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10GB vram enough for the 3080? Discuss..

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^^

:cry: That gif :D

No need to wonder if your recall is correct, it should be quotable.

This is a game where they have stated the HD pack requires more than 10GB to run. Can't complain if 10GB doesn't run it. You COULD complain that it it perhaps should be possible to make it work with 10GB, but I'm not a game developer, I have no idea.

Yup I can't be assed going back through posts :p

Someone else can.


Uploading videos now ;)

Await the fingers in ears comments now or "fake" posts :p

Must say first time using shadowplay for recording, pretty impressed, didn't bother adjusting any settings.

Also, there is a weird black line/pop up happening now in the game, this wasn't here when I last played the game so perhaps a bug and I highly doubt it is because of vram.... :cry:
 
Why do people have to hate on FC6 so much? It's not about the vram capacity but how you stream it. :cry:

#Guerillamigos
3e6e8344f260ebc6c60ee1e7b01900ef1e8297c1.gifv
 
No need to wonder if your recall is correct, it should be quotable.

This is a game where they have stated the HD pack requires more than 10GB to run. Can't complain if 10GB doesn't run it. You COULD complain that it it perhaps should be possible to make it work with 10GB, but I'm not a game developer, I have no idea.

Thanks Bill.
 
:cry:

Morning mate ;).

A lot of salty people on here...just trolling. The honest reality is... the same with even the 3090 if you got one at MSRP as you did with an FE model, it's really funny how things turned out and even makes a 3090 now look "cheap" :cry:.. The card we all screamed at "are they crazy at that price for a gaming card, that in reality is 10-15% faster than the standard 3080". To me the value was in the VRAM with the 3090 and NVLINK as that's what I need for my work, so to me was a bargain compared to a RTX Titan at £2500..

Yes mate, yourself and many others know I also like some banter. It is funnier that strange snipes think in some way shape or form I get annoyed about owning this card, which last week I tallied up I can buy three 3080's from its 'resources' when I am not using it. How on earth anyone (only spiteful jealous types) thinks this is a bad situation to be in or feels like it was a bad decision needs their head examining! Still it gets brought up as its clutching at straw comments in frustration pretending not to get personal about a hardware component! :p

I think why I have teflon on this forum as you put it .. is

No its plain to see in the posts this/previous page that if I posted that text, a certain party would be foaming at the mouth which is why it is tiresome. As we have discussed in other threads and from people that know me a bit better I do more activities aside gaming, but enjoy time to game when I can. :)

Reality is 10GB is enough for now at 4k and just a few games with mods or extreme texture packs will make the 10GB not enough, but all you do then is lower the resolution or game settings.
...
I meant for now the card is a 4K card but in time it will become a 1440p card with next gen games, reality is the 10GB is like the bare minimum now for 4K new games, look at Doom 8GB cards run out of VRAM at 4K and performance tanks. Same will happen to the 10GB 3080 sooner than the 12GB or 24GB 3090.

Really these cards in the 3080 class should have come with 12GB as standard and the 3080Ti 16GB and 3090 24GB
 
My videos (all forms of vsync turned off so you'll probably see tearing), one with FSR UQ and the other with no FSR, same settings as tommy. You can clearly see when the textures/game is loading new assets on the "no FSR" one (with the slight blip in frame latency graph) where as this is not present with FSR UQ turned on. Is this noticeable, imo, nope especially if you were to have free/g sync on, not to mention, everyone will be using FSR at 4k with max settings anyway....



No FSR one is still processing but should be done soon.

Essentially far from the 3 fps experience that tommy is getting.

Like I said, be interesting to hear how much ram tommy has and what cpu he has, we all know with nvidia, you need a beefy cpu to be supplying the power (again see shazs experience with his cpu upgrade). Also, does tommy have a nvme drive?

I'll try tommys area later on tonight to see if it is an issue with the starting area or/and his system.

Also, no crashes.....

Has anyone got any 6800xt footage with no FSR to see how fps fares in comparison? From benchmarks like computerbase etc., it looks much the same fps figures.
 
Is that an admittance I read? Are my eyes deceiving me?

I watched your videos and they appear to back up exactly what the patch notes state. I'll quote them again, verbatim.
Developer comment: We have made some changes for the HD Texture Pack on PC that should decrease the blurriness that appeared for some players when using the HD Texture Pack. When looking into these reports, we are seeing players using graphics cards with less than 12 GB of VRAM available. When using the HD Texture Pack with less than the minimum required VRAM available, the performance and the look of the game can be worse than without the pack.
Those developers weren't wrong when they said the look of the game can be worse if you don't meet the requirements. And I'm not talking about the flickering shadows that you and Gerard both experience, I'm talking about the corruption littered throughout the video.
AZbG0Ng.png

4ROvxYj.png

I see what Gerard was talking about when he said the frame times are bad as your video appears to show some stuttering too.
mmVKkmT.png

I've got an 6800 XT, so happy to put up some footage. All I have at the moment is the benchmark sequence (67 FPS average) from when the game launched, but it was using 4K Max settings + the HD Texture pack.

As a comparison my 6900 XT gets 84 FPS average.

It looks to me like the 3080 has the grunt to run 4K Max Settings with the HD Texture pack, but lacks sufficient video memory based on your FPS, which to be fair seem decent enough.

As for crashes, Gerard played for an hour, your videos were just a couple of minutes long so maybe you need to put a longer session in. Hard to say.
 
Does FSR work in the same way as DLSS i.e it actually renders at a lower resolution and scales up? If so, the FSR video which works fine isn't actually running at 4k. The "Non-FSR" one is, and having issues with textures which is in line with expectations.

Disclaimer - I may have misunderstood FSR and I haven't watched the videos (at work), only going by Nexus's description.
 
Is that an admittance I read? Are my eyes deceiving me?

I watched your videos and they appear to back up exactly what the patch notes state. I'll quote them again, verbatim.

Those developers weren't wrong when they said the look of the game can be worse. And I'm not talking about the flickering shadows that you and Gerard both experience.
AZbG0Ng.png

4ROvxYj.png

I see what Gerard was talking about when he said the frame times are bad too as your video appears to show some stuttering too.
mmVKkmT.png

I've got an 6800 XT, so happy to put up some footage. All I have at the moment is the benchmark sequence (67 FPS average) from when the game launched, but it was using 4K Max settings + the HD Texture pack.

As a comparison my 6900 XT gets 84 FPS average.

It looks to me like the 3080 has the grunt to run 4K Max Settings with the HD Texture pack, but lacks sufficient video memory based on your FPS, which to be fair seem decent enough.

Jesus talk about grasping at straws now :cry:

How about looking at footage on your hdr display and not just taking a screenshot of hdr footage :o

Again, what exactly are you referring to which looks so bad/performance wise??? Are you inferring that the LOD/road textures or something, in which case... Once again, look here at this footage from the 6900xt:

eJ6cMOA.png

Like I said before I even uploaded the videos:

Must say first time using shadowplay for recording, pretty impressed, didn't bother adjusting any settings.

Also, there is a weird black line/pop up happening now in the game, this wasn't here when I last played the game so perhaps a bug and I highly doubt it is because of vram.... :cry:

Given that it was not present way back when the patch arrived on my system, obviously something either nvidia driver side or/and game patch side has introduced this issue.... Please don't say the black line is because of lack of vram.... :o

Have you got any 6800xt footage, your gospel review shows performance to be much the same as the 3080:

7H9PlMj.png

As for the extremely minor blips in frame latency, as per my post:

Is this noticeable, imo, nope especially if you were to have free/g sync on, not to mention, everyone will be using FSR at 4k with max settings anyway

I have seen considerably worse when modding cyberpunk with 4-8k texture packs.

Does FSR work in the same way as DLSS i.e it actually renders at a lower resolution and scales up? If so, the FSR video which works fine isn't actually running at 4k. The "Non-FSR" one is, and having issues with textures which is in line with expectations.

Disclaimer - I may have misunderstood FSR and I haven't watched the videos (at work), only going by Nexus's description.

Essentially yes, although fsr actually works at a higher base res. than dlss quality.

I can't see any texture issues in my play through.

As per my comment above, "everyone" will be using FSR at 4k for the higher fps.
 
Does FSR work in the same way as DLSS i.e it actually renders at a lower resolution and scales up? If so, the FSR video which works fine isn't actually running at 4k. The "Non-FSR" one is, and having issues with textures which is in line with expectations.

Disclaimer - I may have misunderstood FSR and I haven't watched the videos (at work), only going by Nexus's description.

FSR works by rendering frames at a lower resolution and then using an open-source spatial upscaling algorithm to make the game look as though it's running at a higher resolution. DLSS uses an AI algorithm to accomplish similar results, but it only works on Nvidia's RTX GPUs.
 
I highlighted the visual issues in the screenshots, I was not referring to HDR washed out colours or YouTube artifacts.

I also just realised you had enabled FSR on the video I watched, I thought you were running native 4K at max settings.

I can't make out the FPS in the other video you posted as the overlay is too small the video quality is still at 720p so can't tell what FPS you get.

FPS looked good to me in the FSR video though, despite the visual issues.

I'll have a closer look at your other video based on what you said below when it's higher quality.
You can clearly see when the textures/game is loading new assets on the "no FSR" one (with the slight blip in frame latency graph) where as this is not present with FSR UQ turned on.

As per my comment above, "everyone" will be using FSR at 4k for the higher fps.
Not with the 6900 XT. It keeps minimum FPS at 70ish and averages in the 80s. FSR might be more beneficial with a 6800 XT though.

I'm not trying to make this about 6800 XT vs 3080 performance. I'm only showing you that 3080 users are having issues with the game at 4K Max Settings with the HD Texture pack.
 
I highlighted the visual issues in the screenshots, I was not referring to HDR washed out colours or YouTube artifacts.

I also just realised you had enabled FSR on the video I watched, I thought you were running native 4K at max settings.

I can't make out the FPS in the other video you posted as the overlay is too small the video quality is still at 720p so can't tell what FPS you get.

FPS looked good to me in the FSR video though, despite the visual issues.

I'll have a closer look at your other video based on what you said below when it's higher quality.

Not with the 6900 XT. It keeps minimum FPS at 70ish and averages in the 80s. FSR might be more beneficial with a 6800 XT though.

I'm not trying to make this about 6800 XT vs 3080 performance. I'm only showing you that 3080 users are having issues with the game at 4K Max Settings with the HD Texture pack.

One video for FSR and another for native.

As I mentioned:

Also, there is a weird black line/pop up happening now in the game, this wasn't here when I last played the game so perhaps a bug

I would have noticed that straight away back when I tried the game out after the first patch to fix the issue so something on ubis or/and nvidias end has broke that since then.

Fair enough with not having to use FSR with 3090/6900xt. Main point is that a 3080 is performing more or less as it should compared to its competitor despite the vram difference but hard to say just how close they are without some gameplay footage, obviously I expect a 6800xt to do better though given amd sponsored and sam providing a boost (since nvidia have officially disabled rebar for fc 6)
 
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