Caporegime
- Joined
- 30 Jul 2013
- Posts
- 30,225
No love for the new XCOM style Mario + Rabbids: Sparks of hope? Quite enjoying that at the moment.
I've only just finished the first 'World' and even though I am playing on the hardest difficulty I haven't encountered anything particularly difficult yet, but I have a feeling it could ramp up in later Worlds.
There's no game over wipe outs, nobody can die but there does seem to be a decent amount of strategy too it.
One of it's biggest strengths is the skill tree. You gradually unlock more 'points' to invest but you aren't ever locked in to a specific skillset. You can "refund" skills and place the points elsewhere before every battle if you wish. Sometimes you might want as many dashes as possible, whereas other times you might want better healing.
I've only just finished the first 'World' and even though I am playing on the hardest difficulty I haven't encountered anything particularly difficult yet, but I have a feeling it could ramp up in later Worlds.
There's no game over wipe outs, nobody can die but there does seem to be a decent amount of strategy too it.
One of it's biggest strengths is the skill tree. You gradually unlock more 'points' to invest but you aren't ever locked in to a specific skillset. You can "refund" skills and place the points elsewhere before every battle if you wish. Sometimes you might want as many dashes as possible, whereas other times you might want better healing.