PS.
Still waiting for answers to these questions:
Why you think all the claims about division being downgraded were false...
Why some other developer companies can show an accurate version of their final game 1+ years before release yet ubi (and other companies like CDPR) can't...
Neither is achievable in game. that's what it boils down to. And i dont care about either
I'm not the one complaining about this? cut scenes vs no cut scenes bears no relationship to what's being discussed in this thread.
Look at this way; do film trailers have better CGI than the actual release? no. did that GTA trailer look better than ingame does? yes. See the difference? (i still dont care though, not me complaining remember....)
you're assuming the same amount of effort goes in to putting a trailer together as it does to add all that graphics stuff to the game and still end up with a polished product the runs well. I think that's optimistic at best.
they were buggy as hell. I've not addressed this point every time you've mentioned it so far but i will now - some of those 'features' just plain didn't work. And i was one of the fortunate ones who the game ran very well for as well (had a 7950 at the time, none of the stuttering issues that newer cards had)
I don't know why you're trying to convince anybody. It's a waste of time. Some people will object to silly stuff like this, the rest dont care and I can't keep going round in circles with you explaining that. If you think UBI are no good and put out trailers full of 'nothing but lies' then don't watch them, vote with your wallet and don't buy them...like you said you dont (except when you do [watchdogs 1 & 2, The division, what else?]). It's such an insignificant thing to get upset about. Not worth it
Except what rockstar showed is
gameplay, it is not rendered. It is using their cinematic recording feature that is
present in the game. Look on youtube and you will see hundreds of end players making cinematic videos using the same built in recording feature that R* have used to make their cinematic trailer, like this i.e.
Granted those end users have probably modded the game to look better and have additional vehicles etc. Rockstar did not mod the graphics etc. to look better in their cinematic trailers than the final game though.
With the division, nothing of what ubi showed is possible, there is no way for us to get the original map back, the original graphics, the original UI etc.
And yes I agree, cut scenes/cinematic trailers are not the same as showing gameplay footage with misleading graphics etc.
Again, how does GTA 5 look better in that official "cinematic" trailer, the added blur, fancy camera angles, slow motion are "post processing" effects like what instagram has to offer. They have not touched the textures, lighting, shadows or/and removed features or/and removed objects/features in the final game.
I'm not complaining, I am just flabbergasted that people are either completely blind and/or have no principles when it comes to false advertising in e3 "gameplay" trailers, if said company want fancy graphical looking trailers then at least do it in a cinematic way with NO gameplay footage.
I and others have shown all the hard evidence there is:
- video comparisons showing drastic differences with no mention in the video about it changing for final game
- ubisoft employee admitting the reason for downgrades and how he wants this stance to change
- you and others have not shown any direct comparisons to show me how gta 5, fallout 4, batman etc. were "downgraded"
The fact that I can type into google certain ubi games along with "downgraded" and get tons of links showing comparisons etc. about graphics being downgraded but nothing for the likes of fallout 4, gta 5 says it all...
I never said the same amount of effort goes into the false e3 trailers as the final game, I said it is wasted time, resources and money trying to whip together a false gameplay trailer for a presentation show.
Well I enabled/installed the mods from neogaf for watch dogs and there were no issues on my end, maybe there was an odd graphical glitch with regards to the wind but it still looked a lot better than the untouched game.
Most importantly, how about ubi fixing the minor issues with those features rather than just disabling them completely? You didn't see rocksteady remove graphical effects/features from batman arkham knight in order to get the game running well and being stable, did you?
So not are you only trying to debunk my claims but you are also debunking what the ubisoft employee has said about the division downgrade as well then?
PS. I didn't buy watch dogs 1 or 2.
EDIT:
Emmm, they showed a far larger scale of what was playable in the e3 trailers i.e. PVP/DZ fighting in Brooklyn yet Brooklyn was only a tutorial area at the start in the final game. And well, you can see for yourself, the drastic difference in the scale of what they showed to be as playable in the e3 map. That is like Rockstar showing various areas of LS but limiting us to the downtown area for the final game.
The new UI is fine in terms of control but it could have looked so much better whilst still having the same functionality as well being just as easy to use.
The animation for GTA 5 looked the same to me as the final game. Again it might look better initially because of everything being in slow motion and smoothed out but this is a post processing effect, not something that alters the game itself.
EDIT:
I am not trying to convince anyone of anything, why do I need to do the convincing when there is already all the evidence out there for people to see what is what with their own eyes? Only a small handful in here are defending misleading e3 trailers, as I showed early, there are plenty of people that do care as shown with just one video having 7+ million views (more than what any ubi game has sold except the division), there are also tons of forums with tons of threads with pages discussing topics like this, heck reddit is the biggest source for it all.