• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

10GB vram enough for the 3080? Discuss..

Status
Not open for further replies.
I will admit I often wonder why people game at 4k... would there be a big difference compared to my Alienware AW3418DW (3440 x 1440)?
Yep. I am able to see a very big difference from 1440p to 2160p personally. I have both and just cannot go back to 1440p, wish I could.
 
I will admit I often wonder why people game at 4k... would there be a big difference compared to my Alienware AW3418DW (3440 x 1440)?
Always comes down to the size of the display and your viewing distance, personally for my use case scenario it is a big fat meh from me. Perfectly happy with 1440p on my oled tv. Maybe when more games start using higher res. textures etc. or I decide that I want to sit 3/4 feet from a 55" display then 4k will wow me more.
 
How will the 3080 10gb run in the future?

tldr: it will be fine if you keep playing old games, well yeah.

But if you kept the card and played future games, you can look forward to frame time spikes, lower overall performance, tons of texture pop in, games being unable to render target textures without noise.

Gamers nexus observed several newer games running with lower quality textures, noisy textures and texture pop in on the lower VRAM card even at just 1080p. This issue was particularly apparent in Horizon Zero Dawn and Cyberpunk 2077

I put HZD in bold because thats the game thats been reported to adjust its image quality on VRAM limit and 3080 fans have been trying to downplay the people saying they get better image quality at 4k in this game by moving to higher VRAM card. Well now you'll have to downplay Gamers nexus too.

And yeah none of this will matter if you are not playing new games at high resolution or are just going to upgrade to the 4080 and then 5080 - not everyone will upgrade every generation though

 
Last edited:
I remember when the 6000 series launched someone on youtube made a video comparing the IQ between the 6800xt and 3080. And some people noticed there was a difference in HZD, of course others denied it at that time. Anyway i think that game is pushing the limits of 10Gb VRAM and while it may not be the rule for the future titles ( it is true that most of the games will be limited by the computing power of the chip before the VRAM ), the low VRAM will still be a problem for some games.

 
How will the 3080 10gb run in the future?

tldr: it will be fine if you keep playing old games, well yeah.

But if you kept the card and played future games, you can look forward to frame time spikes, lower overall performance, tons of texture pop in, games being unable to render target textures without noise.

Gamers nexus observed several newer games running with lower quality textures, noisy textures and texture pop in on the lower VRAM card even at just 1080p. This issue was particularly apparent in Horizon Zero Dawn and Cyberpunk 2077

I put HZD in bold because thats the game thats been reported to adjust its image quality on VRAM limit and 3080 fans have been trying to downplay the people saying they get better image quality at 4k in this game by moving to higher VRAM card. Well now you'll have to downplay Gamers nexus too.

And yeah none of this will matter if you are not playing new games at high resolution or are just going to upgrade to the 4080 and then 5080 - not everyone will upgrade every generation though


Ah, so you'd be fine if you had bought a 960 with 24GB of GDDR6X, it would even run ray tracing and DLSS :D

I'm sensing buyer's remorse here Grim5 :confused:
 
I remember when the 6000 series launched someone on youtube made a video comparing the IQ between the 6800xt and 3080. And some people noticed there was a difference in HZD, of course others denied it at that time. Anyway i think that game is pushing the limits of 10Gb VRAM and while it may not be the rule for the future titles ( it is true that most of the games will be limited by the computing power of the chip before the VRAM ), the low VRAM will still be a problem for some games.


Was that before or after they fixed the render engine?
 
Was that before or after they fixed the render engine?
Before. Lol.


Ah, so you'd be fine if you had bought a 960 with 24GB of GDDR6X, it would even run ray tracing and DLSS :D

I'm sensing buyer's remorse here Grim5 :confused:
All the gear, no idea that fella :p


Posting a video based on the 960 to suggest that 10GB is not enough with a 3080?

I'm not surprised your mining with the 3090's pricing :D
Lol :D
 
How will the 3080 10gb run in the future?

tldr: it will be fine if you keep playing old games, well yeah.

But if you kept the card and played future games, you can look forward to frame time spikes, lower overall performance, tons of texture pop in, games being unable to render target textures without noise.

Gamers nexus observed several newer games running with lower quality textures, noisy textures and texture pop in on the lower VRAM card even at just 1080p. This issue was particularly apparent in Horizon Zero Dawn and Cyberpunk 2077

I put HZD in bold because thats the game thats been reported to adjust its image quality on VRAM limit and 3080 fans have been trying to downplay the people saying they get better image quality at 4k in this game by moving to higher VRAM card. Well now you'll have to downplay Gamers nexus too.

And yeah none of this will matter if you are not playing new games at high resolution or are just going to upgrade to the 4080 and then 5080 - not everyone will upgrade every generation though


I wouldn't be surprised if it struggled for VRAM at 4K when games start using more detailed textures (assuming they don't improve the compression/decompression and modularisation of textures), but it's not like the card is targeted at 4K (same with the 6800XT) - VRAM aside, they struggle for frames at that res so it's a niche comparison.

Where it would matter is at 1440p as that's the high end of their target market.
 
Rtx 3090 at 3440x 1440p I was getting division 2, 15.6gb of vram used , watched dog legens dlss and ray tracing on 9.6gb of v ram , resident evil 3 max settings 16gb of vram so I'll say no
 
Yup div 2 is the only game at 4k on max settings where I have seen anywhere close to 10GB VRAM on the 3080 (about 9.8GB iirc), game runs lovely and smooth still with no noticeable texture buffering to my eyes.



Remember when rage came out, how awful the texture pop/loading was in that :D
 
Was that before or after they fixed the render engine?
I think it was last november, after Radeon cards were launched. But the game is still using more than 10Gb on a 3090 at 4k ultimate settings ( on Radeon is even 0.5Gb extra ) so even if it will look like it is using less on a 3080 it may drop the IQ to keep the frames up.
 
Yup div 2 is the only game at 4k on max settings where I have seen anywhere close to 10GB VRAM on the 3080 (about 9.8GB iirc), game runs lovely and smooth still with no noticeable texture buffering to my eyes.



Remember when rage came out, how awful the texture pop/loading was in that :D
Can you run the benchmark at 4K maximum image quality settings then post a screenshot of the results screen? Curious to see what it looks like.
 
Status
Not open for further replies.
Back
Top Bottom