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Physx is it used much ?

Quite, 2 pages and still no understanding of the fact that if an effect is built only for GPU acceleration then it will not work on the CPU.

I've given up now. Only so long you can go saying the same thing and it doesn't sink in :D.

I'm not a very patient person either so perhaps somebody else can explain it in a way he will understand.

It is indeed a rare occurrence. :D

QHN3xBo.jpg

LOL
 
Quite, 2 pages and still no understanding of the fact that if an effect is built only for GPU acceleration then it will not work on the CPU.

But if it was GPU only then why am I seeing the same effects on Batman? what is shown in the trailer I am also seeing same bloody thing. lol

Those averages with PhysX on normal are shocking for a Intel CPU.

Fixed for you
 
But if it was GPU only then why am I seeing the same effects on Batman? what is shown in the trailer I am also seeing same bloody thing. lol

I'm not saying that the effects in Batman are GPU specific, I'm just stating the general case that:

"If a physics effect (or any other effect; graphical etc) is built purely for GPU acceleration then this effect can not be utilised by the CPU"
 
I'm not saying that the effects in Batman are GPU specific, I'm just stating the general case that:

"If a physics effect (or any other effect; graphical etc) is built purely for GPU acceleration then this effect can not be utilised by the CPU"

And am not talking about that lol if that was the case then the game with PhysX GPU only would be locked out. Am talking based on games that allow PhysX on the CPU like Batman and Metro. Rusty was saying I wouldn't see the effects because they only GPU effects what I am saying he is wrong because I do see all what Batman offers.
 
Rusty was saying I wouldn't see the effects because they only GPU effects what I am saying he is wrong because I do see all what Batman offers.

No that isn't what I said. Go back and read what I said.

For ease I'll repeat: I said IF they are GPU accelerated then you won't be able to see them or they won't be an option you can enable. You're the one confusing what are GPU accelerated effects and what aren't. From your post there I don't think you understand it but that's not a bad thing: there's a lot of things I don't understand either. Just don't make remarks saying "this is this and this is that" when you don't have the knowledge to back that up.
 
So 48 fps running on an Intel CPU is impressive. I thought it was on a pair of 290s...

Because of PhysX just eats performance lol not hard to understand. See when PhysX is off performance is boosted.
Now if PhysX on this was more Optimized when running on the CPU like Metro 2033 then it wouldn't be as bad.

Its more than playable and thats what matters is it not?
 
CBA to read all through this thread but will 100% confirm that both Batman Arkham Asylum & City have a LOT of extra graphics when PhysX is enabled on the highest setting on a high end Nvidia GPU.

Smoke, dust, doorway plastic sheets (which react to you entering them), sparks generated by background scenery (Arkham City mainly), ice, snow, Batman's cape, projectiles & many more.

Load up Arkham City play the predator challenge map's for Meltdown Mayhem then Police Brutality both have a lot of PhysX effects on Full settings.

The massive differences are very obvious as soon as each level starts ;)
 
CBA to read all through this thread but will 100% confirm that both Batman Arkham Asylum & City have a LOT of extra graphics when PhysX is enabled on the highest setting on a high end Nvidia GPU.

Smoke, dust, doorway plastic sheets (which react to you entering them), sparks generated by background scenery (Arkham City mainly), ice, snow, Batman's cape, projectiles & many more.

Load up Arkham City play the predator challenge map's for Meltdown Mayhem then Police Brutality both have a lot of PhysX effects on Full settings.

The massive differences are very obvious as soon as each level starts ;)

Not tried PhysX on High I don't think that would be playable. Think someone above pointed out High = GPU and Normal = CPU
 
Screenshots don't show much. PhysX effects are fluid in motion events...

Also from memory when I had an AMD card all the PhysX options are not there in BL2 either. I'm 99% sure they weren't due to being GPU accelerated. No idea what the implementation is now on it though.

When Borderlands 2 came out I had ALL the PhysX effects available, I could set it to high, and all the effects were there (same as the ones in the promo video nVidia released showing what was possible only with nVidia graphics cards).

Since then, it's either been patched, or the change in parts I've had has changed it, but as far as I know there is an ini hack that allows all settings to be usable for anyone.
 
When Borderlands 2 came out I had ALL the PhysX effects available, I could set it to high, and all the effects were there (same as the ones in the promo video nVidia released showing what was possible only with nVidia graphics cards).

Since then, it's either been patched, or the change in parts I've had has changed it, but as far as I know there is an ini hack that allows all settings to be usable for anyone.

Yeah that sounds familiar. IIRC the hack doesn't work anymore.

Edit: as I mentioned earlier there's no reason why the effects COULDN'T be ran on a CPU just the way nVidia choose to implement it requires the GPU for the accelerated features. Without delving into the ethics of that decision I'm not sure what the deal was at the start of BL2 but when you got later into the game I read that without a nVidia GPU the features on High caused unplayable FPS.
 
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Not tried PhysX on High I don't think that would be playable. Think someone above pointed out High = GPU and Normal = CPU
GTX780 or GTX780Ti or higher plays both those games on maxxed everything even DX11 on City. Asylum only really needs a GTX480 or higher to maxx out as it does not have many PhysX FX.
 
Because of PhysX just eats performance lol not hard to understand. See when PhysX is off performance is boosted.
Now if PhysX on this was more Optimized when running on the CPU like Metro 2033 then it wouldn't be as bad.

Its more than playable and thats what matters is it not?

If you are happy with it, that is all that matters :)

And to be fair, I don't get that many more frames with everything set to max (including high PhysX)

5468699f6ab09610080acb07191f6017.jpg

0d1cf1ecaf7d828fe97b94cc9405637f.jpg

4cb3b6e701a969358f85b1922b9ce3a6.jpg
 
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If you are happy with it, that is all that matters :)

And to be fair, I don't get that many more frames with everything set to max (including high PhysX)

5468699f6ab09610080acb07191f6017.jpg

0d1cf1ecaf7d828fe97b94cc9405637f.jpg

4cb3b6e701a969358f85b1922b9ce3a6.jpg

:D
Has you can see though I also get the same effects just you get better performance. I completed AC ages ago not a game I'll be playing anytime soon.
 
:D
Has you can see though I also get the same effects just you get better performance. I completed AC ages ago not a game I'll be playing anytime soon.

Yer slightly better performance and I was at 3840x2160 resolution :p

Sorry, just showing off and I love all the Batman games and the PhysX effects looks very good to me. I have completed all 3 but still go back for a play and Bring on Batman Arkham Knight... It is looking gawjus :D
 
Yer slightly better performance and I was at 3840x2160 resolution :p

Sorry, just showing off and I love all the Batman games and the PhysX effects looks very good to me. I have completed all 3 but still go back for a play and Bring on Batman Arkham Knight... It is looking gawjus :D

Yeah the Batman games are the only super hero games to get thing right. Spiderman is just horrible lol
 
There's nothing wrong with PhysX effects, and the issue most nVidia fans don't get is that when people complain about PhysX, they're not really criticising the effects, but are commenting on the political side of it, ie, effects being forced to the GPU only, when there isn't actually a practical reason for them to be on the GPU outside of locking non-nVidia customers out of being able to use them. This is the primary issue people have, the second one is that PhysX has been gimped to run artificially slow to exaggerate nVidia performance.
 
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