if you can seperately). Its basically a bit more convenient than pulling the plug out of the socket...

Just a badly titled article - I wont point out your last sentence (cough) :D

ps3ud0 :cool:

Damnit you're right badly titled and badly written in places too! :p

I was hoping to bring some positivity to this thread too!

DAMN YOU PSEUDO! ;)
 
Now, bearing in mind that we fully expect PlayStation 4 and Xbox One to launch at similar price-points, how did this disparity come about?

There's an interesting takedown on Anandtech about this. Roughly speaking the two consoles had a similar transistor budget. Microsoft went with DD3 and put up 8GB whereas Sony went for 4GB and chose GDDR5. It turns out at launch date that GDDR5 can be had a bit cheaper, and thus 8GB is available. MS had to use a large amount of transistor budget putting a cache in front of their DDR3 to make it comparable.

The PS4 has 50% more GPU shaders, and faster and more RAM than the xbone.
 
Damnit you're right badly titled and badly written in places too! :p

I was hoping to bring some positivity to this thread too!

DAMN YOU PSEUDO! ;)
TBH as Woden said, if privacy is an issue, just unplug the bugger when not in use. Not a great solution but it removes to concern neatly. I think its more the last paragraph of that article that really interests most, when the console is on what does Kinect need to have access to, to allow you to do whatever you are doing (assume its not a Kinect game)...
The new Kinect seems like it will be trickier to foil technologically, making Microsoft's promised privacy settings all the more relevant and essential. The new Kinect's vastly-improved sensors can identify its users in the dark and even track which controller they hold in their hands. The new sensor can tell when a user smiles or turns away from the TV and can react. It's unclear if the new Kinect must see a player in its view during their play session or if it can handle being obscured. This is partially a policy decision by Microsoft, which will get to decide whether to require persistent Kinect-based facial recognition to log a player in or, a la Xbox 360, will settle for button prompts.
ps3ud0 :cool:
 
Looks pretty solid to me.

Educated conclusion from eurogamer.

In terms of the GPU hardware, hard information was difficult to come by, but one of the engineers did let slip with a significant stat - 768 operations per clock. We know that both Xbox One and PlayStation 4 are based on Radeon GCN architecture and we also know that each compute unit is capable of 64 operations per clock. So, again through a process of extrapolation from the drip-feed of hard facts, the make-up of the One's GPU is confirmed - 12 compute units each capable of 64 ops/clock gives us the 768 total revealed by Microsoft and thus, by extension, the 1.2 teraflop graphics core. So that's another tick on the Durango leaked spec that has been transposed across to the final Xbox One architecture and the proof we need that PlayStation 4's 18 CU graphics core has 50 per cent more raw power than the GPU in the new Microsoft console. Now, bearing in mind that we fully expect PlayStation 4 and Xbox One to launch at similar price-points, how did this disparity come about?

Price disparity is obvious, Kinect2. Like it or loathe it, it can't be a cheap peice of hardware, not to mention the R&D they need to cover.

To be fair to people, there has been a lot of conflicting information flying about it, glad that they finally came out and said it though. Probably due to Germany and Australia worrying about privacy concerns.

I just cant find it anything other than depressing to know there are people out there that honestly think they cant turn it off. What did they think? Theres a lil nuclear reactor in there? Explains why its much bigger than the current Kinect I guess.
 
Hold your horses, read the article ;), it seems its more that they have a power button on the console to switch it all off, rather than just Kinect alone (doesnt mention if you can seperately). Its basically a bit more convenient than pulling the plug out of the socket...

Just a badly titled article - I wont point out your last sentence (cough) :D

ps3ud0 :cool:

I did read the article thanks :confused:
 
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