Poll: *** Xbox Series X|S - General Discussion Thread ***

Which will you buy?

  • Series X

    Votes: 534 59.5%
  • Series S

    Votes: 105 11.7%
  • Not interested

    Votes: 234 26.1%
  • Both

    Votes: 25 2.8%

  • Total voters
    898
Yeah, I'm really glad they didn't change the controller too much. The Xbone pad is just perfect in my opinion. Although the new D-pad looks horribly like the janky 360 one, even if it is based on the Elite controller. But I've never seen one of those so I don't know what it's like.
 
Doubt I’ll be upgrading my PC now. I can move my computing over to the Mac and use this beauty for gaming. The gamespot interview goes into more depth, it’s got a single fan and has been designed to ensure same levels of noise as Xbox One X with four times the computing power.

id love a disc less version of it though. That slot ruins the aesthetic.
 
Actually, what would cost more?

Get a Xbox One Series X, or the money used on that get a GPU that is much better than that in the Series X when it's released?

It's personal. Do you like the foibles and advantages of PC gaming or do you want a system with no messing about - just plug and play? I'm leaning towards the latter lately especially as the SSD next-gen will equal one of the big plus points of PCs. Plus for me, 4K60 on console is good enough. I don't envisage going higher on PC until 8K TVs are cheap as chips.
 
Another interesting thing mentioned in the GameSpot interview - they are working so that you can pause and resume more than one game. I guess that's the benefit of an SSD, you can dump the memory into a hibernation file in a minute or so.
 
What is going on with the graphics that makes this look better than anything now? Are they using greater than 4096x4096 textures? Or is it more than that? (Screenshot doesn't really do it justice as compression/blur shows up.)

22qKwsA.jpg
 
@ic1male A lot of it is better (ray traced) lighting + high LODs forced to be always on. Texture quality is also very high, and thanks to Quixel it looks close to real (but not necessarily better than other games out there, wrt Quixel - eg Battlefront II is also insane on this and you can play right now)...

I suppose another thing I noticed is the total lack of any aliasing. That also adds to make the image a lot cleaner and crisper. It seems very difficult to eliminate that in real time unless you use this temporal AA thing. Certainly going to 4K doesn't really help as I was expecting it to when seeing 4K for the first time.
 
You forget three things this time.
1) Consoles with fixed hardware means games get optimised more than on PC
2) Variable Rate Shading means not all areas in a scene have to be redrawn from scratch each frame
3) Variable Refresh Rate means you won’t have to maintain solid 60fps anymore as your TV (eventually if you haven’t got one yet) will smooth out any choppiness
 
What is 8K going to be like on piddly computer monitors? I can’t see many PC gamers going that route, they’ll be chasing ray tracing effects instead of resolution. For console gamers on big TVs, 8K is going to be the next target and should be more noticeable. I’m already finding 4K a bit lacklustre these days. :o
 
I think with Microsoft first party games, 4K60 will be the minimum. This is Phil’s baseline. It’s going to be those pesky 3rd parties that muck it all up.

Although, what you might get is 4K60 with minimal/no ray tracing and 1080p60 with more RT effects.
 
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