I saw a ED video recently where the player goes after a ship that goes silent and hides behind an asteroid. The player still has a visual on the target, so flies around the other side of the asteroid and shoots him from behind.
The player then has to run from other bounty hunters, and he flies deeper in the asteroid belt, ejects one of his full heatsinks that leaves a misleading heat point on the scanner for his pursuers, before going dark and hiding behind an asteroid himself.
It looks like there is some great tactical gameplay available in the dogfighting that's dependent on your ship, loadout, style of play, environment, etc.