Control looks good, but it's also a darker game, that obscures fine detail. In Death Stranding it's merely ok & artifacts plenty. In WD:L absolutely not, at most on par with render scale reductions or if you'd rather trade shimmer for softness (quality mode) but it also gimps RT and has problems resolving detail, so what are you really gaining.DLSS looks the business in Control and death stranding. It also looks good in Watch dogs legion if you look at the videos.
No need to link me any articles, I can assure you I've read them all, tested them all, seen them all. I've been paying attention to this tech since it first got announced.