COD Black Ops looks pretty good on PC

Installing from dvd "steam servers are too busy". oh right so the servers are too busy tyo deal with my optical drive!? FUUU-

Seems to be working now :p

It's a bit of a joke really isn't it? It's like having the physical media, trying to run it and having some fat kid Ctrl+Alt+Del saying "Nope, sorry, access denied" and ending the process everytime you try to play.
 
Been stuck on this for 15 mins:

15mins.jpg


LOL - 16 mins then it spools up the disc then started to actually install. WTF!
 
The in-game stats seem to be mucked up - it says my highest killstreak is 1... when I know it must be at least 7 because I got the Hardline achievement which needs 7 for example. Also Steam is saying I've played it for 3 hours total and I know it's more like double.

Quite funny playing online, so many people complaining :D
 
So akimbo weapons is really annoying, for me left click fires the right gun and right click fires the left gun. Kinda confusing lol. Anyway round that (I don't normally use akimbo a lot, but trying to the single player achievement)
 
Really glad i didn't buy this game now, might get it in aweek or two when all the excitement dies down so i'll have an easy time installing it, they should have sorted the laggy servers by then to.
 
IF YOU REGULARLY HAVE MINI FREEZES THAT LAST 1-5 SECONDS ON MP ONLY(or SP too I guess) READ BELOW

I have basically fixed mine. It still happens rarely, but its so much better after the following steps:

  • Disable steam in game
  • Disable steam cloud (this just syncs all your game configurations across multiple computers)
  • Navigate to "C:\Program Files (x86)\Steam\steamapps\common\call of duty black ops\players" and open up config_mp in notepad.
  • Set ""seta r_multiGpu to 0 if you have one gfx card, or 1 if you have SLI/Crossfire.
  • Set "seta r_multithreaded_device" to 1 if you have a multi core CPU (If you don't you shouldn't be playing this game)
  • In game type /cl_maxpackets 100

These are all the steps I took to fix it. It could be just one of them, but I havn't narrowed it down yet.

Letme know how you get it. Having total nerdgasms over my lucky tomahawk and ballistic knife kills, but theatre mode keeps not saving some of my games :(

Cheers
 
Also try this

http://forums.steampowered.com/forums/showthread.php?t=1572406

For those of you that are having issues with lag, I have some information that I hope will help you!

First of all, I made a small tool to help you out. It's simply a config editor. You can make changes to the config yourself, or you can use this tool to do it for you.

You can download the Config Editor tool here.

Anyway, some settings that may be of importance are:

r_multiGpu

This should only be enabled if you have multiple graphics cards or a graphics card with multiple GPUs. If you don't have multiple GPUs, don't know what this means, or are having issues with your MultiGPU solution, please set this to "0".

r_multithreaded_device

This setting should be enabled for EVERYBODY as the minimum requirements for Black Ops clearly states that you need a multithreaded (multicore) CPU to run the game. However, some people have noticed that by setting this to "0" some of the skipping lag is relieved. Test this out only as a last resort.

r_vsync

VSync prevents screen tearing. If you don't know what that is, just set it to "0" because you probably don't care anyway. Otherwise, VSync usually doesn't have any negative performance issues with today's graphics cards. However, there may be a few performance issues linked to VSync with the current release of Black Ops. Try setting this to "0" for compatibility.

r_blur_allowed

This setting enables Blur shader effects. If you have a strong shader card, this setting may be negligible. Otherwise, just go ahead and set this to "0".

r_distortion

This setting enables Distortion shader effects. If you have a strong shader card, this setting may be negligible. Otherwise, just go ahead and set this to "0".

r_dof_enable

This setting enables Depth of Field shader effects. If you have a strong shader card, this setting may be negligible. Otherwise, just go ahead and set this to "0".

r_glow_allowed

This setting enables Glow (HDR?) shader effects. Normally, this should have a negligible performance impact. HOWEVER, this setting seems to be buggy! Performance improved DRAMATICALLY when I set this option to "0".

rate

Rate is the rate at which the client sends packets to the server. If you set this too low, below 10000 or so, you run the risk of sending insufficient data to the server and lagging out. Set this too high, above 50000 or so, and you run the risk of flooding your connection to the server. This setting should be adjusted according to your connection speed and may take some fine tuning.

cl_maxpackets

This setting controls how many packets the client will hold to ensure packet transmission. If you set this setting to low, below 20 or so, then you run the risk of being disconnected prematurely. If you set this setting too high, above 150 or so, then you run the risk of continually resending redundant data and lowering your ping (or worse, getting choked). This setting is very hard to tune because it depends on so many factors beyond your own connection. Most people have found setting this to 100 is a good compromise for most servers.


Some further technical notes:

It seems that the issues plaguing PC Multiplayer are two fold.

First of all, poor CPU management is causing bottlenecks, especially with what seems to be thread context switching. This causes the system to hang intermentently as data is switched between the cores of your CPU.

Next is poor management of the netcode. The netcode must be shared with the game engine in such a way that when the CPU hangs, no data is being transmitted to or received from the server, causing packets to timeout in both directions and LOADS of redundant data being transferred between all players.

So fixing the lag on your computer should help to alleviate the load for everybody else on the server and give all around better game play.

Also note that the above is just observation and speculation from an experienced programmer. I have, obviously, not seen the source to Black Ops, but because of how the application behaves, these are my most educated guesses.

Try what I mentioned above and let me know if you find anything else that is of importance to the current state of multiplayer performance.

Good Luck and Good Fragging!
 
IF YOU REGULARLY HAVE MINI FREEZES THAT LAST 1-5 SECONDS ON MP ONLY(or SP too I guess) READ BELOW

I have basically fixed mine. It still happens rarely, but its so much better after the following steps:

  • Disable steam in game
  • Disable steam cloud (this just syncs all your game configurations across multiple computers)
  • Navigate to "C:\Program Files (x86)\Steam\steamapps\common\call of duty black ops\players" and open up config_mp in notepad.
  • Set ""seta r_multiGpu to 0 if you have one gfx card, or 1 if you have SLI/Crossfire.
  • Set "seta r_multithreaded_device" to 1 if you have a multi core CPU (If you don't you shouldn't be playing this game)
  • In game type /cl_maxpackets 100

These are all the steps I took to fix it. It could be just one of them, but I havn't narrowed it down yet.

Letme know how you get it. Having total nerdgasms over my lucky tomahawk and ballistic knife kills, but theatre mode keeps not saving some of my games :(

Cheers

Good post as long as this works. :)

Will see how mine runs when I eventually get the thing downloaded.
 
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