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This is just you pivoting the argument. If I was talking about price to performance or if i questioned "why it was faster than a majority of gaming PCs" you would have a leg to stand on. But i was very clear in what i was referring to and that was performance only.
The consoles at this moment in time are fast bits of kit. You were wrong when You said "it's no secret to anyone even remotely technical that console generations do not have fast APUs, they're sharing the same die for CPU and GPU functions and all in all they aren't that fast". If you have an actual argument for why they are not fast then lay them out otherwise stop bringing up price.
You know that 1Gb modules exist right? My assumption is that they are cheaper. They could have used that to balance cost and VRAM need. As far as i am aware you can mix 1 and 2GB modules. Are there penalties to doing this on a closed eco system. But thats not important there are many options available to balance these requirements, that to assume that there is simply too much VRAM in the consoles is stupid. How do you know it's not the other way around? For all we know the guys over at sony and MS wanted more VRAM but found it was too costly or that it would give them excessive bandwidth, that could equally be true.
Lets be honest if there is "too much" VRAM it isn't by a significant amount. Lets take your 10GB figure it's probably 2GB tops if i was being generous. But as has been mentioned and ignored, games devs can always cram better textures and models for a cheap performance penatly relative to everything else but lets ignore that final bit.
I just didn't see the need to fully explain my line of thinking, because i prefer to keep my posts lean (you should try it). When i talk about engineering around the problem i am talking about more than just finding away around bandwidth bottlenecks. There are ways to balance engineering problem, it's not just VRAM and bandwidth that is forming this equation. There are variable on the otherside like the GPU cores themselves that they can balance, to reduce as much waste as possible and I will confidently say that, that is what both sony and MS have done, within scope of their design brief. This is custom silicon not an off the shelf part.
There are no consoles fanboys here *******. Oh look stating your opinion as facts again,while ignoring anything that can run contrary to it (read above). Standard.
Reduces power and heat output by not needing highly clocked memory as well as reducing the amount of data needing to be shuffled across the memory interface. Princess Fiona over here declares it a waste of die space. If you had any integrity or an actual appreciation of engineering you wouldn't refer to it as a waste of die space. Don't worry you'll sing a different tune as soon as Nvidia announces they are doing the same thing.
Point me to the exact part were i said contrary or are you just writing for the sake of it.
Citation on bolded section. Give me actual stats from a XSX game.
Was this before or after calling infinity cache a waste of space? Just for reference.
Preaching to the choir i see. And you're not even completely right, but i'll give it to you.
I post laughing images and memes as a reminder to not take this **** seriously and because it is quick and easy. If I'm posting memes then you should revaluate what you wrote. For example using WD:L as the benchmark for what the consoles can achieve.
The reason for your wall of text is because you use it as a way to slowly move the goal posts. It makes it hard to spot because people get lost in the waffle. If people follow the chain of posts you often end up arguing either something you didn't start with (console price) or a vague statement (like your final statement about textures). It is a great technique for getting someone to arguing something they were not orginally arguing but i simply do not take the bait which is why i will ignore vast swafts of your post. Moving a conversation along has its uses but you just take the ****. You also seem to think too highly of yourself and feel the need to "teach people", to the point of making assumptions and viewing people below you. Like trying to tell a mechanical engineer that engineering is about trade offs.
I truly wanted to thank you for wasting my time @PrincessFrosty.
Yep. My monitor does not have HDR, so all this extra vram business does not apply to me or 99% of the market I guess. I do have a 4K 120Hz GSync OLED TV with proper HDR, but I rarely bring my pc downstairs to connect to it.
Only game I have played thus far where HDR looked noticeably better has been SOTTR, I just dont get the screen snobbery.
hello dear sir, what do you think of dolby vision?HDR unfortunately is not some magic trick like the marketing will have you believe- the quality of the image varies dramatically between games because of how the game was designed and how hdr was implemented.
There are some games where the developers took the time to make it look good and you do have to do that. Hdr is not a magic button that makes everything awesome. Some games which have really good hdr that I've played: last of us remake, last of us 2, uncharted 4, horizon zero Dawn, sottr yes, RE3 remake, lost odyssey, sea of thieves, Ori and will of wisps
hello dear sir, what do you think of dolby vision?
https://twitter.com/Riddimz4/status/1443607876346556421
these comparison seem cool but i feel like its a weird color adjustment / filter , how do you feell about it? i want to get knowledgeable , to me it feels like the image was supposed to like on the left but right ones seem unnatural but idk
I am only going by what Mr Humbugs is banging on about. I don’t use HDR, so not looked into it to be fair. Only time I used HDR in gaming was when I had my PS4 Pro last year.Vram doesn't affect hdr
you can just run a fibre optic hdmi 2.1 cable tonyourbtv from the pc
Yep, that is what I do. I have 8GB on my card, when I decide to run games like Half Life 2 I am forced to download 16GB more VRAM to make sure it runs smoothly
Weird. I had to download some VRAM as 8GB was not enough according to some enthusiast’s in here. I thought downloading an additional 16GB would be optimalGames still running sweet on 2gb
Did they not say that with their last game also? Worked fine in the end and they adjusted it to say 10gb. Lol.
Needs more GODFALL or 24GB VRAM quotes etc etc.
marketing fluff at its finest